From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search

In the original Diablo II, the player could choose between five different character classes. Two more were added in the Lord of Destruction expansion. The character class is chosen at the start of the game; which class is chosen heavily influences the game play.

Within each class, specialization is possible with the acquisition of a new skill at each level; depending on the skills chosen classes can further be broken down into subcategories with potentially wildly different game play and strategies. Classes also receive different benefits from each stat type, as well as having different weapon proficiencies. Each class has a specific type of equipment (weapon or armor) unique to that class, which usually provides skill bonuses.

The five original classes are Amazon, Barbarian, Necromancer, Paladin, and Sorceress; the expansion added on the Assassin and Druid classes.

Items[edit]

Each character starts the game with the following items equipped depending on selected hero class:

Amazon Barbarian Necromancer Paladin Sorceress Assassin Druid

Javelin
Buckler

Hand Axe
Buckler

Wand
+1 Skeleton
(Necro Only)

Short Sword
Buckler

Short Staff
+1 Fire Bolt
(Sorc Only)

Katar
Buckler

Club
Buckler

Buckler Chance to Block is also dependent on selected hero class:

Amazon Barbarian Necromancer Paladin Sorceress Assassin Druid
25% 25% 20% 30% 20% 25% 20%

Just as wands can give +(1-3) bonuses to up to 3 Necromancer skills and staves can give them to Sorceress skills, scepters can give them to Paladin skills. Diablo II: Lord of Destruction introduced items which can only be equipped by a specific class:

Amazon Barbarian Necromancer Paladin Sorceress Assassin Druid
Bows
Javelins
Spears
Primal helms Shrunken heads Auric shields Orbs Claws Pelts

Attributes[edit]

Each character starts the game with the following attributes depending on selected hero class:

Attribute Amazon Barbarian Necromancer Paladin Sorceress Assassin Druid
Strength 20 30 15 25 10 20 15
Dexterity 25 20 25 20 25 20 20
Attack Rating 95 85 80 85 75 80 70
Defense 6 5 6 5 6 15 15
Vitality 20 25 15 25 10 20 25
Stamina 84 92 79 89 74 95 84
Life 50 55 45 55 40 50 55
Energy 15 10 25 15 35 25 20
Mana 15 10 25 15 35 25 20
Per level
Attribute Amazon Barbarian Necromancer Paladin Sorceress Assassin Druid
Stamina 1 1 1 1 1 1.25 1
Life 2 2 1.5 2 1 2 1.5
Mana 1.5 1 2 1.5 2 1.5 2
Per point
Attribute Amazon Barbarian Necromancer Paladin Sorceress Assassin Druid
Attack Rating 5 5 5 5 5 5 5
Defense 0.25 0.25 0.25 0.25 0.25 0.25 0.25
Stamina 1 1 1 1 1 1.25 1
Life 3 4 2 3 2 3 2
Mana 1.5 1 2 1.5 2 1.75 2

Skills[edit]

Skills are what make your character in Diablo II. A Sorceress wouldn't be a Sorceress without the ability to summon the elements to her finger tips; in the same respect a Barbarian wouldn't be the same if he couldn't wield mighty axes and swing them as if they were nothing. Each character type's skills are set up into three trees, with each tree focusing on a different set of skills.

Amazon Barbarian Necromancer Paladin Sorceress Assassin Druid

Bow & Crossbow
Passive & Magic
Javelin & Spear

Combat Skills
Combat Masteries
Warcries

Curses
Poison & Bone
Summoning

Combat Skills
Offensive Auras
Defensive Auras

Fire Spells
Lightning Spells
Cold Spells

Traps
Shadow
Martial Arts

Summoning
Shape Shifting
Elemental

With each new level, a single skill point is given to the character to invest in an available skill; certain quests also give skill points (4 total over the course of each difficulty). Up to 20 points may be invested in each skill. Each skill has a level requirement and many have prerequisite skills - only a single point must be invested in the prerequisite to unlock the higher-level skill. From the 1.10 patch onward, skills have had "synergies" as well, such that a point invested in one skill may give a bonus to other skills as well; 1.10 also introduced much harder monsters at Nightmare and Hell difficulty levels so that without good use of synergies the game will become very difficult or unwinnable.

