Special items[edit | edit source]
Name | Ability | Price | Allowed | Restricted |
---|---|---|---|---|
Cross "Divinely blessed." |
D+2, bonus MDF+20 (troops halved in bonus MDF) | 300 | Holy | |
Necklace "A necklace made from magical stones" |
D+3, Range +2 | 900 | all | |
Orb "A crystal with strong magic sealed within." |
Magic Range +3, Doubles MP | 1,000 | Holy Mages |
|
Speed Boots "Fly like shuttle-cock" |
MV+2 leader and troops | 600 | Knights Flyers Sea | |
Crown "A crown blessed with mysterious power." |
A+3, D+2, Range +2 | 5,000 | all | |
Aura (Aurora) "A jewel that emits rainbow-colored light. If equipped by a summoner..." |
AT+2 Let you summon Valkyrie |
3,100 | all | |
Angel Wing "A feather from a holy angel. If equipped by a summoner..." |
bonus MDF+10 (troops halved in bonus MDF) Let you summon Freyia |
2,500 | all | |
Carbunkle "A glistening ring. If equipped by a summoner..." |
Magic Damage +2 Let you summon White Dragon |
2,800 | all | |
Gleipnur "A chain used to capture Fenrir. If equipped by a summoner..." |
DF+1 Let you summon Fenrir |
3,000 | all | |
Gyaral's Horn "A god's hunting horn. If equipped by a summoner..." |
A+2, D+2 Let you summon Yrmgard (Worm Guard) |
3,200 | all | |
Amulet "An amulet containing the protection of..." |
bonus MDF+15 (troops halved in bonus MDF) Bug: Commander will lose spell immunity (if any) |
1,000 | all | |
Runestone "Mysterious stone." |
A level 10 character with a runestone will class change as if (s)he had just left his/her first class level. It will disappear after the effect. | 10,000 | all |
Notes[edit | edit source]
It's listed as Gleipnur, but it says Carbunkle when you find it in scenario 12.
The Runestone is nice because the lower level classes usually give more AT/DF bonuses per bit of experience than the higher ones. It also let you max out stats if you seriously favor a certain character or are level skipping. Any spells you learned will be carried over to your new class.
Bugs[edit | edit source]
There is a bug on any item which provides bonus MDF. The commander always get the full bonus, while its troops getting half only, no matter what the description indicates.
Some items indicate all get the bonus MDF, but actually the troops get only half of the bonus. Some do not indicate, but again the troops still get half of the bonus.
Amulet bugs
For any character who is equipped with an amulet, it loses the spell's immunity (if any). This bug only affects the commander. Its units are still fine. For details, please see the related section in Spells.