Marvel Ultimate Alliance 2 ramps up the collectible quotient of the series; there are 10 types of collectibles, not to mention action rewards and Trophies (PS3) and Achievements (360). Collectibles in the game are either rewarded for certain actions or mission achievements; or, they are found in the maps represented by white icons floating in sometimes obvious and sometimes well-hidden places. For larger types of collectibles, see the individual pages for Boosts, Dossiers and Training objectives.
Asgardian Runes[edit]
Find five of these to unlock Thor; refer to the walkthrough of each map for directions on getting the Rune.
- Latveria: Castle Doom
- NYC: Factory Floor
- Hideout Raid: Going Deep
- Guard Duty: Traffic Jam
- Ambush: Containment
- Base Defense: Safe Harbor
- Convoy Strike: Jacked Up
- Chem Plant: Cloaked
- Prison: Going Negative
- Wakanda: Panther's Lair
Audio Logs[edit]
These provide additional story material and can be listened to at a review console in any HQ building. They are listed in the same order in which they appear in the review console by Act, so you can tell which ones you are missing. To find a specific Log, return to the page for the map where the Log is located.
Act I[edit]
- Latverian Power Supply: Urban Warfare
- Electro's New Suit: Ascension
- Lucia von Bardas Profile: Castle Doom
- Von Bardas and Tinkerer: Reactors
- New Warriors TV Promo: Stark Tower 1
- Ms. Marvel Field Report: Missing Marvel
- Super Damage Insurance: Factory Floor
- Hill Meets the President: Stark Tower 2
- Captain America Rally: Capitol Offense
- Stark/Cage Phone Call: Underground Politics
- The Thing Voicemail: Stark Tower 3
- Civil War Choice: Stark Tower 3 (Pro)
- Civil War Choice: Stark Tower 3 (Anti)
Act II[edit]
- Richards Calls Stark: S.H.I.E.L.D. 1
- Cable Voicemail: White Star 1
- HYDRA Training Tape: Going Deep (Pro) or Push Back (Anti)
- Bishop and Cable: Inner Base (Pro) or Overloaded (Anti)
- Bullseye Interrogation: S.H.I.E.L.D. 2
- Speedball News Report 1: Hit 'em High (Pro) or White Star 2 (Anti)
- Anti-Reg Radio Spot: Rooftops
- Pro-Reg Radio Spot: Road Work
- Reed's Notes on Nanites: Containment
- Goliath and Cap: Cloaked
- Speedball News Report 2: Jail Break-in
- Nanite Injection Training: Going Negative
Act III[edit]
- Speedball's New Costume: S.H.I.E.L.D. 3 (Pro) White Star 3 (Anti)
- Fury Calls Contessa: Secret Bunker 1
- Prison 42 Procedures: Hold the Line
- Self-Destruct: Secret Bunker 2
- Nanite News Report: Jungle
- Nanite War Voice Stream: Tribal City
- Goblin Interrogation: Wakandan Palace
- Tinkerer Personal Log: Warp Zone
- Fold Broadcast: Ground Assault
- Tinkerer's Research Tape: To the Core
End[edit]
These comedic audio clips are available after you beat the game the first time.
- Deadpool vs. VV
- Hulk Radio Interview
- Hulk-Ku
Gamma Regulators[edit]
Find five of these to unlock Hulk; refer to the walkthrough of each map for directions on getting the Regulator.
- Latveria: Reactors
- NYC: Missing Marvel
- NYC: Factory Floor
- DC: Capitol Offense
- DC: Hallowed Ground
- Hideout Raid: Detour
- Guard Duty: Hit 'em High
- Base Defense: Push Back
- Convoy Strike: Rooftops
- Wakanda: Tribal City
M'Kraan Fragments[edit]
Find five of these to unlock Jean Grey; refer to the walkthrough of each map for directions on getting the Fragment.
- Latveria: Castle Doom
- NYC: Missing Marvel
- NYC: Factory Floor
- DC: Underground Politics
- Hideout Raid: Dock Work
- Guard Duty: Road Work
- Base Defense: Safe Harbor
- Convoy Strike: Truckin'
- Prison: Jail Break-in
- Prison: Going Negative
Power Pip Tokens[edit]
Provide one additional power point to whichever character collects it.
- NYC: Missing Marvel
- NYC: Factory Floor
- Hideout Raid: Detour
- Hideout Raid: Inner Base
- Guard Duty: Hit 'em High
- Ambush: Containment
- Base Defense: Safe Harbor
- Base Defense: Push Back
- Base Defense: Overloaded
- Convoy Strike: Rooftops
Simulator Discs[edit]
Unlock Simulator missions. Simulator missions can be played at any simulator terminal in any HQ building. Refer to the walkthrough of each map for directions on getting the Disc.
- Basic Training: Stark Tower 1
- Command: Stark Tower 1
- Breakout: Stark Tower 2
- Countdown: Stark Tower 2
- Wanton Destruction: S.H.I.E.L.D. 1 (Pro) White Star 1 (Anti)
- How Are De Ducks? : S.H.I.E.L.D. 1 (Pro) White Star 1 (Anti)
- Adrenaline Rush: S.H.I.E.L.D. 2 (Pro) White Star 2 (Anti)
- Pinned: S.H.I.E.L.D. 3 (Pro) White Star 3 (Anti)
- Heavy Metal: S.H.I.E.L.D. 3 (Pro) White Star 3 (Anti)
- Adrenaline Surge: Secret Bunker 1
- Search and Destroy: Secret Bunker 2
- Heavier Metal: Wakandan Palace
Upgrade Tokens[edit]
Upgrades give the character that collects them one bonus point in the related Attribute. These bonus points will increase the base Attribute past the maximum of 50 points. Refer to the walkthrough of each map for directions on getting the Upgrade.
- Body: Ascension
- Body: Castle Doom
- Strike: Reactors
- Focus: Reactors
- Teamwork: Stark Tower 1, 2 or 3
- Focus: Missing Marvel
- Strike: Factory Floor
- Strike: Capitol Offense
- Body: Underground Politics
- Teamwork: Hallowed Ground
- Focus: Dock Work
- Strike: Detour
- Body: Going Deep
- Strike: Inner Base
- Focus: Inner Base
- Focus: Hit 'em High
- Teamwork: Road Work
- Body: Traffic Jam
- Teamwork: White Star 1, 2 or 3
- Body: Safe Harbor
- Focus: Push Back
- Strike: Overloaded
- Body: Overloaded
- Body: Rooftops
- Teamwork: Truckin'
- Focus: Jacked Up
- Strike: Cloaked
- Focus: Secret Bunker 1 or 2
- Body: Jail Break-in
- Body: Going Negative
- Strike: Riot Gear
- Teamwork: Hold the Line
- Focus: Jungle
- Teamwork: Panther's Lair
- Focus: Wakandan Palace
- Body: Ground Assault
- Teamwork: Warp Zone