Name | Monster Info | Notes |
---|---|---|
Transcendion |
Auto-aggressive
|
An abstract creature born from the powers of creation, in the waterfalls of Limina. Found in Limina: World's Sorrow, an area which requires 850 Arcane Power to deal full damage.
|
Fire Spirit |
Auto-aggressive
|
A giant spirit of fire that roams near the Holy City of Cernium. Found in Cernium: Eastern City Ramparts, an area which requires 30 Sacred Power / Authentic Force to deal full damage.
|
Wandering Scholar Ghost |
Auto-aggressive
|
The ghost of a scholar, resembling an old man. Found in Cernium: Royal Library, an area which requires 30 Sacred Power / Authentic Force to deal full damage.
|
Curious Scholar Ghost |
Auto-aggressive
|
The ghost of a scholar, resembling a young woman. Found in Cernium: Royal Library, an area which requires 30 Sacred Power / Authentic Force to deal full damage.
|
Ascendion |
Auto-aggressive
|
An abstract creature born from the powers of creation, in the waterfalls of Limina. Found in Limina: World's Sorrow, an area which requires 850 Arcane Power to deal full damage, as well as Limina: End of the World, an area which requires 880 Arcane Power to deal full damage. (Image is shrunken down, click to view full size).
|
Powerful Ascendion |
Auto-aggressive
|
A stronger version of Ascendion. Found in Limina: World's Sorrow Midpoint 4, a map which requires 1,000 Arcane Power to deal full damage. (Image is shrunken down, click to view full size).
|
Flora Foot Soldier |
Auto-aggressive
|
A soldier of the Flora army, attacking the Holy City of Cernium. Found in Burning Cernium: Western City Ramparts in Battle, an area which requires 50 Sacred Power / Authentic Force to deal full damage.
|
Flora Magician |
Auto-aggressive
|
A magician of the Flora army, attacking the Holy City of Cernium. Found in Burning Cernium: Western City Ramparts in Battle, an area which requires 50 Sacred Power / Authentic Force to deal full damage.
|
Foreberion |
Auto-aggressive
|
An abstract creature born from the powers of creation, in the waterfalls of Limina. Found in Limina: End of the World, an area which requires 880 Arcane Power to deal full damage.
|
Powerful Foreberion |
Auto-aggressive
|
A stronger version of Foreberion. Found in Limina: End of the World 1-9, a map which requires 1,000 Arcane Power to deal full damage.
|
Flora Assassin |
Auto-aggressive
|
An assassin of the Flora army, attacking the Holy City of Cernium. Found in Burning Cernium: Eastern City Ramparts in Battle, an area which requires 50 Sacred Power / Authentic Force to deal full damage.
|
Flora Heavy Infantry |
Auto-aggressive
|
An assassin of the Flora army, attacking the Holy City of Cernium. Found in Burning Cernium: Eastern City Ramparts in Battle, an area which requires 50 Sacred Power / Authentic Force to deal full damage.
|
Embrion |
Auto-aggressive
|
An abstract creature in the shape of a Torus, born from the powers of creation, in the waterfalls of Limina. Found in Limina: End of the World, an area which requires 880 Arcane Power to deal full damage. (Image is shrunken down, click to view full size).
|
Powerful Embrion |
Auto-aggressive
|
A stronger version of Embrion. Found in Limina: End of the World 2-8, a map which requires 1,000 Arcane Power to deal full damage. (Image is shrunken down, click to view full size).
|
Ebonstar Bombardier |
Auto-aggressive
|
A bombardier from Ebonstar, a group of heretics that work alongside the Flora to attack the Holy City of Cernium. Found in Burning Cernium: Burning Royal Library, an area which requires 50 Sacred Power / Authentic Force to deal full damage.
|
Ebonstar Magician |
Auto-aggressive
|
A magician from Ebonstar, a group of heretics that work alongside the Flora to attack the Holy City of Cernium. Found in Burning Cernium: Burning Royal Library, an area which requires 50 Sacred Power / Authentic Force to deal full damage.
|
Sandblade Marauder |
Auto-aggressive
|
A outlaw engulfed in a turf war with the Ironshot Desperados in the deserts of Grandis. Found in Hotel Arcus: Nameless Wastes, an area which requires 70 Sacred Power / Authentic Force to deal full damage.
