From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Each mini-game can only be played once. For each minigame there are two difficulty levels, which are indicated with one or two stars before the start. In the advanced stages of the game the difficulty level will be higher.

Crane Fever[edit]

Kirby's Adv CraneFever.png

The crane game gives you 2 chances to collect pink Kirby dolls. The small one is worth one extra life, while the big one is worth two. To get them, you have to hold down A button to make the crane move and release it to make it stop. You will have to try to make the claw stop when it is exactly on top of the dolls. When the claw has stopped, it will descend trying to grab the doll, and then release it into the appropriate slot. However if the crane did not stop exactly in axis with the doll, its grip will not be secure and the doll could fall along the way. Naturally, the big dolls are harder to get and will fall off the claw more easily. Once a Kirby doll has been taken, it will be replaced with another one, so in this game you can earn up to 4 extra lives.

Egg Catcher[edit]

Kirby's Adventure Egg Catcher.png

In this minigame King Dedede will throw you eggs that you have to swallow and bombs that you have to avoid. Hold down A button to open Kirby’s mouth and release to close it. You will have to swallow as many eggs as you can, opening and closing Kirby’s mouth at the right time, until the end of the game. If you swallow a bomb though, the game will end immediately. In the end, based on the number of eggs swallowed, you will get a prize:

  • 01 – 06 eggs: 500 Points
  • 07 – 12 eggs: 1000 Points
  • 13 – 18 eggs: 3000 Points
  • 19 – 24 eggs: 5000 Points
  • 25 – 29 eggs: 1 extra life
  • 30 eggs: 3 extra lives

Quick Draw[edit]

Kirby's Adventure Quick Draw.png

This minigame is reminiscent of gun duels in the old west. Speed is everything. On cue, you'll have to shoot your opponent by pressing A button, before he can shoot at you. You will have to face five opponents in succession, faster and faster. The more opponents you manage to defeat, the better the prize you get. But you have to be careful not to shoot before the signal, or it will be Foul. The game ends when you are hit by the enemy or on the second Foul.

  • 1 Opponent defeated: 1000 Points
  • 2 Opponents defeated: 3000 Points
  • 3 Opponents defeated: 5000 Points
  • 4 Opponents defeated: 1 extra life
  • 5 Opponents defeated: 3 extra lives

Note: If you defeat the final enemy with a Foul, the word "Perfect" will not appear, even if you still get 3 extra lives.