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Area 1-1[edit]

Enemies introduced[edit]

Small Rock Insect Fireball
Left Small rocks fly on to the screen from the right, and arc downward as they drop to the ground. Most can be punched out of the air with your fist if you are all the way to the left side of the screen. Otherwise, simply duck beneath them.
China Warrior enemy insect.png
Small swarms of insects appear near the top of the right side of the screen and fly in a wave-like patterns, alternating between high and low as they cross the screen. Most are easily removed with a jump kick.
China Warrior enemy fireball.png
Fireballs also shoot out from the right side of the screen, and they fly straight across to the left. Jump kick them, or punch them if they happen to be low enough to the ground. You never know if one might contain a health power-up.
Gray Monk Large Rock
China Warrior enemy monk gray.png
These are the standard enemies that you must face throughout the game. The order of monks that are under the control the emperor follow his orders without question, for to refuse means death. They are powerful enough to hurt you, but unskilled at deflect your attack and are easily defeated.
China Warrior enemy rock large.png
Larger rocks are rolled along the ground at you. They appear from the right and roll along the ground to the left. They can't be stopped or broken, all that you can do is jump over them. While a vertical jump may suffice, it is safer to leap diagonally over them to ensure your safety.

Progression[edit]

China Warrior screen 1-1a.png
China Warrior screen 1-1b.png

China Warrior enemy rock small.png ×2, China Warrior enemy monk gray.png ×2, China Warrior enemy insect.png ×2, China Warrior enemy monk gray.png ×2, China Warrior enemy insect.png ×3, China Warrior enemy monk gray.png ×3, China Warrior enemy insect.png ×3, China Warrior enemy monk gray.png ×2, China Warrior enemy fireball.png ×3, China Warrior enemy monk gray.png ×8, China Warrior enemy rock large.png ×1, China Warrior enemy monk gray.png ×4, China Warrior enemy fireball.png ×4, China Warrior enemy rock large.png ×1, China Warrior enemy rock small.png ×4, China Warrior item book.png ×1, China Warrior enemy monk gray.png ×4, China Warrior enemy rock small.png ×4, China Warrior enemy monk gray.png ×4

The first area will be rather predictable, with few surprises thrown at you. Most enemies and objects will be easy to anticipate. The stage will alternate between packs of gray monks and some other type of enemy, usually insects or rocks. Immediately after you start the game, two small rocks will fly in on a high arc. You can either duck them, or move all the way to the back and punch them with your fist. Gray monks will walk right up to you, so you can easily stand back and kick them away when they are within range. Insects fly rather high so ignore them and duck under them, or jump up and kick them. If they are low enough to the ground, you can sometimes punch them out of the air. When you see the first set of fireballs, you ignore the high ones and attack the low one with a punch if you like. However, the second set of four fireballs are more important; the second fireball contains a power-up that will provide you with three extra bars of health. If your health meter is silver and you fill it up beyond that, it will turn gold. After the second set of fireballs go by, a large boulder will bounce along the ground which you must leap over. This is followed by four small rocks which are difficult to attack. Following those four rocks is the first power-up book. Jump up and kick it to add five more bars to your health meter. Then finish off the last two packs of monks, with another set of rocks in between, to reach the boss.

Boss: Chen Dajia[edit]

China Warrior screen 1-1c.png
China Warrior boss 1-1.png

The first boss appears to be some kind of army member. He approaches you from the right side of the screen. He is fairly aggressive, but his defense is rather poor. The best way to handle him is to stand on the left side of the screen, continuously holding Left dpad. When he gets close enough, push II button to perform a kick. Performing a kick against the left side of the screen, has an interesting effect: it pushed you forward a little to the right, making it a bit easier to get inside your enemy's defenses. If you time your kick correctly, you should hit the boss and push him back a small amount. He will then continue to advance on you and you can repeat the process until his falls. If he does block one of your kicks, continue to kick until one gets through. If you don't, he is likely to hit you. If you want to be more aggressive, you can attempt to push him from the left side to the right side by alternating between punches and kicks as you cross the screen. Once he is against the right side, cross back over to the left and let him chase after you until he is close enough to attack again.

Area 1-2[edit]

Enemies introduced[edit]

Green Monk Stick
China Warrior enemy monk green.png
Green monks are slightly more strategic about fighting against you than gray monks… but not by much. The only thing that green monks do differently is that when they are halfway across the screen, they crouch down and pause for a brief moment. If you attempt to time your attacks against them the way you time your attacks against gray monks, you will find that you will miss them and they will sneak up on you after your attack. Instead, you must hold your attack until they stand back up and proceed to rush you.
China Warrior enemy stick.png
Sticks aren't a tremendous threat, but they can surprise you when they are thrown in to the mix of enemies. They don't travel very fast, and tend to fall down the screen closer to you than rocks. If you are standing against the left side of the screen, you can usually kick or punch them away from you with ease.

