There are four groups of items in Crystalis: Weapon, Guard, Power-up, and Other Items. Each category lists the item's name, a brief description, where the item can be acquired, the shop asking price (if the item can be bought), and the selling price (if the item can be sold).
Swords are the primary offensive weapon used throughout the game, each with a specific elemental attribute: wind, fire, water, or thunder. Certain enemies and obstacles can be dispatched only with an attack from the correct elemental sword. Swords must be found as the adventure progresses, as they cannot be purchased at shops.
Image |
Item Name |
Description |
Attack Up |
Location
|
|
Sword of Wind
|
Sword with the elemental power of wind.
|
+1
|
Leaf - Given by the Elder
|
|
Sword of Fire
|
Sword with the elemental power of fire.
|
+2
|
Oak - Given by the Elder
|
|
Sword of Water
|
Sword with the elemental power of water.
|
+4
|
Waterfall Cave
|
|
Sword of Thunder
|
Sword with the elemental power of thunder. Level 1 charge sends 3-way thunder
|
+8
|
Cave of Styx
|
|
Crystalis
|
Sword with the combined forces of the four elements.
|
+16
|
Floating Tower - Made by Mesia
|
Power-up items enable the full potential of elemental swords to be unleashed. Elemental balls allow an elemental sword to be charged up to level 2, enabling the hero to destroy certain obstructions in his path or to create ice bridges spanning rivers. Elemental bracelets allow an elemental sword to be charged up to level 3, allowing the hero to release the sword's most destructive attack. Level 3 attacks consume MP, thus if the player's magic points are lower than the required amount to cast the attack, a level 2 attack is released instead. Once you have the Bracelet for a given sword, it is possible to limit yourself to Levels 1 and 2 to conserve magic. Equipping a power-up of the wrong element will limit your attacks to Level 1. Not equipping any power-up at all will limit you to Level 2.
Balls (Level 2)
|
Image |
Item Name |
Effect |
Location
|
|
Ball of Wind
|
An air shot which blasts crumbling stone walls.
|
Sealed Cave
|
|
Ball of Fire
|
A long fire shot which melts ice walls and can deal multiple hits easier.
|
Poison Forest - Dropped by Giant Insect
|
|
Ball of Water
|
An ice blade which freezes certain narrow spans of water, creating ice bridges.
|
Sacred Lime Tree - Given by Rage
|
|
Ball of Thunder
|
A 7-way wide shot which destroys Demon Walls.
|
Shyron - Dropped by Mado
|
Bracelets (Level 3)
|
Image |
Item Name |
Effect |
Cost |
Location
|
|
Tornado Bracelet
|
A wide wall of tornadoes is shot forward.
|
8MP
|
Mt. Sabre West
|
|
Flame Bracelet
|
A fiery explosion is emitted from the tip of your sword that circles around in a tight radius.
|
16MP
|
Mt. Sabre North - Dropped by General Kelbesque
|
|
Blizzard Bracelet
|
An icy blizzard spirals in and out from your position a few times before dispersing.
|
16MP
|
Amazones - Basement of Queen Aryllis' House
|
|
Storm Bracelet
|
A massive thunderstorm flashes several times. All enemies onscreen susceptible to Thunder will be continually hit as long as the storm flashes.
|
40MP
|
Goa Fortess - Behind where you fight Karmine
|
Armor and shields provide protection for the hero throughout the story. Most can be purchased via the armor shops found in villages and towns encountered on the journey, but the best can only be acquired from chests in dungeons or from defeated bosses. Armor suits improve your protection against direct (melee) attacks while Shields improve your protection against projectile (range) attacks.
