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- Primary Stat: DEX
- Attribute: Fire Lightning Physical
- Equip: Cannon
Alike to the gunners MapleStory/Pirate class in original MapleStory.
ID | Skill | Requirements | Information on usage, cooldown and point values |
---|---|---|---|
10600071 | Reload Cycle through the cannon's ammo canisters. | Lv0 | Activate to use. Restores 100 spirit. |
10600081 | Jet Boots Rocket forward with your jet boots, triggering a shockwave in your wake. | Lv0 | Cooldown 0.6 sec. Deals 120% damage. |
10600101 | Bullet Spray Fire a tightly concentrated barrage of bullets. | Lv10 | Cooldown 0.75 sec. Deals 39% damage per hit. |
10600001 | Gatling Fire Fire wildly as the cannon's barrel spins. | Lv10 | Cooldown 0.75 sec. Spirit 5. Deals 44% damage per bullet. |
10600021 | Lock-on Fire a davastating precision attack. | Lv19 4+Bullet Spray 3+Gatling Fire | Cooldown 12 sec. Spirit 15. Deals 446% damage. Pierces enemies. Hits up to 8 targets. |
10600111 | Advanced Bullets Upgrade to high performance bullets. | Lv31 5+Gatling Fire 4+Lock-on | Always on. Increases damage of Bulley Spray, Gatling Fire, and Lock-on by 1.5%. |
10600061 | Magnetic Bomb Launch a bomb that creates a gravitational anomaly, pulling in nearby enermies. | Lv13 2+Bullet Spray | Cooldown 10 sec. Spirit 20. Deals 165% damage. Reduces the targets's movement speed by 3%. |
10600041 | Electric Blast Charge the compact particle accelerator on your cannon to fire a concentrated burst of electricity. | Lv25 4+Magnetic Bomb | Cooldown 16 sec. [Stage1] Deals 455% damage. [Stage2] Deals 455% damage 2 times. [Stage3] Deals 455% damage 3 times. Grants Knockback immunity. |
10600151 | Advanced Pulse Weapons Upgrade your cannon's magnetic field engine to enhance its output. | Lv37 4+Electric Blast | Always on. Increases damage of Magnetic Bomb and Electric Blast by 1.5% |
10600161 | Blast Charge Kit Equip your cannon with a blast charge kit to optimize Electric Blast's efficiency. | Lv46 4+Electric Blast | Always on. Increases Rapid-fire Electric Blast damage by 1.5% |
10600011 | Rocket Launcher Fire a missle at the closest enermy in front of you. Scorches the ground, inflicting additional damage over time. | Lv10 | Cooldown 12 sec. Spirit 20. Deals 152% damage on missile impact. Detonates on impact for an additional 167% damage. Scorches the ground dealing 51% damage per tick for 3 sec. |
10600031 | Homing Missiles Fire homing missiles at your foes. | Lv22 4+Rocket Launcher | Cooldown 10 sec. Spirit 15. Fires 3 homing missles which each deal 88% damage. |
10600121 | M-Bomb Call down a high-tech bomb in front of you that detonates twice. | Lv34 5+Homing Missiles | Cooldown 30 sec. Spirit 15. Detonates, dealing 174% damage, and again for 376% damage. |
10600141 | Advanced Missiles Upgrade to more devastating missiles. | Lv43 4+Homing Missiles | Always on. Increases damage of Rocket Launcher, Homing Missiles, and M-bomb by 1.5% |
10600051 | Stun Grenades Toss 2 grenades in front of you. | Lv16 | Cooldown 5 sec. Spirit 6. Deals 133% damage, and has a 64% chance to Stun. The explosion has a blast area of 1.5 m. Stunned enermies are unable to act for 1.5 sec. |
10600131 | Suborbital Bombardment Summon a satellite that periodically fires upon your current closest enemy. | Lv28 | Cooldown 30 sec. Spirit 20. A satellite follows you for 10 sec, dealing 64% damage pet hit. With Advanced Pulse Weapons unlocked, enermies hit release an electric burst dealing 22% in their vicinity. |
10600091 | Med Kit Drops a first aid kit that can be picked up after 1 sec. | Lv40 | Cooldown 20 sec. Restores 400 health. |
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