Health elements are small blue orbs that restore health. They are dropped when damaging enemies. Source is the main currency used for crafting and can earned by killing enemies.
Control Points[edit | edit source]
When you first encounter a control point, you need to cleanse it by holding . Afterwards, you can interact with it to access several features. The game will save and health will be fully restored. If you die, you will restart at the last control point that was accessed and lose 10% of your source.
- Fast Travel
- Fast travel between cleansed control points
- Abilities
- Spend ability points to upgrade abilities
- Astral Constructs
- Craft weapon forms and mods
- Board Countermeasures
- Accept random missions
- Outfits (Central Executive only)
- Change outfits
Mods[edit | edit source]
Mods apply passive effects when equipped. There are two types, weapon mods and personal mods. The rarer the mod, the stronger it is. Unneeded mods can be deconstructed for source.
Rarity | Source |
---|---|
Common | 50 |
Uncommon | 100 |
Rare | 250 |
Prime | 500 |
Absolute | 1000 |
Astral Constructs[edit | edit source]
Upgrading the constructs level enables crafting higher tier mods.
Constructs Level | Source | Materials |
---|---|---|
2 | 5000 |
|
3 | 7500 |
|
4 | 10000 |
|
5 | 20000 |
|
Board Countermeasures[edit | edit source]
Board Countermeasures are missions that have a random objective and reward a mod or material when completed. They generally involve killing specific Hiss or using certain weapon forms or abilities. Five will be available at control points and up to three can be accepted. They can also be abandoned at control points which will cause them to disappear and a new one will randomly appear.