There are a grand total of 83 characters that you can choose from, not counting the two customizable characters. Despite the sheer number of characters, each character can be sorted into categories based on their abilities. These abilities are required to let you solve puzzles and access areas.
Note, every character has to be unlocked to get 100% completion.
The titular archaeologist needs no introduction. Indiana Jones and his alternate variants are the only characters that can use Indy's signature whip. The whip has a variety of uses, including crossing gaps, pulling at things and disarming enemies. Indiana Jones is featured in every level in the game, so you will use his whip to progress a lot. Another thing unique to Indiana Jones is his phobia of snakes, and Indy will be overwhelmed with fear if you go near one, crippling his movement.
From spears and scimitars to powerful submachine guns, weapon users encompass a broad range of characters. When met as enemies, you can usually obtain their weapons by defeating them, but you usually only get limited uses of it. The advantage of weapon users is that they can use their weapons infinitely. For instance, spearmen can throw as many spears as they can, while pistol wielders have a constant supply of bullets. This ability isn't required to get secret collectables most of the time, they simply let you kill enemies and destroy environmental objects faster. However, some levels do require you to throw bladed weapons to cut ropes, but this situation rarely arises.
A unique subset of weapon users are the characters that wield explosives. There are two kinds of explosives users in the game: grenade officers and bazooka troopers. Grenades act like thrown weapons while bazookas behave more like guns, but you can aim with both of them. Explosives are brutal and dangerous weapons. They unleash a shockwave whenever they explode, which destroys nearby objects and kills any non-boss characters in one hit, including you! The other use of explosives is to blow open objects that can't be destroyed with fists, which are glass and sparkling silvery metal.
In the male-dominated field of early 20th century archaeology, it is pretty uncommon to run into women while adventuring. These characters are more nimble and agile; they sacrifice their double jump for a single high jump, which not only gives them extra airtime like a double jump but also lets them reach high ledges other characters can't get to. Willie, the woman Indy encounters during The Temple of Doom, has an additional ability. She can scream at the resonant frequency of glass, letting her destroy glass objects and containers by yelling in their vicinity. Unfortunately, you won't get to use this ability a lot, since explosives can destroy glass just as well.
Some characters, mostly children, have shorter height than normal. This pint-sized body lets them crawl through chutes in the wall with ease, letting them reach higher ledges or inaccessible areas connected back to the main level with chutes.
Excavating things is one of the primary tasks of archaeology, so a shovel often comes in handy. Diggers are characters that always carry shovels, which lets them unearth objects buried in the ground. There is usually a colorful shining spot on the ground where something is buried, so it's not hard to seek them out. Diggers can also use their shovels as weapons, which while slower can send enemies flying with a powerful strike.
A wrench is to a mechanic as a shovel is to a digger. Mechanics always carry a wrench, so you can count on them to be able to fix any inoperable and malfunctioning machinery. These broken machines are usually a bright blue and have spars coming out from them. Like shovels, wrenches are also melee weapons, but their hit detection is really strange, making mechanics worse fighters than bare-handed characters.
Scholars are characters that have studied ancient Egyptian hieroglyphs, carrying a blue book that lets them decipher hieroglyph panels. You can find these panels in many places, from Indy's office to the Temple of the Holy Grail. Solving hieroglyph panels requires you to play a basic memory game. 4 of 9 smaller panels will flash in a sequence, and you must recreate the four flashes in the correct order. If you fail, you'll simply see the pattern repeat and get a chance to try again.
Even in military strongholds, the soldiers that guard important entrances are pretty dumb. If you knock on their window in a plain outfit, they'll usually summon other soldiers to attack you. However, by playing as an enemy soldier or even wearing their caps, you can fool the guard into unlocking whatever entrance you need to pass through. You can't fool actual soldiers and officers with your disguise, unfortunately.
Thuggees are similar to characters with enemy disguises in that you can emulate their abilities by picking up their headgear. Thuggees usually wear turbans on their heads. They are able to pray to miniature Thuggee statues erected all over the world, which usually causes the area nearby to change.
