From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Code Realize chara Frankenstein.png

A researcher who once had ties to the British Government. Though his knowledge and intelligence are unrivaled, he is genuinely humble and self-deprecating. In addition to being very sociable, he is easily swayed by others. After an unfortunate series of events, he is now a wanted criminal.

Chapter 1: London Steam[edit]

  • Take his hand
  • Allow it

Chapter 2: The Strongest Stalker[edit]

  • I want to go with Victor
  • Come out

Chapter 3: A Girl's Education[edit]

  • Ask Victor to teach me
  • Leave the tube alone
  • Ask Victor to teach me
  • Interesting!

Chapter 4: Train Robbery[edit]

  • Disagree
  • Check on Victor
  • Board the train
  • Stay hidden

Chapter 5: A Vampire's Requiem[edit]

  • Isn't there another way?
  • Persuade him
  • Don't ask

Chapter 6: A Negotiated Solution[edit]

  • Run into a back alley
  • Can't let him do this!

Chapter 7: The Buoyant and the Bellicose[edit]

  • I'm having a lot of fun
  • Prepare for a counterattack!

Chapter 8: Nobody Understands the Truth[edit]

  • You wouldn’t understand

Chapter 9: A Wanted Man[edit]

  • Victor would never do something like that
  • I’m so glad you're safe

Chapter 10: The British Queen[edit]

  • I don't know
  • Step back ("Step towards her" leads to a bad end)

Chapter 11: The Alchemist's Secret[edit]

  • Don't be so kind to me
  • Thank you
  • Don’t run ("Run" leads to a bad end)

Chapter 12: Calamity[edit]

  • Reassure Victor
  • Search for a way out ("Wait" leads to a bad end)

Chapter 13: A Princess's Knight[edit]

  • I promise
  • I believe in you ("I don't want to kill you" leads to the normal end)