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DMU Episode 2-3 Intro.png

Narrator:
Isambard King Kong Brunel's latest invention "The Long Lie-in" is
unstitching the fabric of time.

Professor Squarkencluck:
The theory is actually sound - a temporal dilation unit to give us
all an extra hour in bed

Narrator:
His madcap gizmo designed to give us all an extra hour in bed is
going a bit wrong

Penfold:
An extra hour in bed?! Now that's not a bad idea

Danger Mouse:
Penfold, that monkey's nuts! We need to save the world in the
nick of time!

Level 1[edit]

Coins: 14
Bonus Items: 15

Once Danger Mouse and Penfold have reappeared on the screen, you will have to make Danger Mouse jump to the right into a cannon (which will start rotating clockwise); once the cannon is pointing north-east, you will have to fire it to launch Danger Mouse up to another cannon (collecting two coins in the process). The second cannon will then start rotating clockwise, and once it is pointing north-west, you will have to fire it to launch Danger Mouse up to a third cannon (collecting two more coins in the process) - and once you have done this, the third cannon shall start rotating clockwise, and once it is pointing north-east, you will have to fire it to launch Danger Mouse up to a fourth cannon (collecting four more coins in the process). The fourth cannon will now start rotating clockwise, and once it's pointing south-east, you will have to fire it to launch Danger Mouse down to a fifth cannon (collecting two more coins in the process); once you've done so, that fifth cannon will start rotating clockwise, and once it is pointing south-west, you will have to fire it and launch Danger Mouse down to a sixth cannon. The sixth cannon shall then start rotating clockwise, and once it's pointing south-east you'll have to fire it to launch Danger Mouse down to a seventh cannon (collecting a twelfth coin in the process) - and once you've done so the seventh cannon shall start rotating clockwise, so once it points north-west, you'll have to fire it to launch Danger Mouse back up to that sixth cannon. Once that sixth cannon points to the west, you will have to fire it to launch Danger Mouse back left to that second cannon (collecting two more coins in the process); once you have done so, you will have to retrace your steps back up to the fifth cannon, and once it is pointing north-east you will have to fire it to launch Danger Mouse onto a platform, then enter the door and exit the level. Control will now be switched to Penfold for the level's bonus section where you'll have to collect as many of the fifteen bonus items as you can on your way up to that door before that bomb in the bottom-right corner of the screen explodes - and once you've entered the door, you'll receive a one-, two- or three-star rating determined by how many coins and bonus items you collected (if you only got one or two stars, click that "Replay" button to replay the level, but if you got three, click that "Continue" button to proceed to the second level).

Level 2[edit]

Coins: 6
Bonus Items: 40

Once Danger Mouse and Penfold have reappeared on the screen, you will have to make Penfold jump to the right onto a jump pad to be propelled up to a platform, and collect a coin; once you've done so, you will have to jump up to two more platforms, the first step of a fourth platform, and a right-moving conveyor belt in turn to collect another coin. Once you have done so you will have to drop back down onto the first step of the fourth platform, jump onto two pairs of wooden platforms (which have seven Tyrannosauruses sticking their heads through time portals on the fourth platform's second step below them, so you are doomed to be knocked out if you are on them when they fall), the fourth platform's third step and a vertically-moving platform in turn to collect a third coin, and drop down onto six more conveyor belts (the second, fourth and sixth ones are right-moving but the third, fifth and seventh ones are left-moving) and a fifth platform in turn - and once you've done so, you will have to walk back to the left through a laser gate (while it is deactivated), collect a fourth coin, disguise Penfold so that a security camera can't see him (for this episode, he disguises himself as Groucho Marx, 1890-1977, with a pair of glasses that have a false nose and moustache), walk back to the left through another laser gate (again, while it is deactivated), and drop down onto the first step of the ground. You will then have to jump back to the left onto another jump pad to be propelled up to a sixth platform to collect a fifth coin; once you have done so, you shall have to drop back down to the ground's first step and collect a red key, drop down to the ground's second step, jump up to collect a sixth coin, and disguise Penfold so that a robot cannot see him. You'll then have to jump up to the ground's third step, use that red key to open a door, and enter the door to exit the level - and control will now be switched to Danger Mouse for the level's bonus section where you will have to collect as many of the forty bonus items as you can on the way down to the door before the bomb in the screen's bottom-right corner goes up. Once you've entered the door, you shall receive a one-, two- or three-star rating determined by how many coins and bonus items you collected (if you only got one or two stars, click that "Replay" button to replay the level, but if you got three, click that "Continue" button to proceed onto the third level).

