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Healers who treat the party's wounds. Their combat skill is limited, but they are highly useful regardless.
Skills[edit]
Name | Type | TP Cost | Description |
---|---|---|---|
Heal Mastery | Mastery Skill | Enables healing skills and increases HP recovered through healing. | |
Cure | Healing Skill | Recovers HP for an ally. | |
Salve | Healing Skill | Recovers HP for the party. | |
Unbind | Healing Skill | Removes binds from an ally. | |
Refresh | Healing Skill | Removes ailments from a line. | |
Immunize | Guard Skill | Raises the party's elemental defense for 3 turns. | |
Regenerate | Healing Skill | Restores HP at the end of the turn for 3 turns. | |
Delayed Heal | Healing Skill | Restores the party's HP at the start of the next turn. | |
Heal | Healing Skill | Greatly recovers HP for an ally. | |
Revive | Healing Skill | Resurrects an ally. | |
CPR | Guard Skill | Gives the party a chance to survive mortal blows with 1 HP for 3 turns. | |
HP Up | Stat Up | Raises maximum HP. | |
Anaesthetic | Battle Skill | May induce sleep for an enemy. | |
Toxin Injection | Battle Skill | May poison an enemy. | |
Curare | Battle Skill | May paralyze an enemy. | |
Diagnosis | Buff Skill | Raises critical rate for one line. | |
Clear Strike | Staff Skill | Melee bash attack to 1 enemy. | |
TP Up | Stat Up | Raises maximum TP. | |
Safe Passage | Field Skill | Lowers damage sustained from hazard floors for a certain number of steps. | |
Scavenge | Passive Skill | Raises drop rate of items from monsters. | |
Focus | Battle Skill | Recovers TP at a turn's end if the user's HP is at maximum. | |
ATK Up | Stat Up | Raises physical attack. | |
Caduceus | Staff Skill | Melee bash attack to 1 enemy. May stun. | |
Chop | Field Skill | Allows the user to find more resources at certain chopping spots. |