Stage 2 takes place in a village. It is broken up into four sections, the largest of which contains the exit gate. There is a wider variety of stores on this stage, enough to help you complete your collection of protective gear. This is also the first stage that contains local residences where the occupants may or may not tell you something useful. Watch out for the taxi runners. Don't let them capture you and bring you back to the start of the stage for a fee. The Omamori (talisman) can protect you from them.
Dungeon entrance: 100. Although this dungeon has a few more twists and turns, it is still relatively straightforward, and should take you little time to completely navigate.