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MVC Sentinel.png

Invented by Dr. Bolivar Trask, the Sentinels are programmed to hunt and capture or kill mutants. Several types of Sentinels have appeared through the years, manufactured by various private and paramilitary groups, but the typical Sentinel is three-stories tall, possesses the ability to fly, project energy blasts and detect mutants. The Sentinels are technologically advanced and are often gigantic in stature. Although many Sentinels are capable of devising tactics in combat, only a handful of unique Sentinels are self-aware. Sentinels are designed to hunt down mutants, especially the X-Men, and so typically function as supervillains or as the tools of other villains. They have evolved and improved in their capabilities with every new iteration.

Sentinels have a wide array of abilities: they can fly, shoot various weapons (primarily energy blasts and restraining devices) from different parts of their bodies, and detect mutants at long range; some of them can even change form and re-assemble after being destroyed. Sentinels' typical attacks involve either direct melee combat or firing concussive energy beams from the palms of their hands. Sentinels also possess vast physical strength and their bodies are highly resistant to damage.

Most dangerous of all, some variant Sentinels have the ability to learn from the attacks they face and create defenses against them, which hampers the opponents' chances of defeating them. Several groups of Sentinels have been created and/or led by a massive Sentinel named Master Mold. Dr. Bolivar Trask equiped Master Mold with powerful weaponry and the ability to speak; Master Mold was also mobile so that it could defend itself from mutant attackers or so that it can be relocated easily if Trask had to find a new headquarters. It appears in the background of the Sentinel processing plant combat area in X-Men: CotA.


X-Men: Children of the Atom[edit]

Portrait XMCOTA Sentinel.png
Name Input
Sentinel Kick Control-Modifier-Air.png (Arcade-Stick-Up.png or Arcade-Stick-Down.png +) Arcade-Button-MKick.png
Blow Away Control-Modifier-(Air).png Arcade-Stick-Left.png or Arcade-Stick-Right.png + Arcade-Button-MPunch.png
Grabbing Rocket Punch Control-Modifier-(Air).png Arcade-Stick-Left.png or Arcade-Stick-Right.png + Arcade-Button-HPunch.png , direct with Arcade-Stick-Up.png or Arcade-Stick-Down.png
Body Press Control-Modifier-Air.png Arcade-Stick-Down.png + Arcade-Button-HPunch.png , works in super jump
Body Hold Arcade-Stick-Down.png + Arcade-Button-MPunch.png or Arcade-Button-HPunch.png on downed opponent, throw with Arcade-Button-Punch.png Control-Modifier-(Air).png
Rocket Punch Control-Modifier-(Air).png Arcade-Stick-Qcf.png + Arcade-Button-Punch.png
__Cancel Arcade-Stick-Left.png + Arcade-Button-Punch.png
Sentinel Force: Dive Arcade-Stick-Qcf.png + Arcade-Button-LKick.png , direct with Arcade-Stick-Up.png or Arcade-Stick-Down.png
Sentinel Force: Straight Arcade-Stick-Qcf.png + Arcade-Button-MKick.png , Control-Modifier-Tap.png Arcade-Button-MKick.png to come closer
Sentinel Force: Carpet Bomb Arcade-Stick-Qcf.png + Arcade-Button-HKick.png , hold Arcade-Button-HKick.png to delay bombs
X-Ability Hover Control-Modifier-(Air).png Arcade-Stick-Qcb.png + Arcade-Button-3xPunch.png
Plasma Storm Arcade-Stick-Qcf.png + Arcade-Button-2xPunch.png
__Power Up Control-Modifier-Tap.png Arcade-Button-Punch.png during Plasma Storm
__Multiple Waves Control-Modifier-Tap.png Arcade-Button-Punch.png during Plasma Storm

Marvel vs. Capcom 2[edit]

Portrait MVC2 Sentinel.png
Name Input
Rocket Punch Downward Control-Modifier-(Air).png Arcade-Stick-Qcf.png+ Arcade-Button-LPunch.png
Rocket Punch Forward Control-Modifier-(Air).png Arcade-Stick-Qcf.png+ Arcade-Button-HPunch.png
Rocket Punch Upward Control-Modifier-(Air).png Arcade-Stick-Dp.png+ Arcade-Button-Punch.png
Sentinel Force: Control Arcade-Stick-Qcf.png+ Arcade-Button-LKick.png, hold/release Arcade-Stick-Down.png
Sentinel Force: Carpet Bomb Arcade-Stick-Qcf.png+ Arcade-Button-HKick.png, hold Arcade-Button-HKick.png to delay bombs
Hover Control-Modifier-(Air).png Arcade-Stick-Qcb.png+ Arcade-Button-2xPunch.png
Plasma Storm Arcade-Stick-Qcf.png+ Arcade-Button-2xPunch.png, Control-Modifier-Tap.pngArcade-Button-Punch.png
Hyper Sentinel Force Arcade-Stick-Qcf.png+ Arcade-Button-2xKick.png
Hard Drive Control-Modifier-Air.png Arcade-Stick-Qcf.png+ Arcade-Button-2xPunch.png
Type Partner Assist Variable Counter Variable Combination
α Arcade-Button-LPunch.png Rocket Punch Arcade-Button-LPunch.png Rocket Punch Hyper Sentinel Force
β standing Arcade-Button-HKick.png standing Arcade-Button-HKick.png Hyper Sentinel Force
γ Arcade-Button-LKick.png Sentinel Force Arcade-Button-LKick.png Sentinel Force Hyper Sentinel Force