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Katamari Forever
Box artwork for Katamari Forever.
Developer(s)Bandai Namco Games
Publisher(s)Bandai Namco Games
Release date(s)
Genre(s)Puzzle
System(s)PlayStation 3
Mode(s)Single player
Rating(s)
CERO: CERO A.jpg All ages
PEGI: PEGI 3.png Ages 3+
ESRB: ESRB E.png Everyone
Preceded byKorogashi Puzzle
SeriesKatamari Damacy
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Katamari Forever, known in Japan as Katamari Damacy Tribute (塊魂TRIBUTE?), is a video game in the Katamari Damacy series. The game was released for the PlayStation 3 console in Japan on July 23, 2009. It is to be released on September 22, 2009 in North America and September 18, 2009 in Europe. A demo of the game became available on the Japanese PlayStation Network on its Japanese release date.

The game utilizes a full high-definition video format. In addition to graphics in the original style of Katamari Damacy, the game allows the players to select graphic filters such as cel-shaded, colored pencil or wood grain graphics. Katamari Forever is also said to include the feature of unlocking PlayStation Home Rewards through gameplay. Some of the items will include a t-shirt with a miniature Prince attached to the shoulder. Other cousins with other shirts will be unlockable for male and female avatars.

Katamari Forever contains a mix of 30 levels, with some being brand new and some being levels from previous titles in the series. Older levels take place within the mind of the King of All Cosmos, who gets knocked in the head and suffers from amnesia. The levels are black-and-white in appearance, and the objective is to roll up junk to bring color back to the stages. New stages take place in the present, where RoboKing, a giant robotic version of the King of All Cosmos created by the cousins, goes on a rampage and destroys all the stars in the sky. The objective of the new levels involves creating stars by rolling up junk as in previous Katamari Damacy games. New additions to the gameplay include: the "Prince Hop", which allows the Prince to jump into the air by flicking the controller up or pressing a shoulder button; and the "King Shock", which sucks nearby objects onto the katamari like a magnet.

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