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EverQuest has a command structure which is similar to many Internet-based chat systems such as IRC and MUDs. This evolution from text-message communication to video-game is the backbone of EverQuest's strength: it relies on successful models that worked well for its predecessors.
Combat commands initiate combat, select targets, etc.
|/assist [target]||Simply target a player (most times your Main Assist = MA) who is engaged in combat. The /assist command will automatically target for you whoever that player is fighting at the moment. Everybody should have that hotkeyed.|
|/assist [on/off]||This turns off/on autoattack-on-assist. If /assist on is typed, then each time you type /assist or /assist [player], you will also begin attacking. If /assist off is typed, then each time you type /assist or /assist [player], you will not begin attacking (if you want to attack, you'll have to additionally press your auto-attack button). For raids, everyone should have their assist toggled to off. This toggle is persistent, if you turn it to off it should stay that way until turned on, also after relogging.|
|/attack||Toggles attack mode on/off. Better be careful when e.g. shopping in town.|
|/autofire||Same as auto attack, however triggers the ranged weapon.|
|/consider or c||Returns information about your target including how dangerous they are likely to be in combat.
|/decline||Declines offer to duel.|
|/duel or /d||Either challenges a player or accept a challenge for a duel. Please note: you used to be able to lose exp when dueling, but this has since been changed.|
|/rtarget or /rt||Targets the character you received the last tell from. It has the same range limit as the /target command. If the characters isn't in range, but there is a corpse of this character near, this corpse will be targeted. Yes, you can send the tell to the corpse. The owner will receive it.|
|/target [name] or /tar||Targets the nearest character, mob or corpse whose name begins with the given name. This works in a limited range. Mobs whose names have spaces in them can be targeted by changing spaces into underlines (Ex: "a moss snake" => a_moss_snake).|
|/whotarget||Shows you name, level, and class and guild tag for the targeted person. If the person is "anonymous", the command will not return level, class and guild tag, but name only. A name can be provided to the command to display information of this character, but the character has to be in the same zone.|
Communication commands allow the player (either in or out of character) to communicate with other players.
|/autojoin [channelname]||Automatically joins the channel at login. Patch June 29 toggled on autojoin for all players for the following channels. 1 - continent. 2 - class. 3 - General.|
|/channel [channelname]||Joins the specified channel. Also see http://eqforums.station.sony.com/eq/board/message?board.id=Veterans&message.id=49623 about various chat channel specific commands (passwords etc.)|
|/friend [name]||Adds (or removes) a character's name to a special text file on your hard drive. Use with /who friend all to see when your friends are online and what zone they are in.|
|/gsay or /g||groupsay. Only members of your group can read it.|
|/ignore [name]||Adds (or removes) a player to a special text file on the individual hard drive of the computer where the command was given, allowing a player to not see any type of communication from the character's name they typed after /ignore. Limited to 100 characters.|
|/ooc||out of character. Zonewide message.|
|/say||Players in your vicinity can hear you.|
|/shout||zonewide message. Usually shouting is deemed to be vulgar behavior and /ooc or /auction should be used instead. On the Firiona Vie Server /ooc does not work though, so shouting is the only way for zonewide messages.|
|/ttell||Send a tell to the player you have targeted. Also works when targeting a player's corpse.|
|/yell or /y||yell for help. Also useful when trying to find friends in zones, as the game message is "xyz yells from e.g. behind and left"|
|/who||shows you name, level, and class and guild tag for everyone in the zone who is not /Anonymous or /Roleplay (For characters who are in /anon mode, /who
will only return their name followed by the [Anonymous] tag. For characters who are in /Roleplay mode, /who will only return their name and guild tag).
|/who [class]||same as /who except the list will only return names that match the class you specify after the /who command|
|/who [class] all||returns a list of every player currently online (all zones on your server) who matches the class you specify after the /who command. (e.g. /who all Enchanter)|
|/who [level range][level range]||same as /who except the list will only return names that match the level range you specify after the /who command. (e.g. /who 1-10)|
|/who [guild]||returns a list of every player in the zone from a particular guild name that you specify|
|/who [guild] all||same as /who [guild] except this command returns a list for every player currently online (all zones on your server) who match the guild name you specify|
|/who [name]||same as /who except the list will only return names that match the name you specify after the /who command|
|/who [name] all||same as /who [name] except the list will return the names of every player currently online (all zones on your server) who matches the naming criteria you specify)|
|/guildstatus [name] or /guildstatus [target]||Shows the guild name and status (member, officer, leader) of your target or a named player in the same zone. Note that this works even if your target is [Anonymous].|
These are commands related to character death, corpse dragging, etc.