Progression[edit]

China Warrior screen 1-2a.png
China Warrior screen 1-2b.png

China Warrior enemy monk gray.png ×4, China Warrior enemy rock small.png ×4, China Warrior enemy rock large.png ×2, China Warrior enemy monk gray.png ×4, China Warrior enemy insect.png ×13, China Warrior enemy monk gray.png ×2, China Warrior enemy rock large.png ×2, China Warrior enemy monk green.png ×2, China Warrior enemy fireball.png ×2, China Warrior enemy monk gray.png ×4, China Warrior enemy stick.png ×2, China Warrior enemy rock large.png ×3, China Warrior enemy fireball.png ×3, China Warrior enemy stick.png ×2, China Warrior enemy monk gray.png ×2, China Warrior enemy insect.png ×13, China Warrior enemy stick.png ×3, China Warrior enemy monk green.png ×2, China Warrior enemy insect.png ×5, China Warrior enemy monk gray.png ×4

Things get a little trickier in this area. You'll have to prepare to jump over more than just one boulder before the next enemy shows up, but you will never have to leap over more than one boulder at a time. When you begin, the first of the rocks will appear while you are still fighting the last of the gray monks. Then leap over two boulders. After the next four gray monks, a stream of 13 insects will fly on to the screen. You can actually stand to the left and punch them all out, although doing do will likely break up the group. After two more gray monks and two more boulders, the first green monks will arrive. Stay to the left and wait for them to rise back up and attack you before you try to remove them from the screen. Two high fireballs appear back to back, making it difficult to attack both, but since neither contain a power-up, it's best to ignore them. After four gray monks, the sticks appear. Kick them out of the sky if they get too close to you. The rest of the stage will simply be variations on these sets of enemies. Do note that the second set of thirteen insects is important: it is the only power-up opportunity presented to you in the entire stage. One of the insects towards the end of the set will provide you with three extra health bars when you hit it.

Boss: Guo Liangyuan[edit]

China Warrior screen 1-2c.png
China Warrior boss 1-2.png

The second boss looks identical to the first boss, with a slightly darker outfit. He's not quite as dumb as the first boss, and appears a little more hesitant to approach you. But you can use this hesitance against him. Use the same strategy of holding Left dpad to stay against the left side of the screen. As the boss approaches you, he will perform a punch well before he can actually hit you. As the punch begins to end, press II button to kick him in the chest and push him back. He will most likely repeat this process over and over again until he is defeated. If he gets too close to you and puts you inside his attack range, kick to push him away, or consider punching him at close range.

Area 1-3[edit]

Enemies introduced[edit]

Red Monk Cobra
China Warrior enemy monk red.png
Red monks are a little stronger than most monks, but they don't appear to have the same strategic thinking as the green monks. Like gray monks, they will rush right toward you. Unlike gray monks, they don't go down with one hit. You need to hit them three times in order to defeat them. The first two hits slow them down just a little, barely pushing them back. You need to strike three times in rapid succession in order to remove these foes before they have a chance to attack you. Kicks are more effective since you can begin hitting them at a farther range.
China Warrior enemy cobra.png
Cobras are to boulders, as green monks are to gray monks. Like boulders, they stay low to the ground and cannot be attacked. Like green monks, they don't cross the screen continuously, pausing for a brief moment before moving on. When they stop midway across the screen, they lash out and try to bite anyone in front of them. Stay to the left when you see them, and leap over them when they resume their progress across the floor.

Progression[edit]

China Warrior screen 1-3a.png
China Warrior screen 1-3b.png

China Warrior enemy rock small.png ×3, China Warrior enemy rock small.png ×3, China Warrior enemy rock small.png ×4, China Warrior item book.png ×1, China Warrior enemy monk gray.png ×3, China Warrior enemy stick.png ×2, China Warrior enemy cobra.png ×1, China Warrior enemy rock large.png ×3, China Warrior enemy stick.png ×2, China Warrior enemy monk gray.png ×2, China Warrior enemy insect.png ×4, China Warrior enemy rock small.png ×4, China Warrior enemy cobra.png ×2, China Warrior enemy monk red.png ×1, China Warrior enemy rock small.png ×2, China Warrior enemy stick.png ×2, China Warrior enemy rock large.png ×3, China Warrior enemy monk gray.png ×4, China Warrior enemy rock small.png ×1, China Warrior enemy monk red.png ×3


This stage starts off with three sets of small rocks at three different heights. The first set is rather high, and should be ducked. The second set is only a little lower, but can be hit with punches. In fact, the first rock of the set will provide you with health. The third set is incredibly low to the ground and will only hit you if you are not standing all the way to the left. To make up for the lack of power-ups in the previous stage, a book will come flying across the screen just as the first monk makes its appearance. After two sticks, the first cobra of the game will appear. Watch it and wait for it to strike, and prepare to jump over it as it races across the floor. Then jump over the following three boulders. After a set of four insects, spaced apart, and four low flying rocks, two more cobras will appear, one near the bottom, and the other higher up and closer to the cliff. Carefully jump over both, and prepare for your first encounter with a red monk. Remember that you must quickly strike this monk three times in order to defeat it and prevent it from hitting you. After that, the remainder of the stage shouldn't contain any major surprises for you. The stage ends with three red monks, but they are fairly spaced apart, so they will not be able to gang up on you.

Boss: Xing Guan[edit]

China Warrior screen 1-3c.png
China Warrior boss 1-3.png

The third and final boss of Area 1 may look similar to the previous two, but he is much darker, and dressed in gray. In addition to the change in appearance, he has a new move, a head-butt attack that has a surprisingly good range. He can successfully hit you with it while standing farther away than his kick range. While the same strategy can still be applied against him (hold Left dpad and press II button to kick him when he's close), he will not be quite as dumb about it, and will block a number of your attacks. Kick persistently, and one of them will eventually land and hurt him. Although it's a lazy method of attacking him, this boss can do considerable damage to you if you let him, so play it safe and keep your health for the next area.