Officers are needed to do two things: complete tasks and fly ships. In the process, they will probably encounter enemies to fight.
Skill Points and Levels[edit | edit source]
Officers start at level 1 and can only reach level 15. Each level requires an increasing amount of XP, shown under their portrait, to reach it, granting one skill point. Skill points can be used to learn new space powers or upgrade existing space and ground powers. Level 2 and level 3 officers can only learn new powers. Level 4, level 5, and level 6 officers can upgrade any power once. Level 7 or above officers can upgrade existing powers a second time. Due to the level cap, you cannot upgrade all powers to the maximum tier.
Since the Officer Academy lets you promote all officers to the levels 4, 7 and 10, you should run one fleet for space combat (possibly including a fourth officer to give you options) and let them get as much of the combat XP as possible. When upgrading your main three officers, you are generally going to want to upgrade space powers rather than ground powers, since space powers will be used much more. If you have trouble with ground fights, you can have your secondary officers focus on ground powers. An important element to this is researching the bonus XP gain tasks as soon as feasible.
Stats[edit | edit source]
All officers have nine stats, of which the first six increase when the officer levels up. The first four--Diplomat, Engineering, Science and Tactical--effect the time required to complete research tasks. The other five apply to ground combat. The officer's Aim minus the target's Evasion determines the percent chance of landing a hit. Higher speeds result in more attacks per battle.
Traits[edit | edit source]
Traits come in three varieties: event traits, stat traits, and rank traits.
Event Traits[edit | edit source]
Every officer starts with at least two of these. When an event dialogue pops up, these traits may increase the options available. When they do, it is almost always advantageous to pick the new options.
Stat Traits[edit | edit source]
These are acquired from combat. Most of them provide buffs, but officers can also pick up decreased resistances to status effects.
Rank Traits[edit | edit source]
These are acquired at specific levels. They allow officers to perform higher tier tasks and command higher tier ships.
Space Powers[edit | edit source]
Most officers have three space powers that can be used in the same way that a ship power is used. None of the standard ones have extra recovery. When more than one number is listed below, each number corresponds to a specific tier of the power.
Tactical Powers[edit | edit source]
Name | Target | Damage | Threat | Cooldown | Exploits | Inflicts |
---|---|---|---|---|---|---|
Backstab Maneuver | Single Enemy | 100% / 115% / 140% | +7 | 6 | N/A | Ship Disable (75%) |
Bridge Shot | Single Enemy | 150% / 165% / 185% | +5 | 6 | N/A | Weapons Disruption (75%) |
Cloak | Self | 0% | -50/100/150 | 6 | N/A | Cloak |
Dimensional Flashbang | Single Enemy | 60% / 80% / 100% | +5 | 3 | N/A | Engines Down (75%), Weapons Disruption (75%) |
Fire At Will | Single Enemy | 100% / 115% / 135% | +10 | 4 | N/A | Vulnerable (75% self), Fire At Will (self), Engines Down (75% target) |
Into The Fray | Single Enemy | 50% / 75% / 100% | +10 | 6 | Sensors Offline | Inspired (Allies) |
Suicide Run | Single Enemy | 135% / 150% / 175% | +7 | 6 | Vulnerable | Vulnerable (20% self), Ship Disable (20% self, 75% target) |
Weapons Supercharge | Self | 0% | +5 | 6/5/5 | N/A | Vulnerable (75%), Weapons Supercharge |
