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The world in Eternal Lands is called Draia and is currently divided into 3 continents. The second and third have hidden ways to reach them that must be discovered in game. The details of the first continent, Seridia, is listed below. Safe means there are no hostile monsters, non-safe means hostile monsters but no Player vs Player (PK).
Map | Notes |
---|---|
Desert Pines | Safe both inside & outside |
Grubani Peninsula | PK |
Isla Prima | Safe both inside & outside. All players start here. |
Kilaran Field | PK |
Morcraven Marshlands | Non-safe outside & inside |
Naralik | Non-safe outside & inside |
Nordcarn | Safe outside, south cave non-save, north cave PK |
Portland | Non-safe |
Ruins of Tirnym | PK |
Southern Kilaran | Safe outside (?), no inside exists |
Tahraji Desert | PK, cave non-safe |
Valley of the Dwarves | Safe outside, but non-safe inside (Invasions there often) |
Whitestone | Safe during the day but not at night, various caves & insides non-safe |