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Spoiler warning! This section of the article contains spoilers, or hints about the game's storyline or progression.

You might want to skip down to the next heading if you do not want facts about the game's storyline or plot revealed to you.

The ending that you receive (in the American and European) version of the game is dependent upon four statistics. Those statistics affect your ending as follows. Start with 0 points, and consult the table below.

Stat Description
Heart count If you have 999 hearts when you defeat Medusa, add 1 point.
Health meter If you have five segments in your health meter (a score greater 200,000 by 3-4), add 1 point.
Arrow Power If you have five arrows listed for your strength, add 1 point.
Enchanted Weapons If you have all three enchanted weapons (Crystal Rod, Sacred Bow, and Flame Arrows) in your possession, add 1 point.

Now consult the following table to determing the ending you would receive:

Points Screen Points Screen
Kid Icarus Ending0.gif
This is the worst ending, with Pit becoming nothing more than a lowly farmer, holding a sickle in his hand.
Kid Icarus Ending1.gif
Pit is promoted to a basic guard, with a helmet and a rod.
Kid Icarus Ending2.gif
Pit is promoted to a guard captain, with a captain's helmet and a spear.
Kid Icarus Ending3.gif
Pit is transformed into a full grown angel; he grows to the same height as Palutena and flexes his arm.
Kid Icarus Ending4.gif
Kid Icarus Ending4a.gif
This is the best ending. Pit is transformed into a full grown angel, and the Goddess of Light, Palutena, is so impressed with Pit, that she grants him a kiss. Whereupon the chamber fills with light and four cherubs appear and fly over the couple, dropping hearts on them.

Note that the Japanese endings are slightly different. The Japanese ending does not contain the fourth and best American ending, in which the chamber lights up. Instead, it uses the first four endings, and includes an even worse ending in which Pit is transformed into a Specknose. The conditions upon which the Japanese endings are based also takes into account how many times the player had to continue their game. To determine which ending you would receive, add your Health meter and your Arrow Power together, and multiply them by 10. Then subtract 1 for each time you had to continue. A perfect 100 (no continues) will lead to the best ending, where Pit becomes a full grown angel. Having 85 to 99 points leads to the guard captain ending, 80 to 84 to the basic guard ending, and 60 to 79 to the farmer ending. The Specknose ending occurs if the number of points is less than 60.