|/consent [name]||Allow another player to drag your corpse. Originally (I believe?) allowed them to loot your corpse.|
|/consent group||Allows any member of the group you are currently in to drag your corpse.|
|/consent raid||Allows any member of the raid you are currently in to drag your corpse.|
|/corpse||Summons your corpse (or targeted player corpse who has given you consent) if you are within a short distance of the corpse. Very useful when your corpse is in a location where it isn't safe to loot or rez.|
|/corpsedrag||Toggles ON a series of /corpse summons, effectively letting you (especially if you are a raid Rogue) drag up to 3 corpses over long distances (not across zonelines alas).|
|/corpsedrop||This is the counterpart to /corpsedrag. to let go of a corpse, you need to target it and use this command.|
|/hidecorpse||Obviusly hides corpses. takes an argument (all, npc, looted, none) toggles both ways.|
Emotes are non-verbal communication cues such as dancing or smiling. Some activate a pre-defined physical gesture while others simply report the action as text to nearby characters.
|/emote or /em|
Group commands allow characters to join, manage or leave groups and raids.
|/disband||Removes you from your current group, or removes the targeted group member if you are the group leader.|
|/follow||makes you follow the person targeted (has to be a member of your "group").|
|/invite||Invites a fellow player to join your group. Since the patch June 29, 2005 you can even invite players which are not in your vicinity, but in different zones.|
|/lfg||Looking for "Group". places an LFG tag behind your name using the "LFG" tool (introduced with the "Legacy of Ykesha" expansion) you/others can find other groups/players which are looking for members/groups.|
|/makeleader [name]||makes the named person the leader of the group. Leaders can learn Leadership points (as long as they purchased the "Gates of Discord" expansion (TSS expansion lets you mentor others in group, ie. give others your leadership points (20% of your XP))|
|/split [pp.gg.ss.cc]||example: Split 50 will share 50 "platinum" (pp) with all your group members, which are in the same zone as you are.|
|/taskaddplayer [name]||Invites the named player to join an instanced "expedition" in one of several expansions (GoD, OoW, DoN, DoD, PoR, TSS)|
|/autosplit||When playing in a group, automatically divides up coins collected when looting.|
Magic commands manipulate the magic system; casting spells, editing spell books, etc.
|/book [#]||opens your spellbook at the specified page|
|/cast [#]||Casts the spell in the matching spellslot. Valid number range from 1 - 9 (Used to be only 1 - 8, but with the introduction of the "Omes of War" (IIRC) expansion players were able to earn a 9-th slot).|
|/memspellset [name]||Memorizes a saved "spellset"|
|/savespellset [name]||saves the current "spellset" as [name]|
|/stopcast||Stops the current spell being cast (same effect as "duck"), but doesn't work when on a mount|
|/targetgroupbuff||allows caster to cast a group buff spell on a group the caster isn't in, it toggles this feature on and off|
Session commands are used to log in or out.
|/camp desktop||Camps and closes EQ|
|/camp server||Camps and brings you back to serverselect screen|
|/exit also /ex|
|/quit also /q||forces you to go linkdead|
Status commands query or set the status of your character and certain default actions (such as auto-inventory).
|/afk [message] or /afk||"away from keyboard"–Sets a pre-defined response to any "tells" and places an "AFK" marker next to the character's name. If used with a message, players who send you a "tell" receive your message in addition to the standard "I am AFK" message.|
|/anonymous - /anon||doing a /who will not list your details, only your name, and the (Anonymous) tag. When doing a /whotarget, it will only show your name, but not class/race. /guildstatus works, showing you your targets guild, and his/her role in the guild, so you can talk to a griever's officers and complain if he is in a guild.|
|/autoinventory||puts the item into the first available free slot. stackable items will be stacked.|
|/bodytint||Opens a window which will allow you to color you body|
|/charinfo||tells you where you are "bound"|
|/inspect||If allowed (toggle in options window) shows you a simple view of your targets worn items. Same as right-clicking on someone if not turned off (/autoinspect ON/OFF)|
|/motd||Sets the Message of the Day for your guild (Guild officers only)|
|/roleplay||In a /who shows your name and guild name, not your race, class, level.|
|/toggleinspect [on-off]||with right clicking a player character you can inspect him/her. with toggleinsopect off you will not be able to right click inspect players.|
|/trader||introduced a few months after the "Luclin" expansion. enables you to sell items, while you are away from EQ - albeit your character ("Tradermule") has to be logged in.|
|/whotarget||shows targets info|
|/who||shows all players in zone, with info. takes arguments, for instance: level range, guild name, class, all zones.|
UI commands affect the user interface, or bring up special-purpose UI elements (i.e. windows).
