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The Priest uses spells for healing, protection, and curing status ailments. For this reason, it is usually best to keep him at the back of the group, with as many people as possible between him and the enemy. If he needs to attack, though, his Holy spell can do some significant damage.
Action | ||||
---|---|---|---|---|
Name | JP | MP | SP | Description |
Cure | 50 | 6 | 25 | Cures status effects |
Cure 2 | 180 | 10 | 20 | Cures status effects |
Cure 3 | 400 | 16 | 15 | Cures status effects |
Cure 4 | 700 | 20 | 10 | Cures status effects |
Esuna | 280 | 18 | 34 | Cures status effects on all members of the priest's group |
Holy | 600 | 56 | 17 | Elemental attack |
Protect | 70 | 6 | 25 | Halves damage from melee attacks |
Protect 2 | 500 | 24 | 15 | Increased protection from melee damage |
Raise | 180 | 10 | 25 | Revive target with some HP |
Raise 2 | 500 | 20 | 26 | Revive target with full HP |
Reraise | 800 | 16 | 15 | Revive target when killed |
Regen | 300 | 8 | 25 | Restores HP at regular intervals |
Shell | 70 | 6 | 25 | Reduces damage from magic |
Shell 2 | 500 | 20 | 15 | Increase protection from magic damage |
Wall | 480 | 24 | 25 | Protect & Shield |
Reaction | ||||
Name | JP | Description | ||
Regenerator | 400 | Casts Regen when attacked | ||
Support | ||||
Name | JP | Description | ||
Magic Defend Up | 400 | Increase defense against magic |