Some characters have traits with negative effects called phobias. When confronted with the creature they are scared of, the character in question will be nearly paralyzed with fear, greatly restricting their movement. A good example of this is Indy's severe phobia of snakes. Creatures that trigger phobias are usually placed as obstacles, which often require you to bypass or clear them with another character.
|Name||Abilities||Available after||Library Price|
|Indiana Jones||Whip, snake phobia||The Lost Temple||Free|
|Satipo||Digging||The Lost Temple||Free|
|Jock||Mechanic||The Lost Temple||Free|
|Marion||High jump||Into the Mountains||Free|
|Indiana Jones (Desert)||Whip, snake phobia||City of Danger||Free|
|Marion (Cairo)||High jump||City of Danger||Free|
|Sallah (Desert)||Digging||The Well of Souls||Free|
|Marion (Evening Dress)||High jump||The Well of Souls||Free|
|Indiana Jones (Army Disguise)||Whip, enemy disguise, snake phobia||Opening the Ark||Free|
|Marion (Nightgown)||High jump||Opening the Ark||Free|
|Indiana Jones (Dinner Suit)||Whip, snake phobia||Shanghai Showdown||Free|
|Willie||High jump, scream, bug phobia||Shanghai Showdown||Free|
|Short Round||Shortness||Shanghai Showdown||Free|
|Willie (Pajamas)||High jump, scream, bug phobia||Pankot Secrets||Free|
|Indiana Jones (Kali)||Whip, snake phobia||The Temple of Kali||Free|
|Willie (Ceremony)||High jump, scream, bug phobia||Free the Slaves||Free|
|Indiana Jones (Professor)||Whip, snake phobia||The Hunt for Sir Richard||Free|
|Elsa||High jump, blue book, rat phobia||The Hunt for Sir Richard||Free|
|Brody||Blue book||The Hunt for Sir Richard||Free|
|Henry Jones Sr.||Blue book, rat phobia||Castle Rescue||Free|
|Sallah (Fez)||Digging||Desert Ambush||Free|
|Young Indy||Whip||Young Indy||Free|
|Boy Scout||None||Young Indy||Free|
|Hovitos Tribesman||Spear||The Lost Temple||18,000|
|Barranca||Pistol||The Lost Temple||18,000|
|Belloq (Jungle)||Blue book||The Lost Temple||50,000|
|Jungle Guide||Pistol||The Lost Temple||18,000|
|Major Toht||Pistol, enemy disguise||Into the Mountains||50,000|
|Colonel Dietrich||Pistol, enemy disguise||Into the Mountains||50,000|
|Enemy Guard (Mountains)||Pistol, enemy disguise||Into the Mountains||30,000|
|Bazooka Trooper (Raiders)||Bazooka, enemy disguise||Into the Mountains||30,000|
|Sherpa Brawler||None||Into the Mountains||18,000|
|Sherpa Gunner||Submachine gun||Into the Mountains||25,000|
|Masked Bandit||Pistol||City of Danger||18,000|
|Bandit Swordsman||Sword||City of Danger||25,000|
|Enemy Soldier (Desert)||Pistol, enemy disguise||City of Danger||18,000|
|Enemy Officer||Grenades, enemy disguise||City of Danger||30,000|
|Monkey Man||None||City of Danger||27,500|
|Indiana Jones (Desert Disguise)||Whip, snake phobia||The Well of Souls||27,500|
|Belloq||Blue book||The Well of Souls||50,000|
|Enemy Officer (Desert)||Grenades, enemy disguise||The Well of Souls||30,000|
|Bandit||Digging||The Well of Souls||15,000|
|Enemy Boxer||None||Pursuing the Ark||25,000|
|Captain Katanga||Mechanic||Pursuing the Ark||18,000|
|First Mate||Mechanic||Pursuing the Ark||12,500|
|Belloq (Robes)||None||Pursuing the Ark||50,000|
|Enemy Guard||Pistol, enemy disguise||Opening the Ark||18,000|
|Kao Kan||Submachine gun||Shanghai Showdown||25,000|
|Wu Han||Submachine gun||Shanghai Showdown||20,000|
|Lao Che||Submachine gun||Shanghai Showdown||19,000|
|Chen||Submachine gun||Shanghai Showdown||18,000|
|Dancing Girl||High jump||Shanghai Showdown||27,500|
|Maharajah||Shortness, Thuggee||Pankot Secrets||40,000|
|Pankot Assassin||Sword||Pankot Secrets||25,000|
|Pankot Guard||Spear||Pankot Secrets||18,000|
|Village Elder||None||Pankot Secrets||15,000|
|Village Dignitary||None||Pankot Secrets||15,000|
|Willie (Dinner Suit)||High jump, scream, bug phobia||Pankot Secrets||15,000|
|Willie (Pajamas)||High jump, scream, bug phobia||Pankot Secrets||15,000|
|Chatter Lal||Thuggee||Pankot Secrets||40,000|
|Chatter Lal (Thuggee)||Thuggee||The Temple of Kali||40,000|
|Thuggee Acolyte||Thuggee||The Temple of Kali||30,000|