- Fire At Will removes the Voraash's Drain effect and the Yabling's Parasitic Lash effect from the target
Science Powers[edit | edit source]
Name | Target | Damage | Threat | Cooldown | Exploits | Inflicts |
---|---|---|---|---|---|---|
Ablative Field | Single Ally | 0% | +0 | 5 | N/A | Ablative Field |
Bend Spacetime | Single Ally | 0% | +7 | 6 | N/A | Quicken |
Nano Restoration Field | All Allies | 150% / 200% / 250% | +12 | 5 | N/A | Nano Restoration Field |
Siphon Dark Matter | Single Enemy | 25% / 35% / 45% | +5 | 6 | N/A | Dark Matter Extraction (self, target), Crew Panic (75% target) |
Solar Flare | Single Enemy | 125% / 150% / 175% | +5 | 6 | N/A | Sensors Offline (25% self, 75% target) |
Spin Maneuver | All Enemies | 100% / 120% / 140% | +10 | 6 | Weapons Disruption | N/A |
Stasis Lock | Single Enemy | 50% / 65% / 85% | +7 | 5 | Weapons Disruption | Ship Disable (80%) |
Warp Atomic Structure | Single Enemy | 125% / 140% / 160% | +5 | 2 | Hull Breach | Crew Panic (75%) |
- Warp Atomic Structure removes the Voraash's Drain effect and the Yabling's Parasitic Lash effect from the target
- Nano Restoration Field and Spin Maneuver each have a warmup of 2 rounds
Engineering Powers[edit | edit source]
Name | Target | Damage | Threat | Cooldown | Exploits | Inflicts |
---|---|---|---|---|---|---|
Broadside Salvo | Single Enemy | 130% / 150% / 175% | +10 | 6 | N/A | Vulnerable (40% self), Hull Breach (75% target) |
Death From Above | Single Enemy | 100% / 115% / 135% | +13 | 6 | Crew Panic | Hull Breach (25% self), Ship Disable (75% target) |
Quick Tune-Up | Self | 150% / 175% / 200% | +10 | 5 | N/A | Quick Tune-Up |
Ramming Speed | Single Enemy | 170% / 190% / 215% | +15 | 6 | Engines Down | Hull Breach (40% self) |
Reinforce Hull | Self | 0% | +20 | 5 | N/A | Reinforce Hull |
Repair Drone Overdrive | Single Ally | 100% / 150% / 200% | +14 | 4 | N/A | Repair Drone Overdrive |
Salvage Harpoon | Single Enemy | 80% / 100% / 120% | +10 | 4 | N/A | Vulnerable (75%), Hull Breach (75%) |
Supercharge Polarity | All Enemies | 25% / 40% / 55% | +35/50/75 | 6 | N/A | Supercharge Polarity (self, target) |
- Broadside Salvo and Ramming Speed remove the Voraash's Drain effect and the Yabling's Parasitic Lash effect from the target
Unique Status Effects[edit | edit source]
- Cloak +15%, 23%, or 30% healing for each of 5 rounds, +25 evasion
- Fire At Will -50% minimum damage, +75%, 100%, or 125% maximum damage for 1.33 rounds
- Inspired +25%, 35%, or 45% damage, +25, 35, or 45 aim for 3 rounds
- Weapons Supercharged +150%, 175%, or 200% damage, -50% damage resistance, +100% threat for 1.33 rounds
- Ablative Field +35%, 42.5%, or 50% damage resistance for 3 rounds
- Dark Matter Extraction (self) 100%, 125%, or 150% healing for each of 2 rounds
- Dark Matter Extraction (target) 100%, 125%, or 150% damage for each of 2 rounds
- Nano Restoration Field 150%, 162.5%, or 175% healing for each of 4 rounds
- Quicken +90%, 110%, or 150% speed for 1.33 rounds
- Quick Tune-Up 117%, 133%, or 150% healing for each of 3 rounds
- Reinforce Hull +20%, 30%, or 40% damage resistance for 5 rounds
- Repair Drone Overdrive 75%, 87.5%, or 100% healing for each of 4 rounds
- Supercharge Polarity (self) +15%, 25%, or 35% damage resistance, +100%, 150%, or 200% threat for 4 rounds
- Supercharge Polarity (target) 30% damage for each of 2, 3, or 4 rounds
Ground Powers[edit | edit source]
Most officers have four ground powers for use in ground combat. Cadets have two. All ground powers can be used immediately without having to unlock them.
