Controls[edit | edit source]
These are the standard controls which are used by default.
Xbox 360 | Action |
---|---|
Evade; get into/out of cover; mantle (climb); cover slip; make SWAT turn | |
Hold | Roadie run |
Use/interact | |
Look at point of interest | |
Melee | |
Hold | Chainsaw (with lancer) |
Start/pause | |
See multiplayer scoreboard | |
See objective and squad status/orders | |
Aim/lean | |
Reload (second well-timed press: Active Reload) | |
Shoot, throw grenade, blind fire | |
Move | |
Look | |
Crouch | |
Zoom | |
Switch weapons |
Movement[edit | edit source]
To move, use . All special moves -evading, using cover, climbing onto and over an obstacle (mantling), and roadie run- use with .
Getting Into Cover[edit | edit source]
Use cover in combat or die. Move toward anything that looks like cover (debris, doorways, etc.), and then press .
Exiting Cover[edit | edit source]
To break cover, move away from the cover point or press .
Mantle[edit | edit source]
To jump over low cover, move in the direction of the jump, and then press .
Evade[edit | edit source]
Tap while moving. If there's no cover, you dodge and roll, trying not to get shot. You can also evade or roll out of cover.
Cover Slip[edit | edit source]
To quickly slip around the corner of cover without having to back up first, move in the direction you want to slip, and press .
SWAT Turn[edit | edit source]
While in cover, minimize exposure in reaching a nearby cover point with a SWAT turn. Move toward adjacent cover, and press .
Roadie Run[edit | edit source]
Part crouch, part run that makes you harder to target. To roadie run, while out of cover press and hold . You cannot fire while using roadie run.
Active Reload[edit | edit source]
To reload your weapon (assuming you have ammunition), press . To reload faster, press twice. Success is a matter of timing and practice. There are three possibilities when attempting an active reload. If you succeed, you reload faster. If you achieve a perfect reload, you reload much faster and gain a small damage boost. If you fail, you spend more time reloading than if you did not try.