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Enchanting is the process of mixing multiple armor or weapons of the same type together to create a better, combined item. Enchanted items are created by opening your full inventory window, and then clicking on the "Mix" button on the left edge.

When you go to enchant or mix items, you'll see four fields:

  • "Power Up" box: This is where you place the sealed item you want to enchant (common sense would put the better of the two here).
  • "Normal" box: This is where you place the item of the same type that you want to sacrifice.
  • Elemental Stones box: This is where you place the elemental stones for enchantment levels 2-4. Place all of the required stones in the same box.
  • "Element" selection: For first level enchantments, click on one of the four elements to choose what type of enchantment will result.

To enchant, you will have to have at least level 1 in the manufacturing skill of the item type you are enchanting, as well as 2 of the same item (the one you are enchanting must be sealed; the other item can either be sealed or unsealed). When enchanting for level 2 and above, the second item cannot be enchanted and the element will automatically be selected (no mixed elements or enchantment cancellations).

There are four levels of enchantment, each having additional material requirements (Fire, Wind, Water, or Earth stones) and higher chances of failure. An item that has failed at enchantment cannot be used. Note that each item has a maximum level of enchantment, ranging from 2 to 4.

Enchantment Levels[edit]

Enchantment Level Requirements Bonuses Chance of Success
1 2 items of the same type

+20 Damage or 5 Resistance

100%
2
  • 2 items of the same type.
  • 5 Elemental Stones of the same type as the currently enchanted item.
  • 5 Blessing Stones to have no chance of losing enchanted item.

+30 Damage or 6 Resistance

80%
3
  • 2 items of the same type.
  • 5 Elemental Stones of the same type as the currently enchanted item.
  • 5 Blessing Stones to have no chance of losing enchanted item.
  • +60 Damage or 8 Resistance
  • Glowing weapon
60%
4
  • 2 items of the same type.
  • 7 Elemental Stones of the same type as the currently enchanted item.
  • 7 Blessing Stones to have no chance of losing enchanted item.
  • +100 Damage or 11 Resistance
  • Glowing weapon
40%
5
  • 2 items of the same type.
  • 7 Elemental Stones of the same type as the currently enchanted item.
  • 7 Blessing Stones to have no chance of losing enchanted item.
  • +150 Damage or 15 Resistance
  • Glowing weapon
30%
6
  • 2 items of the same type
  • 10 Elemental Stones of the same type as the currently enchanted item.
  • 10 Blessing Stones to have no chance of losing enchanted item.
  • +200 Damage or 20 Resistance
  • Glowing weapon
20%
7
  • 2 items of the same type
  • 10 Elemental Stones of the same type as the currently enchanted item.
  • 10 Blessing Stones to have no chance of losing enchanted item.
  • +250 Damage or 26 Resistance
  • Glowing weapon
10%
8
  • 2 items of the same type
  • 15 Elemental Stones of the same type as the currently enchanted item.
  • 30 Blessing Stones to have no chance of losing enchanted item.
  • +320 Damage or 33 Resistance
  • Glowing weapon
5%
9
  • 2 items of the same type
  • 15 Elemental Stones of the same type as the currently enchanted item.
  • 40 Blessing Stones to have no chance of losing enchanted item.
  • +400 Damage or 41 Resistance
  • Glowing weapon
1%
10
  • 2 items of the same type
  • 20 Elemental Stones of the same type as the currently enchanted item.
  • 100 Blessing Stones to have no chance of losing enchanted item.
  • +500 Damage or 50 Resistance
  • Glowing weapon
1%

Enchantment Level Maximums[edit]

Spears
Item Name Maximum Enchantment Level
Apprentice Spear 2
While Half-Moon Spear 4
Axes
Item Name Maximum Enchantment Level
Stone Axe
Bronze Axe
Steel Axe
Silver Axe
Golden Axe
Morning Star
Swords
Item Name Maximum Enchantment Level
Bamboo Sword