Tactical Powers[edit | edit source]
Name | Target | Damage | Aim | Threat | Cooldown | Exploits | Inflicts |
---|---|---|---|---|---|---|---|
Arc Laser | All Enemies | 55% / 70% / 90% | +20% | +10 | 4 | N/A | Blinded (70%) |
Kamikaze | Single Enemy | 125% / 140% / 160% | +0% | +5 | 5 | N/A | Reckless (self) |
Phaser Blast | Single Enemy | 110% / 125% / 145% | -10% | +5 | 0 | N/A | Blinded (75%) |
Point Blank | Single Enemy | 100% / 115% / 135% | +20% | +5 | 3 | Confused | N/A |
Precision Shot | Single Enemy | 100% / 115% / 135% | +20% | +5 | 2 | Exposed | N/A |
Sabotage | All Enemies | 70% / 85% / 105% | +0% | +10 | 3 | Exposed | N/A |
Shell Shock | Single Enemy | 75% / 90% / 110% | -15% | +5 | 4 | N/A | Afflicted (60%), Shocked (60%) |
Shrapnel Grenade | All Enemies | 90% / 105% / 125% | -20% | +10 | 4 | N/A | Bleeding (75%) |
Slice 'n Dice | Single Enemy | 90% / 105% / 125% | +10% | +5 | 0 | N/A | Bleeding (75%) |
Stealth | Self | 0% | N/A | -25 / -50 / -75 | 5 | N/A | Stealth |
Targeting Assistance | All Enemies | 30% / 45% / 65% | +25% | +10 | 5 | Confused | Targeting Assistance (allies) |
Tear Gas | Single Enemy | 45% / 60% / 80% | -10% | +5 | 3 | N/A | Afflicted (15% self), Stunned (75% target) |
Science Powers[edit | edit source]
Name | Target | Damage | Aim | Threat | Cooldown | Exploits | Inflicts |
---|---|---|---|---|---|---|---|
Battle Stims | All Allies | 0 | +0% | +10 | 5 | N/A | Battle Stims, Afflicted (25%) |
Blood Drive | All Enemies | 45% / 60% / 80% | -10% | +12 | 5 | Bleeding | Transfusion (50% / 60% / 70% allies) |
Delayed Recovery | Single Ally | 0% | +0% | +7 | 4 | N/A | Delayed Recovery |
Drop Isotopes | All Enemies | 90% / 105% / 125% | -20% | +10 | 4 | N/A | Afflicted (70% target, 15% allies) |
Emergency Meds | Single Ally | 250% / 350% /450% | +0% | +7 | 4 | N/A | N/A |
Hazard Zone | All Enemies | 60% / 75% / 95% | +0% | +10 | 4 | N/A | Exposed (60% / 65% / 75%), Blinded (60% / 65% / 75%) |
Invasive Surgery | Single Enemy | 125% / 140% / 160% | -15% | +5 | 3 | Shocked | Afflicted (15% self) |
Irradiate | Single Enemy | 110% / 125% / 145% | -10% | +5 | 0 | N/A | Afflicted (75%) |
Mass Paranoia | All Enemies | 50% / 65% / 85% | +20% | +10 | 4 | N/A | Confused (70%) |
Organ Failure | All Enemies | 70% / 85% / 105% | +0% | +10 | 5 | Shocked | N/A |
Psionic Blast | Single Enemy | 100% / 115% / 135% | +0% | +5 | 0 | N/A | Confused (80% / 85% / 90%) |
Psychic Surgery | All Allies | 225% / 300% / 400% | +0% | +10 | 5 | N/A | N/A |
Transfusion | Single Enemy | 15% / 30% / 50% | +0% | +7 | 6 | Bleeding | Transfusion (target and self) |
- Delayed Recovery and Emergency Meds remove debuffs on the target
- Invasive Surgery and Transfusion remove debuffs on self
Engineering Powers[edit | edit source]
