From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search

This page is a stub. Help us expand it, and you get a cookie.

Donkey Kong Jr. Math
Box artwork for Donkey Kong Jr. Math.
Developer(s) Nintendo
Publisher(s) Nintendo
Distributor(s) Wii Shop Channel, Nintendo eShop
Release date(s)
NES icon.png
Wii Virtual Console icon.png
Wii Virtual Console
Wii U Virtual Console
Genre(s) Education
System(s) NES, Wii VC, Wii U VC
Players 1-2
Series Donkey Kong
Neoseeker Related Pages
Twitter Search
Facebook Search
Google+ Search
Twitch Donkey Kong Jr. Math Channel
YouTube Gaming Donkey Kong Jr. Math Channel

Donkey Kong Jr. Math (Donkey Kong Jr. no Sansuu Asobi in Japan) was the ninth game that Nintendo released for the Famicom, as part of an attempt to release educational games for the home console. It is the math counterpart to Popeye's English Game. The primary purpose of the game is to teach children how to perform basic arithmetic. It was released worldwide. It has been released for the Wii Virtual Console only in Japan.


Table of Contents


editDonkey Kong series

1980's arcade titles: Donkey Kong · Jr. · 3

After Donkey Kong Country: Donkey Konga · Jungle Beat · DK: King of Swing · DK: Jungle Climber · Barrel Blast

Spin-offs: Donkey Kong Jr. Math · Diddy Kong Racing

Sub-series: Mario · Donkey Kong Country · Mario vs. Donkey Kong