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This is a defense mission – probably one of the most irritating types of mission in the game. You're asked to protect a crate of medical supplies. The crate is located in a construction yard, surrounded by a chain link fence. Cole cannot climb chain link fences nor can he shoot through them. Gang members, on the other hand, can shoot through fences just fine.

There are several waves of enemies you have to beat back, each tougher than the last. You cannot let the crate be destroyed (damaged is okay). There are limited recharging sources in the construction yard.

Protect the crate[edit]

The first "wave" is two Reapers who you have to reach from your starting point. Once they are down, a group of gunners comes from the north. You'll probably have to run out of the yard to get them, but don't go far. As soon as they're gone, another group comes from the west and this group includes kamikazes. You'll have to quickly run back to the medical crate and blow up the kamikazes before they can reach it (or you).

Now a machine gunner appears on the roof to the south, and after the cutscene you're left as a sitting duck. Run quickly toward the roof to cut off his line of sight and then use Precision to head shock him. Now two groups come from the south and then the north, possibly including RPGs.

Next comes a group from the south, with a machine gunner in their midst. A few grenades lobbed out the south end of the yard will help slow them down. Then it is time for the grand finale. A series of three turret trucks will come down side alleys, escorted by Reapers.

After the cutscene introducing the first turret truck, run quickly to your right and scale the building. From here you can rain electricity down on the trucks and Reapers from relative safety.