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"Signs" is the thirteenth map on the French side of the campaign.
General Situation
Units | Depots | Factories | Resources | |
---|---|---|---|---|
Total | 99 | 5 | 6 | 126 |
German Side | 32 | 0 | 0 | 15 |
French Side | 25 | 1 | 1 | 19 |
Neutral | 42 | 4 | 5 | 92 |
Buildings
#1 | Depot (neutral) | Resources: 14 | #8 | Factory (neutral) | Resoureces: 9 |
1 Medium Artillery, 1 Light Artillery, 2 Elite Infantry, 1 Infantry, 1 Mobile AA-Emplacement | 4 Infantry, 1 Charron | ||||
#2 | Depot (neutral) | Resources: 12 | #9 | Depot (neutral) | Resources: 5 |
1 Elite Infantry, 2 Cavalry, 2 Light Artillery | 1 Light Artillery, 1 Elite Infantry, 2 Infantry | ||||
#3 | HQ (Germany) | Resources: 15 | #10 | Factory (neutral) | Resources: 7 |
empty | 4 Mark I | ||||
#4 | Factory (neutral) | Resources: 15 | #11 | Factory (France) | Resources: 8 |
4 Infantry, 1 Stationary AA-Emplacement, 1 Elite Infantry | empty | ||||
#5 | Depot (neutral) | Resources: 6 | #12 | HQ (France) | Resources: 5 |
1 Stationary AA-Emplacement, 2 Elite Infantry | empty | ||||
#6 | Factory (neutral) | Resources: 16 | #13 | Depot (France) | Resources: 6 |
1 Mobile AA-Emplacement, 1 Heavy Artillery, 1 Light Artillery, 2 Elite Infantry, 1 Armored Car | empty | ||||
#7 | Factory (neutral) | Resources: 8 | |||
2 Infantry, 1 Supply Car |
Units
Player | Computer | |
---|---|---|
Infantry | 2 | 3 |
Elite Infantry | 3 | 2 |
Cavalry | 1 | 5 |
Armored Car | 0 | 3 |
Charron | 2 | 0 |
Renault FT 17 | 4 | 0 |
Light Artillery | 2 | 2 |
Medium Artillery | 1 | 2 |
Supply Car | 1 | 0 |
Stationary AA-Emplacement | 1 | 1 |
Mobile AA-Emplacement | 1 | 2 |
Armored Train | 1 | 2 |
Supply Train | 1 | 0 |
Bunker | 1 | 3 |
Voisin III | 1 | 0 |
Nievport XVII | 1 | 0 |
Spad VII | 2 | 0 |
Fokker E I | 0 | 1 |
Fokker E III | 0 | 3 |
Gotha Bomber | 0 | 2 |
Patrol Boat | 0 | 1 |
Strategy[edit]
Outline:
- Establish a defensive line between facilities 10 + 8
- use cavallery and aircraft to capture+harass facilities right to the river
- quick advance with some troops using a transport train
In detail:
- Capture facility 8. Use your aircraft to block the enemy so you can capture it first. Engage enemy aircraft around that facility and get them down using your own planes, AA and elite infantry.
- Move a cavallery to depot 13 and then upwards to depot 9. Use your remaining aircraft to kill the bunker below facility 7 (flanking!) and to block enemy units from reaching depot 9 before you (you can also use that depot as a "unit trap"). With a bit of luck you can also get to depot 5 before the enemy (using blocking aircraft).
- Produce a heavy ari in facility 10 to strengthen your defensive position there.
- Facility 8 is an ideal unit trap (move damaged units in, let the enemy capture the facility and reconquer it next round - probably he even repaired your damaged units).
- When your position is stable, load some light ari and elite infantry in an transport train (maybe also accompanied by an armored train) and capture the enemy hq.