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The White Monk is a well-balanced job that is very useful in a wide variety of situations.

Stats
Move Jump Evade HP MP Weapon Attack Weapon Defense Magic Power Magic Resistance Speed
4 3 60 ** * ** ** ** ** **
The stars are an indication of how quickly that stat will grow when the character levels up. Please note that they represent an estimate percentage, not hard numbers.
Equips
Weapon Knuckle
Head --
Body Clothing
Shield --
Abilities
Name Type MP Range Item AP Description
Whirlwind A -- All Sides Hard Knuckles 100 Hits on all sides with a quick spin attack
Air Render A -- 3 Kaiser Knuckles 200 Damages from a distance with unleashed aggression
Earth Render A -- Line Tiger Fangs 200 Rends the earth with a mighty attack
Far Fist A -- 4 Godhand 200 Deals damage to a wide area from a distance
Chakra A -- Self Cat Claws 200 Heals HP by sending energy into chakra points
Revive A -- 1 Survivor 300 Revive an unconscious unit
Exorcise A -- 1 Rising Sun 300 Destroys Zombies with an evil-banishing chakra
Holy Sign A -- 1 White Fangs 200 Neutralizes a target's status enhancements
Reflex R -- -- Mirage Vest 300 Predicts and avoids a regular attack
Counter R -- -- Brigandine 300 Follows up an enemy attack with a counterattack
Monk Combo C -- Varies Mythril Claws 100 An easily chained combo for White Monks