Level 3[edit]

Coins: 13
Bonus Items: 25

Once Danger Mouse and Penfold have reappeared on the screen, you'll have to make Danger Mouse jump to the right onto a jump pad to get propelled up to a platform; once you have done so you'll have to jump up to four wooden platforms and a second solid one in turn, drop back down to the left onto the first platform to collect two coins and run back right through a laser gate (while it is deactivated). You will now have to jump into a cannon, which will start rotating clockwise - and once it points north-east, you'll have to fire it to launch Danger Mouse onto one of a quartet of additional wooden platforms (collecting seven more coins in the process). Once the wooden platform Danger Mouse was standing on has fallen, he'll drop down onto one of another quartet of additional wooden platforms (which have a robot below them, so you are again doomed to get knocked out if you are on them when they fall), so you will have to run back to the left to collect two more coins and jump back to the left onto a platform; once you have done so, you will have to drop down to the left onto the ground, jump back to the left up to a vertically-moving platform and into that cannon in turn, and once the cannon points north, you'll have to fire it to launch Danger Mouse up to a left-moving conveyor belt. You shall now have to jump up to collect two more coins and drop down onto a button - and once you have done so you shall have to retrace your steps back down to the ground, enter the door and exit the level. Control will now be switched to Penfold for the level's bonus section where you will have to collect as many of the twenty-five bonus items as you can on your way down to the door before that bomb in the bottom-right corner of the screen explodes; once you have entered the door, you will receive a one-, two-, or three-star rating determined by how many coins and bonus items you collected (if you only got one or two stars, click the "Replay" button to replay the level if you wish, but if you got the full three stars you shall have to click the "Continue" button next to it in order to proceed onward to the fourth level).

Level 4[edit]

Coins: 19
Bonus Items: 40

Once Danger Mouse and Penfold have reappeared on the screen, you'll have to make Danger Mouse run to the right onto ten wooden platforms in turn (collecting two coins in the process); once the one he is standing on has fallen, he will drop down onto an eleventh wooden platform, and once that one has fallen, he will drop down onto a twelfth one. You shall then have to run back to the left onto seven more wooden platforms in turn (collecting a third coin in the process) - and once the one Danger Mouse is standing on has fallen, he will drop down onto a twentieth one. You will now have to run back to the right onto four more wooden platforms in turn, jump over a Tyrannosaurus sticking his head out of a time portal on a solid platform, and run over four more wooden platforms in turn (collecting a fourth coin in the process); once the one Danger Mouse was standing on has fallen, he will drop down onto a twenty-ninth one, and once that one has fallen, he will drop down onto a thirtieth one. You will now have to run back to the left onto seven more wooden platforms in turn (collecting two further coins in the process), jump up onto two more wooden platforms in turn (collecting a seventh coin in the process), and run back to the left onto four more wooden platforms in turn - and once the one Danger Mouse stands on has fallen, he shall drop down onto a forty-fourth one, and once that one has fallen he'll drop down onto a forty-fifth one (collecting an eighth coin in the process). Once the forty-fifth wooden platform has fallen, Danger Mouse will fall down to the ground (collecting three more coins in the process); once he's landed, you will have to run to the right (collecting two further coins), jump up to two more solid platforms in turn, jump back to the left onto five more wooden platforms in turn (collecting a fourteenth coin as a result), jump up onto two more solid platforms in turn, jump back to the right onto four more wooden platforms in turn (collecting a fifteenth coin in the process), jump up onto two more solid platforms in turn, jump back to the left onto two more wooden platforms in turn (collecting two more coins in the process), jump up onto two more solid platforms in turn, and jump back to the right onto four more wooden platforms and an eighth solid one in turn (collecting two more coins in the process), then enter the door in order to exit the level. Control will then be switched to Penfold for the level's bonus section where you will have to collect as many of the forty bonus items as you can on your way up to the door before the bomb in the bottom-right corner of the screen explodes - and once you have entered the door, you will receive a one-, two-, or three-star rating that is determined by how many coins and bonus items you'd collected (if you only got one or two stars, you can click the "Replay" button to replay the level, but if you got three, you'll have to click that "Continue" button next to it to proceed to the fifth level, which features a lot of vertically-moving platforms).

