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Name Description
Supportive If paired with a support C+ attacker, grants Hit+10, +2 dmg dealt, and -2 dmg taken.
Nobility Grants this unit a 20% bonus to EXP.
Dragon Fang Inflicts half of attack power as extra damage. Trigger % = (Skill stat × 0.75)
Fiery Blood This unit deals +4 damage when he or she has less than full HP.
Seal Resistance After combat, reduces enemy Res by 6 (recovers 1/turn).
Shove Grants use of the Shove command. Use to push an adjacent ally away one space.
Quiet Strength Allies within two spaces take -2 damage.
Miracle If HP > 1, survive a lethal attack with 1 HP remaining. Trigger % = (Lck stat)
Rally Luck Use "Rally" to grant Lck+8 to units within two spaces for one turn.
Healing Descant Allies within two spaces heal up to 10% HP at the start of their turn.
Luck +4 Grants Lck+4.
Inspiring Song Use "Sing" to grant an ally Skill/Spd/Lck+3 for one turn.
Vow of Friendship Grants +3 dmg dealt and -3 dmg taken if allied main character has HP=50% or less.
Elbow Room This unit deals +3 damage when fighting in a space with no terrain effects.
Shelter Grants use of the Shelter command. Use to pull another player unit into cover.
Devoted Partner If supporting the main character, grants him or her +2 dmg dealt and -2 dmg taken.
Resistance +2 Grants Res+2.
Demoiselle Male allies within two spaces receive -2 damage in combat.
Live to Serve When healing an ally with a staff, this unit recovers the same amount of HP.
Tomebreaker Grants Hit/Avo+50 if the enemy is using a tome/scroll.
Capture Grants Capture command if the castle has a prison. Imprisons defeated foes.
Magic +2 Grants Mag+2
Future Sight Double EXP if the unit attacks and defeats an enemy. Trigger % = (Lck stat)
Bushido If supported by a same or lower-level unit, grants Crit+10 and +2/-2 dmg dealt/taken.
Vantage At start of combat, if HP=50% or less, always strike first, even when attacked.
Duelist's Blow Grants Avo+30 when the unit initiates combat.
Astra Strike five times at half damage. Trigger % = (Skill stat × 0.5)
Pyrotechnics If unit's HP=50% or less and attacks, he and foes within two spaces lose 20% HP.
Locktouch Allows the unit to open doors and chests without keys.
Poison Strike Enemies lose up to 20% HP after any combat this unit initiates.
Competitive If supported by a same or higher-level unit, grants Crit+10 and +3/-1 dmg dealt/taken.
Skill +2 Grants Skill+2.
Quick Draw This unit deals +4 damage when initiating combat.