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  • Strike: Affects damage of melee attacks.
  • Teamwork: Affects Fusion damage and how much health you'll have after being revived.
  • Body: Affects max Health.
  • Focus: Affects max Stamina and Stamina regeneration.
  • Level: Each time you gain a level, you receive one point to spend on Powers and additional points in Strike, Teamwork, Body and Focus.
  • Experience (XP): Amount of experience your character has accumulated. Accumulate enough XP and you will level up.
  • Hit Points: How much damage the character can take before "fainting".
  • Stamina: Using Powers requires Stamina, Stamina regenerates with time as long as you are on the ground (i.e. not flying).

Every hero receives additional points in Strike, Teamwork, Body, and Focus at each level up. However, you have no control over the point distribution to these Attributes. Experience is earned for completing missions and defeating foes. At pre-determined XP totals, your character will increase in level and receive a Power point and additional points in your four main Attributes.

Hit Points (HP) increase as your Body Attribute increases. Stamina increases as your Focus increases. You can increase Attributes by collecting Upgrade Tokens on various maps. There are also numerous Boosts that increase Attributes for your entire team as long as the Boost is equipped.

The maximum base score for any of the core Attributes (Strike, Teamwork, Body and Focus) is 50. All heroes will reach that max in all four Attributes by the maximum level of 60, which usually happens about 75% of the way through a Legendary game. Equipped Boosts, hero Abilities and collected Upgrade Tokens can push any Attribute well beyond 50 points. In the hero pages, you will see the base Attributes score for each hero as level 2 (the earliest you will be able to use most heroes) and level 30 or 31 (the typical level at which you begin a Legendary game or Legendary+ game). This will give you an idea of how the hero's Attributes progress during the game.