Level 5[edit]

Coins: 13
Bonus Items: 19

Once Danger Mouse and Penfold have reappeared on the screen you will have to make Danger Mouse run to the right to collect a coin; once you have done it, you will have to jump up to two platforms to collect two more coins in turn, jump back to the left onto a right-moving conveyor belt and run back to the left onto four more right-moving conveyor belts in turn to collect a third coin. You must then retrace your steps back down to the second platform, jump up to a vertically-moving platform to collect a fourth coin, jump back to the left onto five more vertically-moving platforms to collect five more coins in turn, jump up to two more platforms to collect three more coins in turn, and enter the door to exit the level - and control will then switch to Penfold for the level's bonus section, where you'll have to collect as many of the nineteen bonus items as you can on your way up to that door before that bomb in the bottom-right corner of the screen explodes. Once you have entered the door, you will receive a one-, two- or three-star rating that is determined by how many coins and bonus items you collected (if you only got one or two stars, you can click the "Replay" button to replay this level if you wish, but if you got the full three stars you will have to click that "Continue" button next to it to proceed to the sixth level, which features a lot of security cameras).

Level 6[edit]

Coins: 7
Bonus Items: 26

Once Danger Mouse and Penfold have reappeared on the screen, you will have to make Penfold walk to the right, to collect a coin; once you have done so, you will have to drop down to the left onto a platform, drop down to the right onto another platform, and drop down to the left onto the first step of the ground. You will then have to drop down onto the second step of the ground and begin pushing a dumpster to the right onto a vertically-moving platform (if the platform is above the dumpster, it shall pick it up when it comes down onto it), jump onto the vertically-moving platform once the dumpster is on it, and jump back up to the second platform once the vertically-moving one has dropped the dumpster off on it - and once you have done so, you will have to push the dumpster to the right until it's on the third of three buttons. You now have to retrace your steps back down to the second step of the ground, walk to the right to collect another coin, and disguise Penfold so a security camera cannot see him; once you have done so, you will have to jump up to two wooden platforms and a fourth solid one in turn, walk back to the left to collect a third coin and disguise Penfold so another security camera cannot see him. You now have to push another dumpster to the left onto the vertically-moving platform as it moves up, jump back to the left onto the vertically-moving platform and that second solid one in turn, jump back to the left over the dumpster, then push it to the right until it is on the second button - and once you've done so, you will have to retrace your steps back down to the second wooden platform, jump up to two more wooden platforms and a fifth solid one in turn, walk back to the left to collect a fourth coin, and disguise Penfold so a third security camera cannot see him. You now have to push a third dumpster onto the vertically-moving platform as it moves up, jump back to the left onto the vertically-moving platform and that second solid one in turn, jump back to the left over the dumpster, and push it to the left until it's on the first button; once you've done so, you will have to retrace your steps back up to the starting platform, walk to the right to collect three final coins, and enter the door to exit the level. Control will now be switched to Danger Mouse for the level's bonus section where you must collect as many of the twenty-six bonus items as you can on the way to the door before the bomb down in the screen's bottom-right corner explodes - and once you enter the door you shall receive a one-, two- or three-star rating determined by how many coins and bonus items you collected (if you only got one or two stars, click that "Replay" button to replay the level, but if you got three, click that "Continue" button next to it to proceed onto the seventh level which will see Danger Mouse fighting King Kong Brunel in an homage to Donkey Kong).

Level 7[edit]

Once Danger Mouse and Penfold have reappeared on the screen you shall have to make Danger Mouse begin running to the right to collect a Ray Ray (which has no time constraint) and run through a door (which shall immediately close behind him); the camera will now pan up to Isambard King Kong Brunel as his name appears on the screen (but its last part is misspelled as "BRUNELL"), followed by the text "FACE OFF!". You will now have to jump up to ten platforms in turn (while watching out for the barrels Brunel is rolling down towards you) and start firing shots at Brunel to drain his energy bar - and once you have fired a total of six shots at him, he will explode and fall off the platform he was on as the text "GREAT JOB!" appears on the screen.

DMU Episode 2-3 Outro.png

Narrator:
That looked like a 'barrel of laughs'!

Danger Mouse:
Yes, quite. It's time to get this monkey chimprisoned!

Penfold:
I still think an extra hour in bed was a good idea...

Narrator:
There's no rest for the wicked, or indeed the good. Our intrepid
heroes must be called upon one more time...

The game shall now return to the second episode's chapter selection screen with its fourth chapter of Over the Moon now unlocked; from this point you have to select the aforementioned Over the Moon and its opening level. This chapter is the second of the three that features Baron Silas Greenback.

Note: The opening and closing cutscenes do not always proceed beyond their first lines of dialogue; if this happens, you will have to click the button with the "skip" symbol on it in the bottom-right corner of the screen to skip to the chapter's first level (or return to the chapter and episode selection screens).