|/adventure||introduced with the "Dragons of Norrath" expansion.|
|/barter||Introduced with "Dragons of Norrath" expansion. Enables you to search for items which other players (Buyers) want to buy.|
|/bazaar - /Baz||introduced a few months after the "Luclin" expansion. Enables you to search for items, which other players (Traders) have set up for sale.|
|/buyer||Introduced with "Dragons of Norrath" expansion. Enables you to list certain items that you want to buy, and the price you will pay for them. (does it allow trades as well?)|
|/chatfontsize [1-5]||Use with a number 1-5 to set the font size for the currently active chat window.|
|/gems||lets you play a Tetris like game. this was used a lot, when transportation was all about boats and walking, means prior to PoP and Luclin. many people were playing this when waiting for a bat (waiting time was up to 30 mins afair).|
|/mp3 or /k||starts in-game mp3 player. listen to your own mp3's as you play.|
|/reversesound||Reverses left and right audio channels|
|/shadows||Toggles shadows on and off. Having them on requires more processing power and will slow your frame rate down.|
|/showgrass [on-off]||helps saving some processing power - CPU speed wise. only takes effect after zoning.|
|/shownames||Controls how much information is displayed over the heads of other players.
|/shownames all||does that. shows everything.|
|/showspelleffects [on - off]|
|/surname (you need to be lvl 20 or higher)||lets you pick a surname for your character, which will be added to your name tag. there is a hostbased check, if the surname violates "naming rules". sometimes odd names get filtered. do a /petition|
|/bugreport||the most important command in beta testing. Also available inside game.|
|/claim||let you claim a reward, i.e spawn some item that you get if you preorder an expansion or buy it in boxed version or... it varies. not all expansions give rewards, and those that do, only under certain conditions. mostly useless items anyway, unless you are a low/midlevel character. the devs have become better at it tho, latest reward *(The Serpent's Spine expansion, October 2006) is a clicky item that gates you to a city in the new expansion. neat. rewards can only be claimed by one character on each account.|
|/doability||in your actions window you have a number of ability buttons. to load an ability, right-click on such a button and pick one of the available abilities. example: beg. let us say this is placed in the first ability button.
now you can make a macrobutton / social button using the command /doability 1 to beg money from a targeted NPC.
|/dopropertinting||think this is obsolete. supposedly have to do with the way colors are handled in the graphics.|
|/help||shows a list of commands.|
|/invite or /inv playername||invites a player to join your group (since summer 2005 even across zones)|
|/keys||shows keys on your virtual keyring. some zones require (quested) keys to enter. when you have used it once, your character gets flagged as having the key, and you can leave the key in bank, or even if you are a brave soul, destroy it. still works. if not bugged.. the command shows your key flags.|
|/log ON/OFF||starts/stops writing everything shown in your chatwindows to a textfile for diverse uses. often used to calculate DPS (damage per second) and other interesting numbers. also of course shows what people said, but can be edited, so no conclusive evidence. this logfile grows very big over time, so it is an idea to rename the file after each player session, or at least once in a while. a new one is started automatically if you have the logging flag on.|
|/loot||opens the loot window for a targeted corpse. Corpse does not have to be visible to loot it.|
|/movelog||request your character to be moved to a different server. certain restrictions may apply (e.g. serverchoice wise). Patch 29, 2005 - SOE added a discard function. Greatly used, when SOE merged servers (March 2005 through May 2005), as the population began to dwindle.|
|/note||opens a textfile note.txt, handy for scribbling short "note-to self" stuff.|
|/open||opens targeted container|
|/pet||a set of commands telling your pet how to behave. Example: /pet hold|
|/petition||beg a guide or GM for help.|
|/played||shows creation time of character, and amount of days (24-hour ones) hours, minutes played on character.|
|/raidinvite name||invite player to a raid. With patch Oct 27, 2005 invites can even be done across zones.|
|/setstartcity||GM's/Guides only, I guess. If you try to execute it, you get a message like "your starting city has been set already"|
|/system||launches an (external?) application. went live with Patch on Oct 27, 2005.|
|/url||launches a web browser from the chat window. Same as /www - went live with Patch on Oct 27, 2005.|
|/veteranReward||introduced May 13, 2005. You are able to execute the command for as many characters as you are a customer in years. e.g. 3 years, 3 characters. In order to get more customer onto yearly priceplans, SOE had a limited offer, where you got to the next higher grade when you purchased a (99 USD) yearly plan (valid until early June 2005 only). When this special offer expired, they actually announced the increase of the monthly fee from 12,99 to 14,99.
the rewards range from:
All these veteran abilities are hotbuttonable from within the AA (Alternate Advancement) window.
|/www||launches a web browser from the chat window. Same as /url - went live with Patch on Oct 27, 2005.|