From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Basic Dungeons[edit]

Dungeon Level Description Clear bonus Items may be found in Notes Monsters
Castle A small settlement created by a little king, its people are full of hope of some day restoring their lost kingdom on this new land.
Pallum Dei Caverns 1 A Small maze of natural tunnels. Mini Mu, Wee Worm
Kubito Grotto 2 An unusually well-lit grotto. Weapon Shop + Sword Metal *One can easily get lost here. Bitsy Bat, Small Scorpion, Ice Goblin
Goblin's Den 3 A camp of heavily armored goblins. House + Goblin, Goblin Boss
Polpus Mistmoor 5 Bulletin Park + *One can easily get lost here. Bitsy Bat, Wee Worm +2 foes, Wolf +2 foes, Mu +3 foes
Junun Dei Meadows 4 Armor Shop + *A shortcut may be found if further explored. Mini Mu, Wee Worm +2 foes, Killer Bee +2 foes, Bavarois.
Beltevra Forest 9 Lots of elementite Helm Plating *One can easily get lost here. Killer Bee, Snow Mu, Malboro +4 foes, Mandrake +2 foes.
Dolsam Gulch 7 Item Shop + *Treasure Chests may be found if explored. Scorpion, Scorpion +2 foes, Dire Cobra +2 foes, Worm.
Carcus Southway 6 A paved road wide enough for an army to pass. Gaming Hall + Sword Metal *Treasure Chests may be found if explored.
*A shortcut may be found if further explored.
Mu, Biting Wasp, Worm +2, Salamander +4 foes.
Terun Westway 6 A relatively safe path across open land. Bakery + Fire Magicite *A shortcut may be found if further explored. Mu, Mu +2 foes, Worm +2 foes, Salamander + 3 foes
Panclare Brightwood 8 White Mage Temple + *Not enough information to explore.
*A shortcut may be found if further explored.
*A Fountain of Restoration exists.
Mandrake, Ice Goblin, Goblin Priest +2 foes, Orc Warlock +2 foes.
Primone Darkwood 9 Black Mage Academy + *A shortcut may be found if further explored.
*Treasure Chests may be found if explored.
Biting Wasp, Ahriman, Goblin Mage +2 foes, Killer Bee +2 foes.
Auris Swordpath 7 Guild Hall + *Not enough information to explore.
*A shortcut may be found if further explored.
Worm, Orc, Dire Wolf +2 foes, Bavarois + 4 foes.
Bronkith Crossroads 10 Tavern + *A shortcut may be found if further explored. Flan, Bavarois, Lizardman +3 foes.
Garrit Dryway 15 A sandy path leading to the desert. Gaming Hall + Helm Plating *One can easily get lost here.
*Not enough information to explore.
Lava Mu, Scorpion, Cerberus +2 foes, Lava Mu +3 foes
Nefron Beach 11 House + *A shortcut may be found if further explored.
*Treasure Chest may be found if explored.
Sahagin, Ahriman, Sahagin + 2 foes, Lizardman + 4 foes.

Additional Dungeons[edit]

  • 11 Dungeons Pack [1]
Dungeon Level Description Clear bonus Items may be found in Notes Monsters
Derumi Desert 16 Tavern + *A shortcut may be found if further explored. Scorpion, Stone Sahagin, Scorpion +2 foes
Cortek Sandhollows 17 A dusty cavern half hidden by dunes. Lots of elementite. Axe Metal *A shortcut may be found if further explored.
*Not enough information to explore.
Lava Mu, Stone Sahagin, Gigas +4 foes, Stone Sahagin +3 foes
Kutith Basin 17 A basin with steep outer edges. Item Shop + Antidote Ingredients *A shortcut may be found if further explored.
*One can easily get lost here.
Lava Mu +3 foes, Salamander +4 foes, Stone Worm
Fasieth Deepmaze 17 House + *A shortcut may be found if further explored.
*One can easily get lost here.
*Treasure Chests may be found if explored.
Skeleton +3 foes, Ghost +3 foes, Cerberus + 4 foes
Renth Beach 18 Gaming Hall + Antidote Ingredients *The dungeon changes shape every day, resetting exploration to 0. Lava Mu +3 foes, Salamander, Cerberus +4 foes
Barbair Abyss 19 Lots of elementite. *A shortcut may be found if further explored.
*One can easily get lost here.
*Treasure Chests may be found here if explored.
Lava Mu +3 foes, Salamander +4 foes, Stone Worm
Pranta Rapids 28 Fountain Park + *A shortcut may be found if further explored. Gigantoad +3 foes, Gigantoad, Adamantoise +4 foes
Desert City of Clavis 32 Weapon Shop + *One can easily get lost here.
*Treasure Chests may be found if explored.
Ogre +3 foes, Stone Worm, Cactuar +3 foes, Gigas +2 foes
Simuth Hollows 33 Bulletin Park + *A shortcut may be found if further explored.
*The dungeon changes shape every day, resetting exploration rate to 0.
Sahagin +3 foes, Skeleton +3 foes, Octokraken +3 foes
Langooth Peak 34 Armor Shop + Lava Mu +3 foes, Scorpion +2 foes, Wyvern +3 foes, Malboro +4 foes
Tunika Mountains 36 Item Shop + Snow Mu +3 foes, Stone Worm, Wyvern +3 foes, Salamander +4 foes
  • Triple Race Pack [1]
Dungeon Level Description Clear bonus Items may be found in Notes Monsters
Erithrow Cliffs 8 Maliganant magicite draws people to these cliffs. Lilty Hut + *One can easily get lost here. Worm, Lizardman, Lizard Lord +2 foes
Axilla Cinderwood 8 An unnatural forest of ever-burning trees. Seikie Den + *Not enough information to explore.
*A shortcut may be found if further explored.
Lava Mu, Mandrake, Cerberus +2 foes
Glisera Oasis 8 A single spot of green in an expanse of dunes. Yuke Shack + *A Fountain of Restoration exists.
*A shortcut may be found if further explored.
*One can easily get lost here.
Sahagin, Gigantoad, Sahagin Lord +2 foes
  • Luxurious House Pack [1]
Dungeon Level Description Clear bonus Items may be found in Notes Monsters
Colossal City of Heparl 40 Luxurious+ *A shortcut may be found if further explored.
*Treasure Chests may be found if explored.
Golem +3 foes, Gigas +2 foes, Titan +3 foes
Isle of Giants 25 Lots of elementite *A shortcut may be found if further explored. Golem, Gigas + 2 foes, Golem + 4 foes
Eorta Deepway 19 Lots of elementite. *A shortcut may be found if further explored.
*One can easily get lost here.
*The dungeon changes shape every day, resetting exploration rate to 0.
Ghost + 3 foes, Necromancer +3 foes, Goblin Mage + 2 foes
  • Sacred Shrine Pack [1]
Dungeon Level Description Clear bonus Items may be found in Notes Monsters
Corone Waterkeep 24 A lookout post guarding the shores from invaders. Sacred Shrine + *One can easily get lost here. Necromancer +3 foes, Skeleton +2 foes, Golem +4 foes
Rinfor Nightwood 28 Sacred Shrine + *A shortcut may be found if further explored.
*One can easily get lost here.
Killer Bee +2 foes, Mandrake, Malboro +2 foes
Hillum Sih Longroad 32 Sacred Shrine + *Not enough information to explore. Necromancer +3 foes, Skeleton +2 foes, Bavarois

Reference[edit]