Herzog Zwei | |
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Developer(s) | Technosoft |
Publisher(s) | Technosoft, Sega |
Year released | 1989 |
System(s) | Sega Genesis |
Series | Herzog, Sega Ages |
Genre(s) | RTS |
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Modes | Single player, multiplayer |
Sega Ages Herzog Zwei | |
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Developer(s) | M2 |
Publisher(s) | Sega |
Year released | 2020 |
System(s) | Nintendo Switch |
Rating(s) |
Herzog Zwei (German for 'Duke Two') is a real-time strategy game developed by Technosoft and published by Sega for the Mega Drive/Genesis. An early real-time strategy game, it predates the genre-popularizing Dune II. It was released first in Japan in 1989 and worldwide in 1990. It is the sequel to Herzog, which was available on the Japanese MSX and PC-8801 personal computers.
Herzog Zwei combines the arcade-style play of Technosoft's own Thunder Force series with a simple, easy-to-grasp level of strategy. It has been cited as an inspiration to the developers of Warcraft, StarCraft, Dune II, and Command & Conquer and is also considered a precursor to the MOBA genre.
Gameplay[edit]
The player directly pilots a flying, transforming mech, similar to the variable fighter depicted in Macross. It is a multi-role vehicle suited for utility and combat. Through the mech, the player purchases surface combat units, airlifts them across the battlefield, and issues them orders. These command activities can only be performed through the mech. Vehicles follow their assigned orders (patrol, garrison, capture base) until they either run out of fuel or are destroyed. Tactical re-deployment (mission reassignment, vehicle repair) involves a great deal of micromanagement, due to the required involvement of the mech.
Both the player's ground forces and the mech have finite fuel and ammunition. A prolonged engagement requires considerable micromanagement, as vehicles will not auto-repair, and the fragile combat-supply vehicles have a limited radius of service.
With a total of eight different types of land units to purchase, the player can determine the composition of his army. Each combat vehicle type represents a tradeoff between speed, anti-air, ground-attack, and cost. Units are assigned mission orders from a menu selection: "fight from a fixed position", "patrol this area", "fight in fixed radius" and "go to/attack/occupy intermediate base". New orders can only be issued during the airlift, and every time a unit's mission orders are reassigned, a cost is incurred.
In addition to the player's main base, there are nine permanent outposts scattered across the battlefield. These indestructible buildings are the only production resources on the battlefield. Once under a player's control, an outpost generates additional revenue (for purchase of units) and serves as a remote base of operations (repair/refuel, pick up delivery of purchased unit). A key strategy is to capture as many outposts as possible or deny enemy use through nuisance actions.
Herzog Zwei supports both single-player mode against the AI, as well as a two-player multiplayer mode. In single-player, the entire screen is devoted to the human-player's field of view. The game partially offsets the AI's inherent weakness by increasing the armor and offensive damage of computer player side with each advancing level.
Table of Contents
- Sega Ages Vol. 1 Syukudai ga Tant-R
- Vol. 2 Space Harrier
- Vol. 3 OutRun
- Vol. 4 After Burner II
- Vol. 5 Rouka ni Ichidant-R
- Vol. 6 Fantasy Zone
- Vol. 7 Memorial Selection Vol. 1
- Vol. 8 Columns Arcade Collection
- Vol. 9 Memorial Selection Vol. 2
- Vol. 10 Power Drift
- Vol. 11 Phantasy Star Collection
- Vol. 12 Galaxy Force II
- Vol. 13 I Love Mickey Mouse: Fushigi no Oshiro Daibouken/I Love Donald Duck: Guruzia Ou no Hihou
- Sega Ages 2500 Series Vol. 1: Phantasy Star Generation: 1
- Vol. 2: Monaco GP
- Vol. 3: Fantasy Zone
- Vol. 4: Space Harrier
- Vol. 5: Golden Axe
- Vol. 6: Ichini no Tant-R to Bonanza Bros.
- Vol. 7: Columns
- Vol. 8: Virtua Racing FlatOut
- Vol. 9: Gain Ground
- Vol. 10: After Burner II
- Vol. 11: Hokuto no Ken
- Vol. 12: Puyo Puyo Tsuu Perfect Set
- Vol. 13: Out Run
- Vol. 14: Alien Syndrome
- Vol. 15: Decathlete Collection
- Vol. 16: Virtua Fighter 2
- Vol. 17: Phantasy Star Generation: 2
- Vol. 18: Dragon Force
- Vol. 19: Fighting Vipers
- Vol. 20: Space Harrier Complete Collection
- Vol. 21: SDI & Quartet: Sega System 16 Collection
- Vol. 22: Advanced Daisenryaku: Deutsch Dengeki Sakusen
- Vol. 23: Sega Memorial Selection
- Vol. 24: Last Bronx - Tokyo Bangaichi
- Vol. 25: Gunstar Heroes Treasure Box
- Vol. 26: Dynamite Deka
- Vol. 27: Panzer Dragoon
- Vol. 28: Tetris Collection
- Vol. 29: Monster World Complete Collection
- Vol. 30: Galaxy Force II: Special Extended Edition
- Vol. 31: Cyber Troopers Virtual-On
- Vol. 32: Phantasy Star Complete Collection
- Vol. 33: Fantasy Zone Complete Collection