|Thuggee||Thuggee||The Temple of Kali||18,000|
|Slave Child||Shortness||Free the Slaves||3,000|
|Thuggee Slave Driver||Thuggee||Free the Slaves||18,000|
|Mola Ram||Thuggee||Battle on the Bridge||50,000|
|British Officer||Pistol||Battle on the Bridge||25,000|
|British Soldier||Pistol||Battle on the Bridge||18,000|
|British Commander||Pistol||Battle in the Bridge||30,000|
|Kazim||Pistol||The Hunt for Sir Richard||30,000|
|Enemy Butler||None||Castle Rescue||15,000|
|Enemy Radio Operator||Pistol, enemy disguise||Castle Rescue||25,000|
|Bazooka Trooper (Crusade)||Bazooka, enemy disguise||Castle Rescue||30,000|
|Indiana Jones (Officer)||Whip, enemy disguise, snake phobia||Motorcycle Escape||18,500|
|Elsa (Officer)||High jump, blue book, rat phobia||Motorcycle Escape||15,000|
|Colonel Vogel||Pistol, enemy disguise||Trouble in the Sky||50,000|
|Enemy Pilot||Pistol||Trouble in the Sky||25,000|
|Kazim (Desert)||Pistol||Desert Ambush||30,000|
|Elsa (Desert)||High jump, blue book, rat phobia||Desert Ambush||15,000|
|Donovan||Blue book||Temple of the Grail||50,000|
|Grail Knight||Sword||Temple of the Grail||100,000|
|Han Solo||Laser blaster||Special||100,000|
|Custom Character 1||Dependent on equipped tool/hat||Barnett College||Free|
|Custom Character 2||Dependent on equipped tool/hat||Barnett College||Free|
There is an Extra available for purchase in Barnett College from the beginning called "Secret Characters". Activating this Extra causes a selection of characters not found on the main list in certain levels during Free Play. These characters aren't any stronger than the normal cast, so this feature is more of a fun easter egg.
- Santa Claus: Only playable in the Into the Mountains level. No special abilities.
- Dancing Girl 2: Alternate skin of Dancing Girl only playable in the Shanghai Showdown level. Can high jump like all female characters.
- Shanghai Hoodlum: A Chinese gangster only playable in the Shanghai Showdown level. He is armed with a submachine gun.
- Shanghai Hoodlum 2: A fellow mobster only playable in the Shanghai Showdown level. He is also armed with a submachine gun.
- Grave Robber 1: One of the robbers who found the Cross of Coronado, only playable in the Young Indy bonus level. He is armed with a pistol.
- Grave Robber 2: Another one of Fedora's lackeys, only playable in the Young Indy bonus level. He is armed with a pistol.
Unlocking Han Solo
The last character on the list barring the custom-made characters is Han Solo, Indiana Jones's doppelganger from a galaxy far, far away. Unlocking this character requires you to complete a sidequest spanning several levels, where you need to find 5 Star Wars characters hidden within some stages. Fans who have played LEGO Star Wars may be disappointed to find that Han Solo doesn't keep most of his abilities from that game, functioning more like a normal pistol user.
- The Lost Temple: After getting the artifact in the cave adjacent to the idol's pedestal, explore the area to find a barrel with something golden hidden within. Destroy the barrel to find C-3PO.
- Into the Mountains: At the end of the section with the fragile ice, you should fall into a valley where you can see Luke Skywalker encased in ice. Use Willie's scream or explosives to break the ice and free Luke.
- City of Danger: Use a scholar to open a secret entrance behind where you find the truck, taking you to the Mos Eisley Cantina. Use a short character to crawl through a chute leading to Chewbacca, who is hanging out on one of the caged seats.
- Free the Slaves: In the area with the slave cage, walk along the southern border until you see handrails leading down. Drop down to the ledge below and blow the metal debris up with explosives. Knock on the guardhouse with a character that possess an enemy disguise to gain access to the room within. Inside, you'll find Princess Leia.
- Desert Ambush: At the starting area, ride a horse beside the cliff and leap on to the ledges above. Jump to the wooden platform as Indy and use your whip to pull down a container, freeing R2-D2.