Name | Target | Damage | Aim | Threat | Recovery | Cooldown | Exploits | Inflicts |
---|---|---|---|---|---|---|---|---|
Activate NanoRepairs | Self | 0% | N/A | +7 | 1 | 5 | N/A | NanoRepairs |
Ball Lightning | All Enemies | 90% / 105% / 125% | -15% | +10 | 0 | 4 | N/A | Shocked (65% / 70% / 75%) |
Drone Takedown | Single Enemy | 100% / 115% / 135% | +0% | +5 | 0 | 0 | N/A | Exposed (75% / 80% / 85%) |
Ghost Pepper Bomb | All Enemies | 25% / 40% / 60% | -5% | +10 | 0 | 3 | Blinded | Ghost Pepper Bomb (75%) |
Grey Goo | All Enemies | 50% / 65% / 85% | +20% | +10 | 0 | 4 | N/A | Grey Goo (100%), Exposed (75%) |
Kinetic Expulsion | All Enemies | 25% / 40% / 60% | +0% | +10 | 0 | 5 | N/A | Confused (25% self), Stunned (50% target) |
Kirkish Haymaker | Single Enemy | 100% / 115% / 135% | +0% | +5 | 0 | 0 | Afflicted | N/A |
Mine Toss | Single Enemy | 135% / 150% / 170% | -25% | +5 | 0 | 0 | Blinded | N/A |
NanoMeds | Single Ally | 0% | N/A | +7 | 0 | 4 | N/A | NanoMeds |
NanoShield | All Allies | 0% | N/A | +0 | 0 | 5 | N/A | NanoShield |
Personal Magnetism | Self | 0% | N/A | +10 | 0 | 5 | N/A | Personal Magnetism |
Smoke Out | All Enemies | 55% / 70% / 90% | +15% | +10 | 0 | 3 | Afflicted | Afflicted (15% self) |
Electrocute | Single Enemy | 90% / 105% / 125% | +10% | +5 | 0 | 0 | N/A | Shocked (80%) |
- Activated NanoRepairs and NanoMeds remove debuffs on the target
Cadet Powers[edit | edit source]
Unique Status Effects[edit | edit source]
- Battle Stims +75%, 100%, or 125% speed for each of 2, 2, or 4 rounds
- Delayed Recovery 120%, 150%, or 180% healing for each of 4 rounds
- Ghost Pepper Bomb 66%, 105%, or 150% damage for each of 3 rounds
- Grey Goo 33%, 57%, or 99% damage for each of 3 rounds
- NanoMeds 120%, 150%, or 180% healing for each of 3 rounds
- NanoRepairs 210%, 240%, or 270% healing for each of 2 rounds
- NanoShield +15%, 20%, or 25% damage resistance for 3 rounds
- Personal Magnetism +25%, 30%, or 35% damage resistance, +100, 150, or 200 threat for 4 rounds
- Reckless +25%, 30%, or % damage, -25% aim, -10%, 15%, or 20% damage resistance for 3 rounds
- Stealth +25%, 30%, or 35% evasion, -25, 30, or 35 threat for 3 rounds
- Targeting Assistance +25%, 30%, or 35% damage, +25%, 30%, or 35% aim for 2 rounds
- Transfusion (ally) 66%, 99%, or 132% healing for each of 3 rounds
- Transfusion (enemy) 66%, 99%, or 132% damage for each of 3 rounds
Officer List[edit | edit source]
As of version 1.1.0.2, there are only a limited number of officers available. Knowing what attribute combinations they have can keep you from re-rolling in search of a combination that does not exist.
Starter Legendary Officers[edit | edit source]
You pick one of these at the beginning of the game. If you want a different set of powers, you will need to promote a fourth officer to take their place in combat.
