The Dwarven Artisan
After level 19 and a class change quest, the Dwarven Fighter can become a Dwarven Artisan. The basis of the Artisan, and later Warsmith, class is to work with the community to make adena. The ability to level up often depends on the willingness of a group to take the character in, though their ability to make adena is supported by your unique crafting skills
The almost complete lack of fighting skills puts the Artisan at a notable disadvantage in combat. However, there are a few skills that make them more playable and desirable in a clan setting.
The Expertise D skill allows the Artisan to wear D grade equipment without penalties.
Blunt Mastery vs. Polearm MasteryAs skill points are usually scarce, it is best for a dwarf to decide early on their weapon masteries of choice. Blunts allow the use of the Stun Attack skill, which can shock an opponent. This is helpful for parties and when going after a single higher level monster.
Polearms allow the use of the Wild Sweep skill, which can knock down multiple opponents. This is useful when soloing against lower level (greens or light blue) monsters in small groups. Later in the game, soloing for dwarves becomes very difficult and ineffective, making the polearm lambasted as a weapon.
Boost HP and Vital Force
Adding to the tank like nature of the dwarven classes is a maximum hit point (HP) boost and a faster HP regeneration rate when sitting.
The Create Item skill returns now allowing D grade crafts. The main moneymakers for an Artisan are different kinds of soulshot and spiritshot, either sold as complete or in a crafting shop. Most other items have saturated the already mature market and enough D grade equipment exists or can be too cheaply bought in the shop.
The Crystalize skill allows an Artisan to convert an unwanted item at or below the crafter's grade into crystals of that same grade. For instance, a Dwarven Pike (a D grade polearm) would likely be crystalized into 1758 D crystals instead of sold to the shop. These crystals are the rare ingredient in grade D soulshot, spiritshot, when summoning familiars and siege weapons, and also when crafting most D grade equipment. One way an Artisan can make adena is by searching for D grade items that are being sold by other players below its price-per-crystal. By buying the item, crystalizing it, and either selling the crystals or making D soulshot out of them, a great profit can be made.
The Bandage skill cures lower level bleeding inflicted by either monsters or other players, such as by a cursed weapon.
Summon Mechanic Golem
The Summon Mechanic Golem skill creates a helping golem with both a close and long range attack for 20 minutes at the cost of 6 D crystals. 30% of the experience points gained from the kills will be consumed by this golem.
Generally, Artisans are not sought out in parties when other, more proficient tanks are available. Artisans lack the requisite Hate skill that keeps monsters attacking them even while damage dealers are doing most of the damage. Their spoil skills are far below Scavengers, who have Spoil level 2, and their stun attack is also usually thought to be less effective than others'.
For a clan, an Artisan can be highly desired based on their level of craft skill. In a well organized clan, the spoilers (Scavengers and Bounty Hunters) will gather the required materials and the crafters (Artisans and Warsmiths) will craft the items for members in the clan. The interdependence between the crafting classes and the spoiling classes is important to the Lineage II economy and clan cooperation makes this an easy way to help out fellow clan members.