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The challenge maps provide a variety of scenarios to test how well you can perform in combat. While they are standalone missions, you still need to complete them in order.

Level 1[edit]

  • Unarmed.
  • 3 enemies, all unarmed.

A lightly wooded winter map.

Level 2[edit]

  • Knife.
  • 2 enemies, all unarmed.

A grassy map within some form of shrine or temple. The two enemies stand on the central altar and are easily dispatched.

Level 3[edit]

  • Unarmed.
  • 3 enemies, all with knives.

A forested area.

Note: This is the final level in the shareware version.

Level 4[edit]

  • Knife.
  • 1 enemy, knife.
  • 1 enemy, staff, leather armour.
  • 1 enemy, sword
  • 1 wolf

A desert area. There are nine small stands arranged in a grid, which allow sneaking a bit easier.

Level 5[edit]

  • Unarmed
  • 2 enemies, unarmed
  • 1 enemy (brown fur), knife

This is a close quarter combat situation; the three enemies are close and are likely to be alerted at the same time. Luckily, you can try knocking one off the building onto the ground far below.

Level 6[edit]

  • Unarmed
  • 7 enemies, unarmed

A Wintery area with four central structures. Enemies will circle around one of the centers, and there are four more structures outside that hide the central corridors.

Level 7[edit]

  • Unarmed
  • 5 enemies, staff

A forested area with a few outputs. Given the patrol routes of the enemies, these opponents are much easier for sneak attack kills.

The first guard you see should be taken down quickly, as it makes it easy to sneak up on the other rabbits.

Level 8[edit]

  • Unarmed
  • 3 enemies, unarmed
  • 1 enemy, knife, leather

A large bonfire is in the middle.

Level 9[edit]

  • Leather.
  • 4 enemies, sword

A wintery landscape. Spinecrush the target on the right, then take out the one that is approaching your position (before he sees the body.)

Level 10[edit]

  • Unarmed
  • 2 enemies, knife
  • 2 enemies, unarmed

Another aeiral building set. You may want to jump onto the raised section on the right and defeat the opponents with the knives. You can then use the knife to take out the unarmed enemies below.

You can also push or trick enemies into jumping off the ledge to kill them.

Level 11[edit]

  • Unarmed
  • Left tower: 2 enemies, 1 knife.
  • Right tower: 2 enemies, 1 knife.
  • 2 wolves

Best tactic involves using leg cannon on the wolves as soon as possible. You may want to obtain a knife to gradually inflict permanent damage, but be prepared for a tough fight with the wolves.

Remember that they can survive a direct hit from a thrown knife.

Level 12[edit]

  • Unarmed
  • Perimeter: 2 enemies with knife, 1 wolf
  • Center: 2 enemies with knife, 1 with staff, 1 wolf

The staff is the key to victory here, as it's the only weapon that can effectively kill a wolf; once you knock one down, you can keep hitting it while it's on the ground to ensure the kill.

First, try eliminating the knife carriers within the center; you'll need to fight one, but you can sneak up or throw a knife at the other. Next, get the staff, and use it against the wolf.

Repeat for the guards at the perimeter; it's rabbit season. After that, throw a knife at the wolf (if it misses, no big deal), and try taking out the wolf with the staff.

If the staff breaks, you'll need to get a knife from one of the dead rabbits.

Level 13[edit]

  • Unarmed
  • 2 enemies, knife, leather, 1 wolf
  • 2 wolves
  • 1 enemy, staff, leather

Level 14[edit]

  • Leather
  • 3 wolves

This will be a long battle, but it is possible. Unlike the previous challenge missions, you have armor that will protect you against more attacks than without armor.

If you can complete the final campaign mission without drawing your sword, you can complete this one as well.