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Controls[edit]

These are the standard controls which are used by default.

Xbox 360 Action
A button Evade; get into/out of cover; mantle (climb); cover slip; make SWAT turn
Hold A button Roadie run
X button Use/interact
Y button Look at point of interest
B button Melee
Hold B button Chainsaw (with lancer)
Start button Start/pause
Back button See multiplayer scoreboard
LB button See objective and squad status/orders
LT button Aim/lean
RB button Reload (second well-timed press: Active Reload)
RT button Shoot, throw grenade, blind fire
Neutral lstick Move
Neutral rstick Look
L button Crouch
R button Zoom
Neutral dpad Switch weapons

Movement[edit]

To move, use Neutral lstick. All special moves -evading, using cover, climbing onto and over an obstacle (mantling), and roadie run- use A button with Neutral lstick.

Getting Into Cover[edit]

Use cover in combat or die. Move toward anything that looks like cover (debris, doorways, etc.), and then press A button.

Exiting Cover[edit]

To break cover, move away from the cover point or press A button.

Mantle[edit]

To jump over low cover, move Neutral lstick in the direction of the jump, and then press A button.

Evade[edit]

Tap A button while moving. If there's no cover, you dodge and roll, trying not to get shot. You can also evade or roll out of cover.

Cover Slip[edit]

To quickly slip around the corner of cover without having to back up first, move Neutral lstick in the direction you want to slip, and press A button.

SWAT Turn[edit]

While in cover, minimize exposure in reaching a nearby cover point with a SWAT turn. Move Neutral lstick toward adjacent cover, and press A button.

Roadie Run[edit]

Part crouch, part run that makes you harder to target. To roadie run, while out of cover press and hold A button. You cannot fire while using roadie run.

Active Reload[edit]

To reload your weapon (assuming you have ammunition), press RB button. To reload faster, press RB button twice. Success is a matter of timing and practice. There are three possibilities when attempting an active reload. If you succeed, you reload faster. If you achieve a perfect reload, you reload much faster and gain a small damage boost. If you fail, you spend more time reloading than if you did not try.