|
Ironshot Desperado |
Auto-aggressive
|
A outlaw engulfed in a turf war with the Sandblade Marauders in the deserts of Grandis. Found in Hotel Arcus: Nameless Wastes, an area which requires 70 Sacred Power / Authentic Force to deal full damage.
|
Stone Kiwi |
Auto-aggressive
|
A fast-flying kiwi bird. Found in every hunting ground in Hotel Arcus. These will automatically follow you upon entering a map and deal 10% HP touch damage, as well as lock your ability to use potions, so don't go AFK! Reappears 5 minutes after being defeated.
|
Corallite Guardian |
Auto-aggressive
|
A frog-like robot that only appears during the Karote questline, after the player touches a mysterious statue in the tower. The void that the player is sent to is a map which requires 70 Sacred Power / Authentic Force to deal full damage.
|
Guard Captain Darknell (Normal) |
Auto-aggressive
|
The first boss of Limina, Normal mode. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Guard Captain Darknell (Hard) |
Auto-aggressive
|
The first boss of Limina, Hard mode. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Aeonian Rise (Hard) |
Auto-aggressive
|
The first phase of the Hard Black Mage boss battle will have you fight the Knights of Creation (Aeonian Rise) and Destruction (Tanadian Ruin). For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Tanadian Ruin (Hard) |
Auto-aggressive
|
The first phase of the Hard Black Mage boss battle will have you fight the Knights of Creation (Aeonian Rise) and Destruction (Tanadian Ruin). For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Black Mage (Hard 3) |
Auto-aggressive
|
For the fourth phase of the Hard Black Mage boss battle, you will be transported Beyond Existence, an area that is entirely black and white. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Puxillian Rover |
Auto-aggressive
|
A ferret-like creature that roams near the abandoned cinema in the deserts of Grandis. Found in Hotel Arcus: Nostalgic Drive-in Theater, an area which requires 70 Sacred Power / Authentic Force to deal full damage.
|
Olivine Guardian |
Auto-aggressive
|
A rabbit-like robot that only appears during the Karote questline, after the player touches a mysterious statue in the tower. The void that the player is sent to is a map which requires 70 Sacred Power / Authentic Force to deal full damage.
|
Puxillian Scrounger |
Auto-aggressive
|
A ferret-like creature that roams near the abandoned cinema in the deserts of Grandis. Found in Hotel Arcus: Nostalgic Drive-in Theater, an area which requires 70 Sacred Power / Authentic Force to deal full damage.
|
Diamond Guardian |
Auto-aggressive
|
A wolf-like robot that only appears during the Karote questline, after the player touches a mysterious statue in the tower. The void that the player is sent to is a map which requires 70 Sacred Power / Authentic Force to deal full damage. (Image is shrunken down, click to view full size).
|
Conductorbot |
Auto-aggressive
|
A conductor robot that ensures that train passengers board with their boarding passes. Found in Hotel Arcus: Train with No Destination, an area which requires 100 Sacred Power / Authentic Force to deal full damage.
|
Houndbot |
Auto-aggressive
|
A watchdog robot found in Hotel Arcus: Train with No Destination, an area which requires 100 Sacred Power / Authentic Force to deal full damage.
|
Enhanced Corallite Guardian |
Auto-aggressive
|
An enhanced version of the Corallite Guardian. Found in Odium: Road to the Castle's Gate, an area which requires 130 Sacred Power / Authentic Force to deal full damage.
|
Enhanced Olivine Guardian |
Auto-aggressive
|
An enhanced version of the Olivine Guardian. Found in Odium: Road to the Castle's Gate, an area which requires 130 Sacred Power / Authentic Force to deal full damage.
|
Enhanced Diamond Guardian |
Auto-aggressive
|
An enhanced version of the Diamond Guardian. Found in Odium: Road to the Castle's Gate, an area which requires 130 Sacred Power / Authentic Force to deal full damage. (Image is shrunken down, click to view full size).
|
Odium's Scout |
Auto-aggressive
|
A fast-flying robotic bird. Found in Odium: Road to the Castle's Gate, an area which requires 130 Sacred Power / Authentic Force, Odium: Captured Alley, an area which requires 160 Sacred Power / Authentic Force to deal full damage, and Odium: Sunny Laboratory, an area which requires 180 Sacred Power / Authentic Force to deal full damage. These will automatically follow you upon entering a map and deal 10% HP touch damage, as well as lock your ability to use potions, so don't go AFK! Reappears 5 minutes after being defeated.
