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Potions are split into two main categories, recovery and ailment curing.

Healing potions[edit]

Health potions come in five types, each restoring a fixed amount of health over the course of a few seconds.

  • Minor Healing Potion : 30 health
  • Light Healing Potion : 60 health
  • Healing Potion : 100 health
  • Greater Healing Potion : 180 health
  • Super Healing Potion : 320 health

Some classes receive more health: Necromancer, Sorceress, and Druid receive the listed amount; Amazon, Paladin, and Assassin receive 50% more; Barbarian receives 100% more than the listed amount.

Mana potions[edit]

Mana potions come in five types, each restoring a fixed amount of mana over the course of a few seconds.

  • Minor Mana Potion : 20 mana
  • Light Mana Potion : 40 mana
  • Mana Potion : 80 mana
  • Greater Mana Potion : 150 mana
  • Super Mana Potion : 250 mana

Some classes receive more mana: Barbarian receives the listed amount; Amazon, Paladin, and Assassin receive 50% more; Necromancer, Sorceress, and Druid receive 100% more.

Rejuvenation potions[edit]

Rejuvenation potions heal both health and mana instantly rather than over time.

  • Rejuvenation Potion : restores 35% life/mana
  • Full Rejuvenation Potion : restores 100% life/mana

Stamina Potion[edit]

Maxes out your Stamina for thirty seconds.

Antidote Potion[edit]

Instantly cures poison. Another way to remedy poison is to go to the town's magic user/potion seller; they will heal you and remove the poison effect.

Thawing Potion[edit]

Removes the player from frozen/chilled status, and gives a bonus to cold resistance and maximum cold resistance for thirty seconds.

External link[edit]

Potions