Name | Type | Epic Power | Space Powers | Ground Powers |
---|---|---|---|---|
Lucas Beaumont | Science | Matter Reconstruction | Spin Maneuver, Warp Atomic Structure, Bend Spacetime | Irradiate, Invasive Surgery, Mass Paranoia, Emergency Meds |
Corbain Lau | Tactical | Doom Cannon | Fire At Will, Backstab Maneuver, Weapons Supercharge | Phaser Blast, Precision Shot, Shrapnel Grenade, Point Blank |
Isolde Freehold | Engineering | Drone Swarm | Broadside Salvo, Salvage Harpoon, Repair Drone Overdrive | Drone Takedown, Kinetic Expulsion, Mine Toss, Activate NanoRepairs |
Tactical Officers[edit | edit source]
Name | Space Powers | Ground Powers |
---|---|---|
Adisa Kim | Weapons Supercharge, Suicide Run, Fire At Will | Phaser Blast, Sabotage, Stealth, Tear Gas |
Ahmed Robinson | Bridge Shot, Dimensional Flashbang, Into The Fray | Phaser Blast, Point Blank, Tear Gas, Stealth |
Barry Barrows | Bridge Shot, Dimensional Flashbang, Fire At Will | Phaser Blast, Targeting Assistance, Kamikaze, Shell Shock |
Enya Khan | Cloak, Dimensional Flashbang, Fire At Will | Phaser Blast, Precision Shot, Kamikaze, Stealth |
Gaetan Ojukwu | Backstab Maneuver, Suicide Run, Fire At Will | Phaser Blast, Sabotage, Arc Laser, Shrapnel Grenade |
Genevieve Nguyen | Bridge Shot, Backstab Maneuver, Cloak | Phaser Blast, Precision Shot, Slice 'n Dice, Point Blank |
Hannibal Lee | Cloak, Into The Fray, Weapons Supercharge | Slice 'n Dice, Targeting Assistance, Kamikaze, Arc Laser |
Ibrahim Medici | Bridge Shot, Dimensional Flashbang, Cloak | Phaser Blast, Precision Shot, Shell Shock, Shrapnel Grenade |
Jacinta Kaiser | Into The Fray, Dimensional Flashbang, Weapons Supercharge | Phaser Blast, Sabotage, Shell Shock, Tear Gas |
Jade Stensgar | Weapons Supercharge, Dimensional Flashbang, Suicide Run | Phaser Blast, Point Blank, Tear Gas, Shrapnel |
Jean-luc Alvarez | Suicide Run, Into The Fray, Fire At Will | Phaser Blast, Targeting Assistance, Arc Laser, Shell Shock |
Jenette Vasquez | Backstab Maneuver, Suicide Run, Weapons Supercharge | Phaser Blast, Targeting Assistance, Shrapnel Grenade, Stealth |
Kaden Sokolov | Backstab Maneuver, Cloak, Fire At Will | Phaser Blast, Precision Shot, Shrapnel Grenade, Arc Laser |
Macario Castro | Bridge Shot, Backstab Maneuver, Suicide Run | Phaser Blast, Point Blank, Arc Laser, Stealth |
Margot Bucowicz | Weapons Supercharge, Dimensional Flashbang, Fire At Will | Slice 'n Dice, Point Blank, Shrapnel Grenade, Shell Shock |
Marissa Chopra | Bridge Shot, Cloak, Into The Fray | Slice 'n Dice, Precision Shot, Tear Gas, Kamikaze |
Nariko Jaeger | Backstab Maneuver, Cloak, Weapons Supercharge | Slice 'n Dice, Sabotage, Shrapnel Grenade, Stealth |
Niyati Dimitriou | Into The Fray, Dimensional Flashbang, Suicide Run | Slice 'n Dice, Point Blank, Kamikaze, Shellshock |
Oberon Yilmaz | Backstab Maneuver, Into The Fray, Suicide Run | Slice 'n Dice, Sabotage, Kamikaze, Arc Laser |
Roy Ziegler | Bridge Shot, Into The Fray, Fire At Will | Slice 'n Dice, Targeting Assistance, Shrapnel Grenade, Tear Gas |
Sarah Ripley | Bridge Shot, Cloak, Fire At Will | Slice 'n Dice, Point Blank, Kamikaze, Arc Laser |
Talisha Mikkelson | Backstab Maneuver, Into The Fray, Weapons Supercharge | Slice 'n Dice, Targeting Assistance, Tear Gas, Stealth |