The skills that are chosen and focused upon are what make your character; for example by choosing mostly fire skills as a Sorceress, you become deadly with that element while weak with others. Your choice of skills is your "build." Character builds are what determine how you will play the game and what your strengths and weakness are. Usually trying to have a broad focus of skills, i.e. using all three skill trees will end up making your character a jack of all trades and weak in every respect rather than strong in one, and weak in another. On the other hand, since monsters at higher difficulty often receive immunities to certain types of damage, single tree/element strengths will fail in solo mode.

As the game difficulty advances, the selection of a good build becomes more crucial. At level 80-90 a character will have about 100 total skill points as he approaches the end of hell difficulty; any wasted skill points at this point could be crippling. A good build, therefore, needs to have a general plan for investing about 100 skill points such that each of them contributes to the final goal.

Animations[edit]

Achievable in Diablo II Achievable in Lord of Destruction

All animations display at a rate of 25 frames per second, so each frame is 0.04 (1/25) second. The length of some animations is dependent on the type of weapon equipped:

1HS 1HT 2HT STF

One-Handed Swinging
Throwing axes
Axes
Swords
Blunt weapons

One-Handed Thrusting
Javelins
Throwing knives
Daggers
Amazon javelins

Two-Handed Thrusting
Spears

Staff
Two-handed axes
Polearms
Two-handed hammers
Staves

Attack Speed[edit]

Diablo II Attack Speed Calculator

Block Rate[edit]

Faster Block Rate required to speed up blocking animation.

Class Frames
17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Amazon 1HS 0 4 6 11 15 23 29 40 56 80 120 200 480
1HT 0 13 32 86 600
Barbarian 0 9 20 42 86 280
Necromancer 0 6 13 20 32 52 86 174 600
Paladin HS 0 13 32 86 600
HS 0 86
Bear 0 8 37 120
Sorceress 0 7 15 27 48 86 200 4680
Assassin 0 13 32 86 600
Druid Man 0 6 13 20 32 52 86 174 600
Wolf 0 7 15 27 48 86 200 4680
Bear 0 5 10 16 27 40 65 109 223 1320

Cast Rate[edit]

Faster Cast Rate required to speed up casting animation.

Class Frames
23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7
Amazon 0 7 14 22 32 48 68 99 152
Barbarian 0 9 20 37 63 105 200
Necro Man 0 9 18 30 48 75 125
Vamp 0 6 11 18 24 35 48 65 86 120 180
Paladin 0 9 18 30 48 75 125
Sorc (C) L 0 7 15 23 35 52 78 117 194
Other 0 9 20 37 63 105 200
Assassin 0 8 16 27 42 65 102 174
Druid Man 0 4 10 19 30 46 68 99 163
Wolf 0 6 14 26 40 60 95 157
Bear 0 7 15 26 40 63 99 163

Hit Recovery[edit]

Faster Hit Recovery required to speed up hit recovery animation.

Class Frames
15 14 13 12 11 10 9 8 7 6 5 4 3 2
Amazon 0 6 13 20 32 52 86 174 600
Barbarian 0 7 15 27 48 86 200 4680
Necromancer Man 0 5 10 16 26 39 56 86 152 377
Vampire 0 2 6 10 16 24 34 48 72 117 208 638
Paladin 2HT or STF 0 3 7 13 20 32 48 75 129 280 4680
Other 0 7 15 27 48 86 200 4680
Sorceress 0 5 9 14 20 30 42 60 86 142 280 1480
Assassin 0 7 15 27 48 86 200 4680
Druid Man 0 5 10 16 26 39 56 86 152 377
Man 1HS 0 3 7 13 19 29 42 63 99 174 456
Werewolf 0 9 20 42 86 280
Werebear 0 5 10 16 24 37 54 86 152 360