From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

There are eight types of spaces in Mario Party 4. The color of the space that each character lands on determines the Mini-Game played at the end of the turn and the teams within the Mini-Game. Blue Spaces make a player on the blue team, while Red Spaces and Bowser Spaces make a player on the red team. All other spaces are green, which have a 50% chance of being red and a 50% chance of being blue. If all four players end the turn with the same color, a 4-Player Mini-Game is initiated. If three players get one color while the fourth gets a different color, a 1-vs-3 Minigame is initiated, with the three players that have the same color on a team. If two players end with blue and two players end with red, a 2-vs-2 Minigame begins.

Types of Spaces[edit | edit source]

Image Name Effect
Blue Space Get three coins (six if the "Last Five Turns" event shows "Coin Multiplier")
Red Space Takes away three coins (six if the "Last Five Turns" event shows "Coin Multiplier")
Happening Space Triggers an event - can be good or bad
Mushroom Space Receive a Mini Mushroom or Mega Mushroom randomly (via a Mushroom Box)
Warp Space Spins a spinner to send you to an opponent's space
Battle Space Initiates a Battle Mini-Game
Bowser Space Summons Bowser or Koopa Kid and does a negative effect
Fortune Space Initiates a Reversal of Fortune