From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
cleanup
cleanup

This article could use a cleanup in order to be more legible and/or presentable. Please help improve this article in any way possible. Remember to follow our editing guidelines when improving existing articles. If you can improve this page, please edit it, or help by discussing possible changes on the talk page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?

Characters[edit]

  1. Commander Carter-A259 (Noble One) - Carter is the Commanding officer of Noble team, he is a SPARTAN III. He doesn't stand for nonsense by anyone. Listed as KIA (Killed In Action) after crashing a Pelican into a patrolling Scarab near the Fall of Reach.
  2. Lieutenant Commander Catherine-B320 (Noble Two) - Kat was the intelligence specialist for Noble team, killed by a Needler Bolt during the Fall of Reach.
  3. Warrant Officer Jun-A266 (Noble Three) - A thoughtful and sometimes compassionate soldier, Jun served as the sniper of Noble Team. Last seen escorting Dr. Catherine Halsey to CASTLE Base. Jun's current status is unknown.
  4. Warrant Officer Emile-A239 (Noble Four) - A bold and aggressive Spartan, Emile was the assault specialist for Noble team. Listed MIA then Confirmed KIA after an attack by a Sangheili during the Fall of Reach
  5. Chief Warrant Officer Jorge-052 (Noble Five) - The only Spartan-II on the team, Jorge served as the team's heavy weapons specialist, KIA during the destruction of a Covenant flagship in Operation: UPPERCUT.
  6. Lieutenant SPARTAN-B312 (Noble Six) - A new addition to Noble team, Six is the playable character in campaign and will take the look of your character. He was confirmed KIA during the Fall of Reach.

Enemies[edit]

  1. Grunts - The most common enemy in the campaign, Grunts are what their name implies: grunts. They are weak and take few shots to kill. They usually carry plasma pistols, but sometimes carry Fuel Rods. Occasionally, a Grunt will take out a Plasm grenade and attempt to suicide bomb you.
  2. Hunters - One of the strongest enemies, Hunters are rare and only two usually appear at the same time. They are armed with Fuel Rod cannons and shields for protections. Getting to close to one is dangerous, as they have a 1 hit kill melee attack. Shooting at them from the front damages them, but not as much as shooting them from behind.