|
Odium's Broken Scout |
Auto-aggressive
|
A fast-flying robotic bird. Found in Odium: Laboratory Behind Locked Door, an area which requires 200 Sacred Power / Authentic Force to deal full damage. These will automatically follow you upon entering a map and deal 10% HP touch damage, as well as lock your ability to use potions, so don't go AFK! Reappears 5 minutes after being defeated.
|
Chosen Seren (Normal) |
Auto-aggressive
|
The first phase of Normal Chosen Seren / Serene, under the control of the Sun God Mitra, where you will fight her in Cernium: Palace Main Hall. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Chosen Seren (Normal) |
Auto-aggressive
|
The second phase of Normal Chosen Seren / Serene in her Midday / Noon form, where you will fight her in Cernium: Barrier Between Worlds. During this phase, her form will cycle throughout Midday / Noon -> Dusk / Sunset -> Twilight / Midnight -> Dawn based on the time dictated by the Sun Gauge. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Chosen Seren (Normal) |
Auto-aggressive
|
The second phase of Normal Chosen Seren / Serene in her Dusk / Sunset form, where you will fight her in Cernium: Barrier Between Worlds. During this phase, her form will cycle throughout Midday / Noon -> Dusk / Sunset -> Twilight / Midnight -> Dawn based on the time dictated by the Sun Gauge. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Chosen Seren (Normal) |
Auto-aggressive
|
The second phase of Normal Chosen Seren / Serene in her Twilight / Midnight form, where you will fight her in Cernium: Barrier Between Worlds. During this phase, her form will cycle throughout Midday / Noon -> Dusk / Sunset -> Twilight / Midnight -> Dawn based on the time dictated by the Sun Gauge. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Chosen Seren (Normal) |
Auto-aggressive
|
The second phase of Normal Chosen Seren / Serene in her Dawn form, where you will fight her in Cernium: Barrier Between Worlds. During this phase, her form will cycle throughout Midday / Noon -> Dusk / Sunset -> Twilight / Midnight -> Dawn based on the time dictated by the Sun Gauge. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Nerota's Power (Normal) |
Auto-aggressive
|
A monster summoned by Normal Chosen Seren in her Dawn form. It will explode if it comes near a player, which deals 25% HP damage and inflicts Seal on the player.
|
Kalos the Guardian (Easy) |
Auto-aggressive
|
The first phase of Easy Kalos, under T-Boy's control, where you will fight him atop the Summit of Karote the Unending Tower. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Kalos the Guardian (Easy) |
Auto-aggressive
|
The second phase of Easy Kalos in Form 1, under T-Boy's control, where you will fight him atop the Battleworn Summit of Karote the Unending Tower. Players can only damage up to 75% of Kalos's total HP until the first segment is cleared, after which the shoulder wing detaches itself to attack you separately as Form 2 replaces this form, allowing Kalos's HP to be reduced beyond 75%. Note that his HP is shared across all 4 forms. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Kalos the Guardian (Easy) |
Auto-aggressive
|
The second phase of Easy Kalos in Form 2, under T-Boy's control, where you will fight him atop the Battleworn Summit of Karote the Unending Tower. Players can only damage up to 50% of Kalos's total HP until the second segment is cleared, after which the back wings detach themselves to attack you separately as Form 3 replaces this form, allowing Kalos's HP to be reduced beyond 50%. Note that his HP is shared across all 4 forms. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Kalos the Guardian (Easy) |
Auto-aggressive
|
The second phase of Easy Kalos in Form 3, under T-Boy's control, where you will fight him atop the Battleworn Summit of Karote the Unending Tower. Players can only damage up to 25% of Kalos's total HP until the third segment is cleared, after which the armguard detaches itself to attack you separately as Form 4 replaces this form, allowing Kalos's HP to be reduced beyond 25%. Note that his HP is shared across all 4 forms. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Kalos the Guardian (Easy) |
Auto-aggressive
|
The second phase of Easy Kalos in Form 4, under T-Boy's control, where you will fight him atop the Battleworn Summit of Karote the Unending Tower. This Form will be fought for the last 25% of Kalos's total HP after clearing the third segment. Note that his HP is shared across all 4 forms. For more information on the boss battle, visit this page. (Image is shrunken down, click to view full size).
|
Guardian's Servant (Easy) |
Auto-aggressive
|
A monster summoned by Easy Kalos in Forms 3 and 4. It will explode if it comes near a player, dealing 20% HP damage.
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