Image |
Item Name |
Description |
Melee Defense Up |
Location |
Purchase Price |
Sell Price
|
|
Tanned Hide
|
Simple tanned hide.
|
+2
|
Leaf
|
$100
|
$50
|
|
Leather Armor
|
Made of hardened leather.
|
+6
|
Brynmaer
|
$140
|
$70
|
|
Bronze Armor
|
Basic metal armor.
|
+10
|
Portoa
|
$600
|
$300
|
|
Platinum Armor
|
Mid-level metal armor.
|
+14
|
Portoa
|
$2,000
|
$1,000
|
Amazones
|
$1,800
|
|
Soldier Suit
|
Suit with metal knit compound.
|
+18
|
Swan
|
$3,000
|
$1,500
|
|
Ceramic Suit
|
Suit made of ceramic materials.
|
+24
|
Swan
|
$6,500
|
$3,250
|
Shyron
|
$5,500
|
|
Battle Armor
|
Guards against poison attack.
|
+20
|
Oasis Cave
|
N/A
|
N/A
|
|
Psycho Armor
|
Restores lost HP while remaining stationary.
|
+32
|
Great Pyramid - Dropped by Emperor Draygon
|
N/A
|
N/A
|
Image |
Item Name |
Description |
Range Defense Up |
Location |
Purchase Price |
Sell Price
|
|
Carapace Shield
|
Shield made from a shell.
|
+2
|
Leaf
|
$80
|
$40
|
Brynmaer
|
$70
|
|
Bronze Shield
|
Basic metal shield.
|
+6
|
Brynmaer
|
$220
|
$110
|
|
Platinum Shield
|
Mid-level metal shield.
|
+8
|
Portoa
|
$1,500
|
$750
|
Amazones
|
$1,300
|
|
Mirror Shield
|
Guards against petrification.
|
+12
|
Amazones
|
$2,000
|
$750
|
|
Sacred Shield
|
Guards against paralysis.
|
+16
|
Amazones
|
$9,000
|
$3,000
|
Shyron
|
$6,000
|
|
Ceramic Shield
|
Shield made of ceramic tiles.
|
+18
|
Swan
|
$2,500
|
$1,250
|
|
Battle Shield
|
High-level metal shield.
|
+24
|
Swan
|
$6,000
|
$3,000
|
Shyron
|
$5,000
|
|
Psycho Shield
|
Guards against most enemy attacks.
|
+32
|
Cave of Styx
|
N/A
|
N/A
|
The remaining items come in three groups: tools, equipment, and event items. These three groups correspond to the three Item rows on your sub-screen. You can only have one of each selected at a time. Tools (the top row) assist the hero by removing status ailments, replenishing HP or MP, or warping the hero to a town. These items may only be used once before disappearing from the player's inventory. These are typically purchased at a Tool Shop, but may also be found in chests throughout the world's dungeons or as drops by bosses.
Equipment (the second row) provide the hero with special abilities while selected ranging from expanded physical abilities, offensive and defensive bonuses, to gradual MP restoration. These items do not disappear with use, unlike tools and event items, and cannot be purchased in shops. Their effect lasts as long as the item is selected, but you can only equip one item at a time.
Event items (the third row) progress the storyline. Like tools, they may only be used once before they vanish (excepting the Shell Flute), but they won't actually be used until the correct circumstances are met. Like equipment, event items cannot be purchased in shops; they must be found.
Image |
Item Name |
Description |
Location |
Purchase Price |
Sell Price
|
|
Medical Herb
|
Replenishes 32 HP.
|
Leaf
|
$30
|
$10
|
Brynmaer
|
$35
|
Oak
|
$50
|
Nadare's Inn
|
$60
|
Portoa
|
$90
|
Joel
|
$120
|
Swan
|
$180
|
Goa
|
$500
|
Shyron
|
$180
|
|
Antidote
|
Cures poison.
|
Leaf
|
$40
|
$20
|
Brynmaer
|
$45
|
Oak
|
$60
|
Nadare's Inn
|
$70
|
Joel
|
$150
|
Swan
|
$200
|
Goa
|
$600
|
Shyron
|
$200
|
Sahara
|
$1,000
|
|
Lysis Plant
|
Cures paralysis.
|
Portoa
|
$200
|
$95
|
Amazones
|
$150
|
Goa
|
$700
|
|
Fruit of Lime
|
Cures petrification.
|
Portoa
|
$180
|
$90
|
Shyron
|
$300
|
|
Fruit of Power
|
Replenishes 32 MP.
|
Oak
|
$80
|
$65
|
Nadare's Inn
|
$100
|
Amazones
|
$150
|
Joel
|
$180
|
Swan
|
$350
|
|
Magic Ring
|
Restores all MP.