Tiberia Iglesia | Bridge Shot, Cloak, Suicide Run | Slice 'n Dice, Precision Shot, Shell Shock, Stealth |
Wolfgang Chantha | Backstab Maneuver, Dimensional Flashbang, Weapons Supercharge | Slice 'n Dice, Sabotage, Kamikaze, Shellshock |
Science Officers[edit | edit source]
Name | Space Powers | Ground Powers |
---|---|---|
Areum Rovigatti | Nano Restoration Field, Spin Maneuver, Warp Atomic Structure | Irradiate, Transfusion, Drop Isotopes, Mass Paranoia |
Beverly Cruncher | Bend Spacetime, Ablative Field, Warp Atomic Structure | Irradiate, Organ Failure, Emergency Meds, Mass Paranoia |
Carl Beckette | Bend Spacetime, Ablative Field, Stasis Lock | Irradiate, Organ Failure, Hazard Zone, Battle Stims |
Cordelia Shaw | Bend Spacetime, Ablative Field, Spin Maneuver | Psionic Blast, Organ Failure, Drop Isotopes, Emergency Meds |
Domingo Sturm | Siphon Dark Matter, Solar Flare, Stasis Lock | Irradiate, Invasive Surgery, Delayed Recovery, Hazard Zone |
Fairfax Torres | Stasis Lock, Ablative Field, Nano Restoration Field | Irradiate, Blood Drive, Drop Isotopes, Battle Stims |
Gaia Yamamoto | Bend Spacetime, Siphon Dark Matter, Warp Atomic Structure | Irradiate, Psychic Surgery, Emergency Meds, Mass Paranoia |
Hadrian Zhang | Warp Atomic Structure, Ablative Field, Siphon Dark Matter | Irradiate, Invasive Surgery, Drop Isotopes, Battle Stims |
Hunter Gagnon | Siphon Dark Matter, Solar Flare, Spin Maneuver | Irradiate, Invasive Surgery, Delayed Recovery, Emergency Meds |
Ilaria Song | Warp Atomic Structure, Solar Flare, Nano Restoration Field | Irradiate, Blood Drive, Drop Isotopes, Emergency Meds |
Jun-seo Volkov | Siphon Dark Matter, Ablative Field, Solar Flare | Irradiate, Mass Paranoia, Delayed Recovery, Transfusion |
Kaede Mikhailov | Solar Flare, Stasis Lock, Nano Restoration Field | Irradiate, Blood Drive, Mass Paranoia, Delayed Recovery |
Katrina Saarinen | Bend Spacetime, Siphon Dark Matter, Stasis Lock | Psionic Blast, Psychic Surgery, Battle Stims, Hazard Zone |
Layla Groot | Spin Maneuver, Stasis Lock, Nano Restoration Field | Psionic Blast, Blood Drive, Battle Stims, Delayed Recovery |
Leonard Vulcanus | Spin Maneuver, Solar Flare, Nano Restoration Field | Psionic Blast, Transfusion, Drop Isotopes, Hazard Zone |
Mary Curie | Bend Spacetime, Solar Flare, Spin Maneuver | Irradiate, Organ Failure, Drop Isotopes, Hazard Zone |
Melinda Stodge | Bend Spacetime, Solar Flare, Warp Atomic Structure | Psionic Blast, Organ Failure, Drop Isotopes, Mass Paranoia |
Nadir Kaya | Siphon Dark Matter, Spin Maneuver, Stasis Lock | Phaser Blast, Invasive Surgery, Drop Isotopes, Mass Paranoia |
Pandora Ong | Warp Atomic Structure, Ablative Field, Nano Restoration Field | Psionic Blast, Psychic Surgery, Drop Isotopes, Battle Stims |
Reggie Monroe | Bend Spacetime, Solar Flare, Siphon Dark Matter | Psionic Blast, Psychic Surgery, Emergency Meds, Delayed Recovery |
Rodan Tesla | Siphon Dark Matter, Ablative Field, Spin Maneuver | Psionic Blast, Transfusion, Emergency Meds, Hazard Zone |
Santiago Lector | Bend Spacetime, Stasis Lock, Warp Atomic Structure | Psionic Blast, Organ Failure, Transfusion, Invasive Surgery |
Valencia Farraday | Nano Restoration Field, Stasis Lock, Warp Atomic Structure | Psionic Blast, Transfusion, Emergency Meds, Battle Stims |
Wade Dogan | Spin Maneuver, Ablative Field, Nano Restoration Field | Psionic Blast, Blood Drive, Mass Paranoia, Hazard Zone |
