Unlike traditional RPGs, there are no levels or experience to gain. Characters have fixed base stats that can only be improved by equipping better equipment.
- ATK
- Increases damage dealt
- DEF
- Reduces damage taken
- STR
- Increases weapon damage
- VIT
- Reduces weapon damage taken
- DEX
- Increases weapon accuracy
- AVO
- Increases chance to dodge attacks
- INT
- Increases magic damage and accuracy
- RES
- Reduces magic damage taken, but also reduces healing
Character base stats
Giauque
ATK
|
45
|
DEF
|
38
|
STR
|
47
|
VIT
|
46
|
DEX
|
48
|
AVO
|
44
|
INT
|
49
|
RES
|
46
|
WT
|
40
|
Lippi
ATK
|
40
|
DEF
|
37
|
STR
|
46
|
VIT
|
45
|
DEX
|
50
|
AVO
|
46
|
INT
|
48
|
RES
|
45
|
WT
|
36
|
Frea
ATK
|
36
|
DEF
|
36
|
STR
|
40
|
VIT
|
44
|
DEX
|
46
|
AVO
|
44
|
INT
|
55
|
RES
|
51
|
WT
|
43
|
Melding[edit]
Two identical equipment can be melded to create a stronger version. The resulting equipment will have a +1 in the name and all non-zero stats are increased by 1. It can be further melded to a maximum of +9. The +X values of the two equipment to be melded do not have to match. Equipment can also be melded with a spellbook to imbue the equipment with a spell in the second slot. Both types of melding consumes one pure azoth.