There are three game modes in the game - normal, 3D starfighter, and 2D starfighter. Most levels use normal controls. A few levels use the 3D starfighter controls, and one (or two?) use(s) 2D.
With starfighter controls, you don't use a character, you use a ship. With normal controls, you use a character. Different characters are slightly different - some can't do certain things, others can do special things, some have a special weapon, some have no weapon.
Button
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Description/notes
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Move. Different characters move at different speeds.
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Jump. Different characters jump different heights, and some can't.
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Midair jump. Not all characters can midair jump.
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(upon landing)
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High jump. You can't midair jump, though.
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back +
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Backflip. You can't midair jump, and not all characters can do this.
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(with weapon)
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Basic attack. Different characters have different weapons, and therefore have different attacks. For characters without a weapon, this does the same as X. With a lightsaber, attacks block shots/lightsaber attacks.
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(with lightsaber, while being attacked)
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Defend. This also reflects shots directly back at the enemy.
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(with lightsaber)
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Attack repeatedly.
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(with lightsaber)
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Midair attack.
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(with lightsaber, after midair jump)
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Midair attack. However, instead of continuing forward, you stop in midair and go straight down.
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(unarmed)
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Take out weapon.
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Force/special move. Jedis and Siths use the Force, characters with blasters can grapple, and some drones can open certain doors, marked with their face.
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(with weapon)
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Disarm.
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Switch with a nearby friendly character. If you're facing and near a friendly character, you can switch places with him/her.
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/
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Switch with a character selected before the level. (only in Free Play) L switches to the left, R switches to the right.
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3D Starfighter[edit]
Button
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Description/notes
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Move. The ship automatically moves so you have little real control over it, but you still have to move a little to dodge things.
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Accelerate.
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Shoot. There are enemies and targets you have to hit.
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2D Starfighter[edit]
Button
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Description/notes
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Move. Again, the ship automatically moves, but you have to dodge.
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Shoot. The ship aims toward the ground a few ship-lengths in front of it.
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