Engineering Officers[edit | edit source]
Name | Space Powers | Ground Powers |
---|---|---|
Ajax Moravek | Salvage Harpoon, Quick Tune-Up, Ramming Speed | Drone Takedown, Kinetic Expulsion, Personal Magnetism, NanoMeds |
Cheyenne Gomez | Quick Tune-Up, Supercharge Polarity, Repair Drone Overdrive | Drone Takedown, Ghost Pepper Bomb, Mine Toss, NanoMeds |
Echo Durante | Broadside Salvo, Supercharge Polarity, Repair Drone Overdrive | Drone Takedown, Kirkish Haymaker, Personal Magnetism, Activate NanoRepairs |
Edith Clarkson | Broadside Salvo, Reinforce Hull, Supercharge Polarity | Drone Takedown, Kirkish Haymaker, Ball Lightning, NanoShield |
Elaina Park | Ramming Speed, Death From Above, Repair Drone Overdrive | Drone Takedown, Ghost Pepper Bomb, Personal Magnetism, NanoMeds |
Elijah Jakande | Broadside Salvo, Death From Above, Ramming Speed | Drone Takedown, Smoke Out, Ball Lightning, Personal Magnetism |
Gerhardt Baas | Salvage Harpoon, Quick Tune-Up, Repair Drone Overdrive | Drone Takedown, Ghost Pepper Bomb, Grey Goo, NanoShield |
Golda Takahashi | Broadside Salvo, Quick Tune-Up, Ramming Speed | Drone Takedown, Smoke Out, Personal Magnetism, Activate NanoRepairs |
Hannah Nassar | Quick Tune-Up, Reinforce Hull, Supercharge Polarity | Drone Takedown, Ghost Pepper Bomb, Ball Lightning, NanoShield |
Kay Fry | Supercharge Polarity, Ramming Speed, Repair Drone Overdrive | Drone Takedown, Mine Toss, Grey Goo, Activate NanoRepairs |
Lillian Galbreath | Reiforce Hull, Death From Above, Salvage Harpoon | Drone Takedown, Kirkish Haymaker, Grey Goo, NanoMeds |
Mack Ferrara | Broadside Salvo, Supercharge Polarity, Salvage Harpoon | Drone Takedown, Kinetic Expulsion, Grey Goo, NanoMeds |
Ramsay Coburn | Supercharge Polarity, Death From Above, Reinforce Hull | Drone Takedown, Mine Toss, Ball Lightning, NanoMeds |
Riley Pham | Quick Tune-Up, Death From Above, Supercharge Polarity | Electrocute, Smoke Out, Personal Magnetism, NanoMeds |
Sabella Akiloye | Ramming Speed, Death From Above, Reinforce Hull | Electrocute, Smoke Out, NanoShield, Grey Goo |
Salomon MacArthur | Broadside Salvo, Quick Tune-Up, Reinforce Hull | Electrocute, Kinetic Expulsion, Ball Lightning, Activate NanoRepairs |
Sam Carter | Ramming Speed, Salvage Harpoon, Repair Drone Overdrive | Electrocute, Mine Toss, Personal Magnetism, NanoShield |
Steve Candappa | Salvage Harpoon, Death From Above, Repair Drone Overdrive | Drone Takedown, Mine Toss, Activate NanoRepairs, Grey Goo |
Talin Ford | Broadside Salvo, Death From Above, Quick Tune-Up | Electrocute, Ghost Pepper Bomb, Grey Goo, Activate NanoRepairs |
Tim Simmons | Supercharge Polarity, Death From Above, Repair Drone Overdrive | Electrocute, Mine Toss, Ball Lightning, NanoMeds |
Ursulus Campbell | Salvage Harpoon, Quick Tune-Up, Reinforce Hull | Electrocute, Kirkish Haymaker, NanoShield, Personal Magnetism |
Valentina Chau | Ramming Speed, Salvage Harpoon, Reinforce Hull | Electrocute, Kirkish Haymaker, Ball Lightning, Activate NanoRepairs |
Winston Rojas | Broadside Salvo, Ramming Speed, Repair Drone Overdrive | Electrocute, Kinetic Expulsion, NanoShield, Activate NanoRepairs |
Yasmin Fleming | Broadside Salvo, Reinforce Hull, Salvage Harpoon | Electrocute, Smoke Out, NanoShield, Ball Lightning |