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Into the Eagle's Nest
Box artwork for Into the Eagle's Nest.
Developer(s) Pandora Software
Publisher(s) Mindscape
Atari 8-bit icon.png
Atari 8-bit
Atari
Designer(s) Kees, Beekhuis
Release date(s)
Apple II icon.png
Apple II
Commodore Amiga icon.pngAmstrad CPC icon.png
Commodore Amiga, Amstrad CPC
Atari ST icon.pngCommodore 64 128 icon.png
Atari ST, Commodore 64/128
IBM PC DOS icon.pngSinclair ZX Spectrum icon.png
IBM PC DOS, Sinclair ZX Spectrum
Atari 8-bit icon.png
Atari 8-bit
Genre(s) Action
System(s) Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari ST, Commodore 64, IBM PC DOS, ZX Spectrum
Mode(s) Single player
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Into the Eagle's Nest is an action game developed by Pandora Software and released by Mindscape in 1986 for the Apple II. It was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, IBM PC and ZX Spectrum in 1987. In 1988 it was ported by Atari to the Atari XEGS.

A joystick is required for control, and the player depresses the firing button to fire the machine gun, which carries enough ammunition for 99 shots. Nazis require two well-placed shots to eliminate, and Nazis sitting at a table only require one well-placed shot. The player can sustain up to 50 shots from enemy soldiers. While inside the castles, the player finds crates which may contain art objects or explosives. The player can also find ammunition dumps, first-aid kits, and goods in the castles.

The player character is an Allied soldier whose orders are to infiltrate the top-secret Nazi fortress called the Eagle's Nest (which consists of four castles), rescue three Allied saboteurs being held there, save art treasures the Nazis have stolen, and then destroy the Nest with explosives.

Artwork[edit]

Table of Contents

Appendices