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Skills are learnt from Master Dalsin. Each character class has seven predetermined skills.

Skill Description
Learning Ability to quickly increase your character's experience.
Trade Ability to bargain over the price you want to buy or sell an item at.
Communion Ability to recover mana stocks more quickly.
Language Ability to decode coded messages (Multiplayer mode only).
Master Of Arms ability to increase speed of attack and chances of a successful hit.
Perception Ability to detect traps.
Concentration Ability to enhance your character's physical attributes temporarily (strength and dexterity).
Defusing Ability to undo traps.
Detection Ability to detect magic objects.
Exorcism Ability to remove spells from cursed objects carried by another.
Forester Ability to find food.
Identification Ability to identify all unknown objects.
Lycanthropy Ability to change your character into a werewolf. (All magic points are used for strength).
Medicine Ability to heal others.
Meditation Ability to temporarily increase your number of mana points.
Orientation Ability to display the entire map of the regions and dungeons for a given period of time.
Prayer Ability to increase your character's armour class.
Recharging Ability to recharge the magic objects you have.
Repair Ability to repair the weapons you have.
Silence Ability of your character to move around without being noticed by his opponents.
Theft Ability to rob the characters you meet.