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GameCube[edit]

  • L button: Strong attack modifier. Or a hold button to trigger stronger grapples and strikes.
  • Neutral control: Move fighter, also adds variation to strikes and grapple attacks.
  • R button: Block. Counter by moving your fighter towards your opponent.
  • Z button: Opponent targeting (multi-character matches only).
  • Y button: Punch. Also used in grapple moves.
  • X button: Run.
  • A button: Grapple/Throw/Pickup.
  • B button: Kick.
  • Neutral cstick: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).

PlayStation 2[edit]

  • L1 button: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes.
  • L3 button: Move fighter, also adds variation to strikes and grapple attacks.
  • R1 button: Block. Counter by moving your fighter towards your opponent.
  • R2 button: Opponent targeting (multi-character matches only).
  • Triangle button: Punch. Also used in grapple moves and to modify how you reverse grapples in a punch.
  • Circle button: Run.
  • Cross button: Grapple/Throw/Pickup
  • Square button: Kick. Also use to modify how you reverse grapples in a head butt or a kick.
  • R3 button: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
  • L2 button: Forgotten control.