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Box artwork for Marvel vs. Capcom: Infinite.
Box artwork for Marvel vs. Capcom: Infinite.
Marvel vs. Capcom: Infinite
Developer(s)Capcom
Publisher(s)Capcom
Year released2017
System(s)PlayStation 4, Windows, Xbox One
SeriesMarvel vs. Capcom
Genre(s)Fighting
ModesSingle player, Multiplayer
Rating(s)CERO Ages 12 and upESRB TeenPEGI Ages 12+USK Ages 12+MatureIARC Ages 12+GRB 12+
LinksOfficial websiteMarvel vs. Capcom: Infinite at PCGamingWikiMarvel vs. Capcom: Infinite ChannelSearchSearch

Marvel vs. Capcom: Infinite is a crossover fighting game developed by Capcom. It features Capcom's own characters and characters from American comic book company Marvel Comics. It is the sixth installment of the Marvel vs. Capcom franchise and the ninth installment in the Vs. series.

Marvel vs. Capcom: Infinite was first announced during Sony's PlayStation Experience event and was released on September 19, 2017 worldwide, and in Japan the next two days. Upon its launch, it received mixed reviews from both critics and fans of the series. While the gameplay is the big highlight, it was criticized for reusing assets from Marvel vs. Capcom 3 (mainly the roster), unimpressed graphics, bland story mode and the lack of X-Men and Fantastic Four characters (due to Marvel and Disney's then huge dispute with 20th Century Fox over the movie rights of the franchises). Due to these criticisms, and the fact that it was being overshadowed by the announcement and eventual release of Dragon Ball FighterZ, it only managed to sell one million units worldwide, underperforming it as a result. This was the last Marvel vs. Capcom game for over seven years until the announcement of Marvel vs. Capcom Fighting Collection: Arcade Classics at a June 2024 Nintendo Direct.

Gameplay[edit | edit source]

The game went through numerous changes compared to its previous entries, while also going back to basics, such as two-on-two fighters, four button layout like in Marvel vs. Capcom 2, and replaces the assist call with the "Active Switch" mechanic, where the player can immediately switch between partners during a combo, but the biggest addition to it is the Infinity Stones, which when activated, gives the fighter added properties that are similar to the Groove system seen in Capcom vs. SNK 2. The game was developed on Unreal Engine 4, with its art direction being based on the Marvel Cinematic Universe, as supposed to the comic book-like asthetic of the previous entries.

Story[edit | edit source]

Marvel vs. Capcom: Infinite is the very first game in the series to have a story mode, which involves Ultron merging with Sigma to become Ultron Sigma, and by harnessing the Infinity Gems they stole from Thanos, they were able to merge both Capcom and Marvel worlds once again. Its up to the heroes of both universes to stop Ultron Sigma and retrieve all the Infinity Gems to split the two back apart.

Table of Contents

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