From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Vadis Wilderness[edit]

The mid-stage captain, which fires bullets in an arc. Captured easily by dropping napalm bombs on its orb.

Zone B is located above the Vadis wilderness, crossing over the land and ocean.

This stage will begin to have a larger number of bullets fired in the general direction of the player, but they are easily dodged.

Midway though the level will be a large ship that fires a series of bullets. The capture orb is exposed, and is obtained by flying directly over it and dropping the napalm bombs. When it detaches and is collected, it will turn and assist you, and makes its attacks at a faster rate.

When you fly over the water, you may see some enemies jumping out of the water. Keep to the left and shoot down the left-most enemy in order to collect a purple orb; this adds to your bomb stock.

Ancient Dozer[edit]

The battleship will arive right, and crashes into the ground. It has two attack stages, and introduces the first set of guided weapons. It's weak point is the top of the head, but it also has a few destroyable turrets.

As it is a stage 2 boss, it is not much of a threat. It's seekers are likely to hit, but can be destroyed. However, it is more likely to hit you with beams or it's white energy balls.

When it takes enough hits, Ancient Dozer will fly off the ground, and switch attack patterns. It uses a variety of beams, seekers and other shots.