From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Box artwork for Kingdom Hearts 358/2 Days.
Box artwork for Kingdom Hearts 358/2 Days.
Kingdom Hearts 358/2 Days
Developer(s)Square Enix
Publisher(s)Square Enix
Year released2009
System(s)Nintendo DS
Preceded bycoded
Followed byBirth by Sleep
SeriesKingdom Hearts
Genre(s)Action RPG
ModesSingle Player, Multiplayer
Rating(s)ESRB Everyone 10+CERO All agesPEGI Ages 12+
LinksKingdom Hearts 358/2 Days ChannelSearchSearch
Independent wikis with more information:

Kingdom Hearts 358/2 Days​ (キングダムハーツ 358/2 Days Kingudamu Hātsu Surī Faibu Eito Deizu Ōbā Tsū?, pronounced "Kingdom Hearts 3-5-8 Days over 2") is an action role-playing game developed and published by Square Enix for the Nintendo DS with assistance from h.a.n.d.. It is a new installment in the best-selling Kingdom Hearts series. The story is an interquel taking place between the second game, Kingdom Hearts: Chain of Memories and Kingdom Hearts II.

The game centers on the daily life of the main character Roxas, exploring the time from his creation during the first game, Kingdom Hearts, and leading directly into Kingdom Hearts II. It features 3D graphics, and single and multiplayer modes of play. The game was announced at the 2007 Tokyo Game Show to be released in Japan; a North American release was later confirmed as well as a European Autumn 2009 release. Kingdom Hearts 358/2 Days had a special edition of the Nintendo DSi when it launched in Japan. The game launched in Japan on May 30, 2009. The game's official North American release was announced at E3 2009 to be September 29, 2009.

Like the other games in the series, the player progresses through a collection of various worlds, based on various locales from the Disney animated features canon: Agrabah from Aladdin; the Beast's Castle from Beauty and the Beast; Olympus Coliseum from Hercules; Halloween Town from The Nightmare Before Christmas; Wonderland from Alice in Wonderland; and Neverland from Peter Pan. The game also features worlds created specifically for the series by Square Enix. The most prominent world is The World That Never Was, which first appeared in the secret ending of Kingdom Hearts and serves as the game's main hub, followed by Twilight Town, a frequently-explored locale. Castle Oblivion and Destiny Islands also appear in cutscenes.

Table of Contents

edit