The sixth stage of the game takes place in the region of Chubu. The Chūbu region is the central region of Honshū, Japan's main island. The region is the widest part of Honshū and the central part is characterized by high, rugged mountains. The Japanese Alps divide the country into the Pacific side, sunny in winter, and the Sea of Japan side, snowy in winter. This plays out in the game, as you are forced to scale a very high mountain in order to get through it. That is, unless you locate the one and only underground passage which not only contains two Passes, but another valuable item and serves as an incredible shortcut through the stage.
Reminder: These maps are very long. Use the scrollbar below the maps to see the entire section if it does not fit inside your browser.
This section is pure action, there are no shops to visit. Watch out for the shuriken-throwing ninjas, and be careful when you jump across the gaps.
|a||Leads to Section 2|
|a||Leads to Section 1|
|b||Leads to Section 3|
|A||Talisman: 350 (starting price)|
|B||Bath House: 210 (starting price)|
|C||Armor: 280 (starting price)|
|D||Fortune teller: 140|
There are two purses situated outside of door D, and they can be jumped in front of six times for a total of 60 Ryo. You can easily collect them, then step inside door D, and return outside to collect the 60 Ryo over again as many times as you like.
|b||Leads to Section 2|
|c||Leads to Section 4|
|E||Hourglass: 350, Hat: 280, Candle: 210 (starting prices)|
|F||"Zzz Zzz… Zzz Zzz…"|
|G||Armor: 280, Talisman: 350, Pass: 700 (starting prices)|
|H||"I tell joke long time. I give best joke. Rubber ball company go bankrupt, but they bounce back. … Why no tears in your eyes?"|
|I||Onigir: 300 (starting price)|
Sections 4, 5, and 6
Sections 4, 5, and 6 are part of a connected maze that you must navigate. You first enter near the upper left corner of Section 4. The goal is to reach the upper right corner of Section 6. The fastest way to do that, is to run to the right from the entrance, and take the first passage up, which connects the top of Section 4 to the bottom of Section 6. Then run to the right, past the first alley that leads up to the top, and take the second alley instead. Then follow that all the way to the right to reach the entrance to Section 7. Of course, if you follow this path, you'll miss out on a few hidden items in the forest, but you may not feel that they're worth the extra effort. You can fire at will in this section without fear of hitting any women and losing money, since you will not encounter any women on these paths.
|c||Leads to Section 3|
|d||Connects Section 4 with Section 6|
|e||Leads to Section 7|
This section of the game will resemble one of the long vertical pathways in stage 4, only you don't ever have to worry about falling into a pit and getting killed. You are frequently forced to choose between a left and right path. One choice will continue on to the bottom, while the other will dead-end. If you choose wrong, simply retrace your steps and try again. You can fire continuously at the guards which roam this section. Make you're way to the very bottom to reach Section 9.
|g||Leads to Section 8|
|h||Leads to Section 10|
|J||Onigiri: 300, Armor: 280, Candle: 210 (starting prices)|
|K||Restaurant 120 / 120 / 150 (starting prices)|
|L||Inn 240 / 480 / 720|
It takes a little work to locate the map for this dungeon since it's not on an immediate path. To find it, start heading south. Take the first westerly path when you have the opportunity, and then take the first opportunity to travel south again, and you'll find the map in a corner. The upper portion of the dungeon (where the pass is located) has many more paths to explore, but the path through the bottom portion to the exit is a bit more straightforward.
|!||If you strike this statue, you will be taken to hell.|
|h||Leads to Section 9|
|i||Leads to Section 11|
|N||Gambling (Small or big)|
|i||Leads to Section 10|
As mentioned above, this underground path is crucial for your completion of the stage. Not only does this one path contain two Passes, it also contains a Package which will extend your health meter another four bars. And it serves as a tremendous shortcut between Sections 2 and 9, allowing you to bypass the forest maze and the ascent over the mountain and back down entirely.
Striking the red scarfed statue in Section 9 will send you to hell. Try to avoid doing so, as running through hell offers no benefits. As you get further into the game, each version of hell gets a little bit longer.