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Ranged class. Uses bows, can tame wild animals for pets and can call Nature spirits to increase or decrease attributes of foes and allies in an area. The Ranger is a profession that employs long range bows, traps, and pets. They strike from afar and are known for their trap skills that place a trap on the ground which will trigger upon a certain condition.

Attributes[edit]

  • Expertise (primary): Decreases the energy cost of attacks, rituals, touch skills, and ranger skills by 4% per rank.
  • Beast Mastery: Increases damage dealt and chance to inflict critical hits with pets.
  • Marksmanship: Increases damage dealt and chance to inflict critical hits with bows.
  • Wilderness Survival: No inherent effect.

Skills[edit]

For more details on skills, see Guild Wars/Ranger/Skills.