From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

The game uses only two buttons. Manuever the cyber jet with the joystick. If you have the drone, it will rotate in the same direction of the cyber jet. Press Arcade-NeoGeo-A.png to fire bullets. If you have the drone, it will fire in the direction it is pointing. Provided you have the drone, hold Arcade-NeoGeo-A.png to power up the gauge and let go to launch the drone in the direction it is pointing. The higher the power in the gauge the bigger the damage the drone can cause. Press Arcade-NeoGeo-B.png to toggle the stoptrack position of the drone, so it will stay on that point by the cyber jet, but the cannon on the drone can still rotate.

To obtain the drone, collect a power up. If the power up is blue, the attacks are electrical-based. If the power up is red, the attacks are fire-based. Different power ups grant different weapons to add to the cyber jet's attacks. The Laser is effective for shooting through enemies, the Missiles are suitable for spreadfire attacks and the Horizantal bombs are good for attacks either side. The weapons can be powered up to three levels on the cyber jet. Speed power ups can also be added to increase the cyber jet's speed. The cyber jet is destroyed by crashing into enemy ships or hazards or by being shot. The drone can block most bullets, but not lasers or large shots.

The game has five stages. In each stage, the player has battle through swarms of enemy war machines and planes. In some stages mid-bosses can be battled. If the player makes it far enough and the cyber jet is destroyed, the game can resume to a checkpoint, but cyber jet will lose all its power ups. When the player gets to the end of the stage, the player will have to battle a robotic boss, aiming fire on its weak point to destroy it.