|Intelligent Systems Co., Ltd.|
Intelligent Systems started out in the video game industry when programmer Toru Narihiro was hired by Nintendo to port Famicom Disk System software to the standard ROM-cartridge format that was being used outside Japan on the NES. Similarly to the origins of HAL Laboratory, the team soon became an auxiliary program unit for Nintendo that provided system tools and hired people to program, fix, or port Nintendo-developed software. Much of the team's original work consists of minor contributions to larger games developed by Nintendo R&D1 and Nintendo EAD.
Narihiro programmed his first video games, Famicom Wars and Fire Emblem: Shadow Dragon and the Blade of Light, towards the end of the Famicom's life cycle, although the game design, graphic design, and music was provided by the Nintendo R&D1 team. Because of Narihiro's success, Intelligent Systems began to hire graphic designers, programmers, and musicians to extend the company from an auxiliary–tool developer to a game development group. The company continued to develop new entries in the Famicom Wars and Fire Emblem franchises.
This category has the following 4 subcategories, out of 4 total.
Pages in category "Intelligent Systems"
The following 43 pages are in this category, out of 43 total.
- Famicom Wars
- Fire Emblem
- Fire Emblem Awakening
- Fire Emblem Echoes: Shadows of Valentia
- Fire Emblem Fates: Birthright and Conquest
- Fire Emblem Heroes
- Fire Emblem Warriors
- Fire Emblem: Path of Radiance
- Fire Emblem: Radiant Dawn
- Fire Emblem: Seisen no Keifu
- Fire Emblem: Shadow Dragon
- Fire Emblem: Shin Monshou no Nazo: Hikari to Kage no Eiyuu
- Fire Emblem: Soen no Kiseki
- Fire Emblem: The Sacred Stones
- Fire Emblem: Three Houses