From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Geordie Racer challenge 6.png

At the start of this challenge, Wordy will appear in the top-left corner of the screen and say "The painting and the gold are hidden in the cellars of Delaval Hall. Be quick. Beastly Baz is already there!"; once you have pressed Space to continue, the screen shall cut to the cellars of Delaval Hall with Baz on its left side as the text "These are the cellars. You start in cellar number 1." appears at the top of it and the 1 above the first cellar flashes blue. Once you push Space to continue again, the text of "You may choose one thing to help you in each cellar. If you choose the wrong thing, Baz may get ahead of you." will appear on the screen - and once you have pressed Space to continue for a third time the text of "Cellar 1 is very dark. Choose something to help:" will appear on the screen with twelve objects (stick, ladder, sack, hooter, candle, hammer, plank, rope, saw, cheese, torch and screwdriver) below it. Once you choose torch the text "Good, you can get to cellar 2 now." shall appear on the screen; once you have pressed Space to continue, the text of "Cellar 2 has a deep hole. Choose something to help:" shall appear on the screen with the twelve objects below it and once you have chosen plank, the text "That gets you across the hole." will appear on the screen. Once you press Space to continue, the text "A high window leads to cellar 4. Choose something to help:" shall appear on the screen with the twelve objects below it, and once you have chosen ladder, the text "Well done. That is useful." will appear on the screen - and once you've pushed Space to continue, the text "You are high above cellar 4. Choose something to help:" will appear on the screen with the twelve objects below it, and once you choose rope the text "You climb down into cellar 4." will appear on the screen. Once you have pressed Space to continue, the text of "Cellar 4 is full of rats. Choose something to help:" shall appear on the screen with the twelve objects below it, and once you have chosen hooter, the text "They don't like loud noises. They run away. Well done. You have reached cellar 5." shall appear on the screen; once you push Space to continue, the text "The painting is in a wooden box. Choose something to help:" shall appear on the screen with the twelve objects below it, and once you have chosen screwdriver, the text "Good. You'll need this to open the box." shall appear on the screen. Once you press Space to continue, the text "The box is shaped like a cube. There are X screws on each side. How many screws are there altogether?" (X being between 3 and 6) will appear on the screen, with five possible answers below it - and once you've chosen the right one, the text "Well done! You have found the famous painting, but you missed the gold." will appear on the screen. Once you've pressed Space to continue, the game will proceed to the seventh challenge, which depicts your position as a yellow-and-red concentric circle, and you must travel on the Metro train.