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People-buildings[edit]

  • Tents: basic housing
  • Bunkhouse: improved residence that is warmer than tents. Can be upgraded from tents.
  • House
  • Public House
  • Cemetary:
  • Fighting arena: available when selecting the Fighting Arena in the Adaptability skill tree.

Health-buildings[edit]

  • Medical Facility
  • Infirmary
  • Carehouse

Food-buildings[edit]

  • Cookhouse: building which processes raw food into edible food.
  • Hunting lodge: collects raw food.

Resource-buildings[edit]

The buildings in this category focuses on gathering resources, excluding Food. The Gathering Station is a building that when staffed collect any resouces within its range. The staff in that building are warmer than those gathering the resources directly. The Resouce depot increases the store age capacity of resources INCLUDING raw food and processed food.

List of buildings[edit]

  • Resource depot
  • Gathering Station
  • Coal Thumper
  • Coal Mine
  • Steel Mill
  • Sawmill
  • Wall Drill

Tech-buildings[edit]

  • Workshop: building needed to research technology. Having an additional workshop increases the speed of the upgrade.
  • Steam Core
  • Beacon: able to send out searching parties.
  • Factory: used to produce Automotons and prosthetics.