|
Shyron
|
$800
|
$500
|
Sahara
|
$4,000
|
|
Fruit of Repun
|
Cures curse.
|
Sahara
|
$3,000
|
$1,000
|
|
Warp Boots
|
Teleports the player to a town they have previously visited.
|
Leaf
|
$60
|
$30
|
Brynmaer
|
$65
|
Nadare's Inn
|
$80
|
Portoa
|
$120
|
Amazones
|
$100
|
Swan
|
$300
|
Sahara
|
$1,500
|
|
Opel Statue
|
Replenishes all life when the player dies if the statue is selected in the inventory.
|
Goa Fortress Great Pyramid Tomb
|
N/A
|
N/A
|
|
Alarm Flute
|
Wakes sleeping people.
|
Leaf
|
$50
|
$25
|
Joel
|
$300
|
Image |
Item Name |
Description |
Location
|
|
Gas Mask
|
Protects the player from the poisonous gas in the Poison Forest.
|
Brynmaer - Given by Akahana
|
|
Power Ring
|
Doubles the hero's attack power. Must be equipped to damage Emperor Draygon.
|
Oasis Cave
|
|
Warrior Ring
|
Enables level 1 sword attacks without having to charge the weapon.
|
Goa - Given by Akhana's friend
|
|
Iron Necklace
|
Doubles the hero's melee defence.
|
Evil Spirit Island Caves
|
|
Shield Ring
|
Doubles the hero's range defence.
|
Waterfall Cave - Given by Akahana
|
|
Deo's Pendant
|
Gradually replenishes MP while the player remains stationary.
|
Rabbit Meadow - Given by Deo
|
|
Rabbit Boots
|
Enables the player to jump by pressing , provided no spell is equipped.
|
Sealed Cave - Dropped by Vampire
|
|
Leather Boots
|
Protects the player from taking damage when walking on poisonous or spiked ground.
|
Oasis Cave
|
Image |
Item Name |
Description |
Location
|
|
Windmill Key
|
Operates the windmill in the Valley of Wind.
|
Windmill Tunnel - Given by Windmill Keeper
|
|
Key to Prison
|
Unlocks the prison door atop Mt. Sabre North.
|
Mt. Sabre North
|
|
Key to Styx
|
Unlocks the door to the Cave of Styx.
|
Shyron - Given by Zebu
|
|
Insect Flute
|
Summons the Giant Insect.
|
Oak - Given by mother of Lost Child
|
|
Flute of Lime
|
Returns petrified people to normal.
|
Portoa - Given by the Queen Waterfall Cave
|
|
Shell Flute
|
Summons a dolphin to transport the hero across the seas.
|
Portoa Caves
|
|
Eye Glasses
|
Allows the hero to see the hidden storage room door in the town of Joel.
|
Zombie Town - Given by Clark
|
|
Statue of Onyx
|
Statue treasured by Akahana.
|
Cordel Plains
|
|
Broken Statue
|
Has the ability to calm the angry sea whirlpools, once repaired.
|
Sabera's Castle - Dropped by Sabera
|
|
Statue of Gold
|
Calms the Angry Sea's whirlpool, allowing travel to the north.
|
Use the Glowing Lamp
|
|
Ivory Statue
|
Able to remove the curse placed upon Kensu by Karmine.
|
Goa Fortress - Dropped by Karmine
|
|
Kirisa Plant
|
A rare plant growing in the valley of Kirisa. Admired by the queen of the amazons.
|
Kirisa Valley Cave
|
|
Fog Lamp
|
The lost lamp of the boat keeper in Portoa. With it, his boat can reach the Angry Sea.
|
East Cave
|
|
Glowing Lamp
|
Repairs broken things, changing the broken statue into the statue of gold.
|
Lighthouse - Dropped by Kensu
|
|
Love Pendant
|
Pendant given to Kensu by Asina as proof of her faith in him.
|
Portoa Caves
|
|
Bow of Moon
|
Destroys the guardian statue of the moon.
|
Amazones - Given by Queen Aryllis
|
|
Bow of Sun
|
Destroys the guardian statue of the sun.
|
Mt. Hydra
|
|
Bow of Truth
|
Reveals the true form of Emperor Draygonia.
|
Great Pyramid - Given by Azteca
|